Files
openfoam/src/postProcessing/functionObjects/field/streamLine/streamLineParticleCloud.H

98 lines
2.9 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::streamLineCloud
Description
A Cloud of streamLine particles
SourceFiles
streamLineCloud.C
\*---------------------------------------------------------------------------*/
#ifndef streamLineCloud_H
#define streamLineCloud_H
#include "Cloud.H"
#include "streamLineParticle.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class streamLineCloud Declaration
\*---------------------------------------------------------------------------*/
class streamLineParticleCloud
:
public Cloud<streamLineParticle>
{
// Private Member Functions
//- Disallow default bitwise copy construct
streamLineParticleCloud(const streamLineParticleCloud&);
//- Disallow default bitwise assignment
void operator=(const streamLineParticleCloud&);
public:
//- Type of parcel the cloud was instantiated for
typedef streamLineParticle parcelType;
// Constructors
//- Construct given mesh
streamLineParticleCloud
(
const polyMesh&,
const word& cloudName = "defaultCloud",
bool readFields = true
);
//- Construct from mesh, cloud name, and a list of particles
streamLineParticleCloud
(
const polyMesh& mesh,
const word& cloudName,
const IDLList<streamLineParticle>& particles
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //