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openfoam/src/meshTools/directMapped/directMappedPolyPatch/directMappedPatchBase.H

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2004-2011 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::directMappedPatchBase
Description
Determines a mapping between patch face centres and mesh cell or face
centres and processors they're on.
If constructed from dictionary:
// Region to sample (default is region0)
sampleRegion region0;
// What to sample:
// - nearestCell : sample nearest cell
// - nearestPatchFace : nearest face on selected patch
// - nearestFace : nearest boundary face on any patch
sampleMode nearestCell;
// If sampleMod is nearestPatchFace : patch to find faces of
samplePatch movingWall;
// How to supply offset (w.r.t. my patch face centres):
// - uniform : single offset vector
// - nonuniform : per-face offset vector
// - normal : using supplied distance and face normal
offsetMode uniform;
// According to offsetMode (see above) supply one of
// offset, offsets or distance
offset (1 0 0);
Note: if offsetMode is 'normal' it uses outwards pointing normals. So
supply a negative distance if sampling inside the domain.
Note
Storage is not optimal. It temporary collects all (patch)face centres
on all processors to keep the addressing calculation simple.
SourceFiles
directMappedPatchBase.C
\*---------------------------------------------------------------------------*/
#ifndef directMappedPatchBase_H
#define directMappedPatchBase_H
#include "pointField.H"
#include "Tuple2.H"
#include "pointIndexHit.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyPatch;
class polyMesh;
class mapDistribute;
/*---------------------------------------------------------------------------*\
Class directMappedPatchBase Declaration
\*---------------------------------------------------------------------------*/
class directMappedPatchBase
{
public:
//- Mesh items to sample
enum sampleMode
{
NEARESTCELL, // nearest cell
NEARESTPATCHFACE, // faces on selected patch
NEARESTFACE // nearest face
};
//- How to project face centres
enum offsetMode
{
UNIFORM, // single offset vector
NONUNIFORM, // per-face offset vector
NORMAL // use face normal + distance
};
//- Helper class for finding nearest
// Nearest:
// - point+local index
// - sqr(distance)
// - processor
typedef Tuple2<pointIndexHit, Tuple2<scalar, label> > nearInfo;
class nearestEqOp
{
public:
void operator()(nearInfo& x, const nearInfo& y) const
{
if (y.first().hit())
{
if (!x.first().hit())
{
x = y;
}
else if (y.second().first() < x.second().first())
{
x = y;
}
}
}
};
private:
// Private data
static const NamedEnum<sampleMode, 3> sampleModeNames_;
static const NamedEnum<offsetMode, 3> offsetModeNames_;
//- Patch to sample
const polyPatch& patch_;
//- Region to sample
const word sampleRegion_;
//- What to sample
const sampleMode mode_;
//- Patch (only if NEARESTPATCHFACE)
const word samplePatch_;
//- How to obtain samples
offsetMode offsetMode_;
//- Offset vector (uniform)
vector offset_;
//- Offset vector (nonuniform)
vectorField offsets_;
//- Offset distance (normal)
scalar distance_;
//- Same region
const bool sameRegion_;
// Derived information
//- Communication schedule:
// - Cells/faces to sample per processor
// - Patch faces to receive per processor
// - schedule
mutable autoPtr<mapDistribute> mapPtr_;
// Private Member Functions
//- Collect single list of samples and originating processor+face.
void collectSamples
(
pointField&,
labelList& patchFaceProcs,
labelList& patchFaces,
pointField& patchFc
) const;
//- Find cells/faces containing samples
void findSamples
(
const pointField&,
labelList& sampleProcs, // processor containing sample
labelList& sampleIndices, // local index of cell/face
pointField& sampleLocations // actual representative location
) const;
//- Calculate matching
void calcMapping() const;
public:
//- Runtime type information
TypeName("directMappedPatchBase");
// Constructors
//- Construct from patch
directMappedPatchBase(const polyPatch&);
//- Construct with offsetMode=non-uniform
directMappedPatchBase
(
const polyPatch& pp,
const word& sampleRegion,
const sampleMode sampleMode,
const word& samplePatch,
const vectorField& offsets
);
//- Construct from offsetMode=uniform
directMappedPatchBase
(
const polyPatch& pp,
const word& sampleRegion,
const sampleMode sampleMode,
const word& samplePatch,
const vector& offset
);
//- Construct from offsetMode=normal and distance
directMappedPatchBase
(
const polyPatch& pp,
const word& sampleRegion,
const sampleMode sampleMode,
const word& samplePatch,
const scalar distance
);
//- Construct from dictionary
directMappedPatchBase(const polyPatch&, const dictionary&);
//- Construct as copy, resetting patch
directMappedPatchBase(const polyPatch&, const directMappedPatchBase&);
//- Construct as copy, resetting patch, map original data
directMappedPatchBase
(
const polyPatch&,
const directMappedPatchBase&,
const labelUList& mapAddressing
);
//- Destructor
virtual ~directMappedPatchBase();
// Member functions
void clearOut();
//- What to sample
const sampleMode& mode() const
{
return mode_;
}
//- Region to sample
const word& sampleRegion() const
{
return sampleRegion_;
}
//- Patch (only if NEARESTPATCHFACE)
const word& samplePatch() const
{
return samplePatch_;
}
//- Offset vector (from patch faces to destination mesh objects)
const vector& offset() const
{
return offset_;
}
//- Offset vector (from patch faces to destination mesh objects)
const vectorField& offsets() const
{
return offsets_;
}
//- Return reference to the parallel distribution map
const mapDistribute& map() const
{
if (mapPtr_.empty())
{
calcMapping();
}
return mapPtr_();
}
//- Cached sampleRegion != mesh.name()
bool sameRegion() const
{
return sameRegion_;
}
//- Get the region mesh
const polyMesh& sampleMesh() const;
//- Get the patch on the region
const polyPatch& samplePolyPatch() const;
//- Get the sample points
tmp<pointField> samplePoints() const;
//- Write as a dictionary
virtual void write(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //