360 lines
11 KiB
C
360 lines
11 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2004-2010 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "PatchToPatchInterpolation.H"
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#include "objectHit.H"
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#include "pointHit.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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template<class FromPatch, class ToPatch>
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scalar PatchToPatchInterpolation<FromPatch, ToPatch>::projectionTol_ = 0.05;
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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template<class FromPatch, class ToPatch>
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void PatchToPatchInterpolation<FromPatch, ToPatch>::calcPointAddressing() const
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{
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// Calculate pointWeights
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pointWeightsPtr_ = new FieldField<Field, scalar>(toPatch_.nPoints());
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FieldField<Field, scalar>& pointWeights = *pointWeightsPtr_;
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pointDistancePtr_ = new scalarField(toPatch_.nPoints(), GREAT);
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scalarField& pointDistance = *pointDistancePtr_;
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const pointField& fromPatchPoints = fromPatch_.localPoints();
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const List<typename FromPatch::FaceType>& fromPatchFaces =
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fromPatch_.localFaces();
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const pointField& toPatchPoints = toPatch_.localPoints();
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const vectorField& projectionDirection = toPatch_.pointNormals();
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const edgeList& toPatchEdges = toPatch_.edges();
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const labelListList& toPatchPointEdges = toPatch_.pointEdges();
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if (debug)
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{
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Info<< "projecting points" << endl;
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}
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List<objectHit> proj =
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toPatch_.projectPoints(fromPatch_, projectionDirection, alg_, dir_);
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pointAddressingPtr_ = new labelList(proj.size(), -1);
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labelList& pointAddressing = *pointAddressingPtr_;
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bool doWeights = false;
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forAll(pointAddressing, pointI)
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{
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doWeights = false;
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const typename FromPatch::FaceType& hitFace =
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fromPatchFaces[proj[pointI].hitObject()];
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point hitPoint = point::zero;
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if (proj[pointI].hit())
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{
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// A hit exists
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doWeights = true;
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pointAddressing[pointI] = proj[pointI].hitObject();
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pointHit curHit =
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hitFace.ray
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(
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toPatchPoints[pointI],
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projectionDirection[pointI],
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fromPatchPoints,
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alg_,
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dir_
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);
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// Grab distance to target
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if (dir_ == intersection::CONTACT_SPHERE)
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{
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pointDistance[pointI] =
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hitFace.contactSphereDiameter
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(
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toPatchPoints[pointI],
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projectionDirection[pointI],
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fromPatchPoints
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);
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}
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else
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{
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pointDistance[pointI] = curHit.distance();
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}
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// Grab hit point
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hitPoint = curHit.hitPoint();
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}
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else if (projectionTol_ > SMALL)
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{
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// Check for a near miss
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pointHit ph =
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hitFace.ray
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(
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toPatchPoints[pointI],
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projectionDirection[pointI],
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fromPatchPoints,
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alg_,
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dir_
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);
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scalar dist =
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Foam::mag
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(
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toPatchPoints[pointI]
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+ projectionDirection[pointI]*ph.distance()
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- ph.missPoint()
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);
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// Calculate the local tolerance
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scalar minEdgeLength = GREAT;
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// Do shortest edge of hit object
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edgeList hitFaceEdges =
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fromPatchFaces[proj[pointI].hitObject()].edges();
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forAll(hitFaceEdges, edgeI)
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{
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minEdgeLength =
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min
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(
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minEdgeLength,
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hitFaceEdges[edgeI].mag(fromPatchPoints)
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);
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}
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const labelList& curEdges = toPatchPointEdges[pointI];
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forAll(curEdges, edgeI)
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{
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minEdgeLength =
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min
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(
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minEdgeLength,
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toPatchEdges[curEdges[edgeI]].mag(toPatchPoints)
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);
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}
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if (dist < minEdgeLength*projectionTol_)
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{
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// This point is being corrected
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doWeights = true;
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pointAddressing[pointI] = proj[pointI].hitObject();
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// Grab nearest point on face as hit point
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hitPoint = ph.missPoint();
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// Grab distance to target
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if (dir_ == intersection::CONTACT_SPHERE)
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{
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pointDistance[pointI] =
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hitFace.contactSphereDiameter
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(
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toPatchPoints[pointI],
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projectionDirection[pointI],
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fromPatchPoints
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);
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}
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else
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{
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pointDistance[pointI] =
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(
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projectionDirection[pointI]
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/mag(projectionDirection[pointI])
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)
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& (hitPoint - toPatchPoints[pointI]);
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}
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}
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}
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if (doWeights)
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{
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// Set interpolation pointWeights
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pointWeights.set(pointI, new scalarField(hitFace.size()));
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pointField hitFacePoints = hitFace.points(fromPatchPoints);
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forAll(hitFacePoints, masterPointI)
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{
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pointWeights[pointI][masterPointI] =
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1.0/
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(
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mag
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(
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hitFacePoints[masterPointI]
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- hitPoint
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)
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+ VSMALL
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);
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}
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pointWeights[pointI] /= sum(pointWeights[pointI]);
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}
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else
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{
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pointWeights.set(pointI, new scalarField(0));
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}
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}
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}
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template<class FromPatch, class ToPatch>
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void PatchToPatchInterpolation<FromPatch, ToPatch>::calcFaceAddressing() const
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{
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faceWeightsPtr_ = new FieldField<Field, scalar>(toPatch_.size());
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FieldField<Field, scalar>& faceWeights = *faceWeightsPtr_;
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faceDistancePtr_ = new scalarField(toPatch_.size(), GREAT);
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scalarField& faceDistance = *faceDistancePtr_;
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if (debug)
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{
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Info<< "projecting face centres" << endl;
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}
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const pointField& fromPatchPoints = fromPatch_.points();
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const typename FromPatch::FaceListType& fromPatchFaces = fromPatch_;
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const labelListList& fromPatchFaceFaces = fromPatch_.faceFaces();
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vectorField fromPatchFaceCentres(fromPatchFaces.size());
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forAll(fromPatchFaceCentres, faceI)
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{
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fromPatchFaceCentres[faceI] =
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fromPatchFaces[faceI].centre(fromPatchPoints);
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}
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const pointField& toPatchPoints = toPatch_.points();
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const typename ToPatch::FaceListType& toPatchFaces = toPatch_;
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const vectorField& projectionDirection = toPatch_.faceNormals();
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List<objectHit> proj =
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toPatch_.projectFaceCentres
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(
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fromPatch_,
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projectionDirection,
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alg_,
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dir_
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);
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faceAddressingPtr_ = new labelList(proj.size(), -1);
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labelList& faceAddressing = *faceAddressingPtr_;
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forAll(faceAddressing, faceI)
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{
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if (proj[faceI].hit())
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{
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// A hit exists
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faceAddressing[faceI] = proj[faceI].hitObject();
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const typename FromPatch::FaceType& hitFace =
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fromPatchFaces[faceAddressing[faceI]];
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pointHit curHit =
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hitFace.ray
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(
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toPatchFaces[faceI].centre(toPatchPoints),
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projectionDirection[faceI],
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fromPatchPoints,
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alg_,
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dir_
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);
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// grab distance to target
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faceDistance[faceI] = curHit.distance();
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// grab face centre of the hit face
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const point& hitFaceCentre =
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fromPatchFaceCentres[faceAddressing[faceI]];
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// grab neighbours of hit face
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const labelList& neighbours =
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fromPatchFaceFaces[faceAddressing[faceI]];
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scalar m = mag(curHit.hitPoint() - hitFaceCentre);
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if
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(
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m < directHitTol // Direct hit
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|| neighbours.empty()
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)
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{
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faceWeights.set(faceI, new scalarField(1));
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faceWeights[faceI][0] = 1.0;
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}
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else
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{
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// set interpolation faceWeights
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// The first coefficient corresponds to the centre face.
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// The rest is ordered in the same way as the faceFaces list.
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faceWeights.set(faceI, new scalarField(neighbours.size() + 1));
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faceWeights[faceI][0] = 1.0/m;
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forAll(neighbours, nI)
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{
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faceWeights[faceI][nI + 1] =
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1.0/
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(
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mag
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(
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fromPatchFaceCentres[neighbours[nI]]
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- curHit.hitPoint()
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)
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+ VSMALL
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);
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}
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}
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faceWeights[faceI] /= sum(faceWeights[faceI]);
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}
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else
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{
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faceWeights.set(faceI, new scalarField(0));
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}
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}
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// ************************************************************************* //
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