Files
openfoam/src/functionObjects/utilities/setTimeStep/setTimeStepFunctionObject.H
Mark Olesen f9fe71815a STYLE: consistent use of '= delete' for removed constructors/assignments
- make the purpose more explicit, and reduces some work for the
  compiler as well.
2018-05-30 12:03:17 +02:00

162 lines
4.8 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2013-2017 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjects::setTimeStepFunctionObject
Group
grpUtilitiesFunctionObjects
Description
This function object overrides the calculation time step.
Can only be used with solvers with adjustTimeStep control (e.g.
pimpleFoam). It makes no attempt to co-operate with other time step
'controllers', e.g. maxCo, other functionObjects. Supports 'enabled'
flag but none of the other options 'timeStart', 'timeEnd', 'writeControl'
etc.
Usage
Example of function object specification to manipulate the time step:
\verbatim
setTimeStep1
{
type setTimeStep;
libs ("libutilityFunctionObjects.so");
deltaT table ((0 5e-4)(0.01 1e-3));
...
}
\endverbatim
Where the entries comprise:
\table
Property | Description | Required | Default value
type | Type name: setTimeStep | yes |
enabled | On/off switch | no | yes
deltaT | Time step value | yes |
timeStart | Start time | no | 0
timeEnd | End time | no | GREAT
deltaTCoeff | Time step change limit | no | GREAT
\endtable
SourceFiles
setTimeStepFunctionObject.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjects_setTimeStepFunctionObject_H
#define functionObjects_setTimeStepFunctionObject_H
#include "functionObject.H"
#include "Function1.H"
#include "Switch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class setTimeStepFunctionObject Declaration
\*---------------------------------------------------------------------------*/
class setTimeStepFunctionObject
:
public functionObject
{
// Private data
//- Reference to the time database
const Time& time_;
//- Time step function/table
autoPtr<Function1<scalar>> timeStepPtr_;
// Private member functions
//- No copy construct
setTimeStepFunctionObject(const setTimeStepFunctionObject&) = delete;
//- No copy assignment
void operator=(const setTimeStepFunctionObject&) = delete;
public:
//- Runtime type information
TypeName("setTimeStep");
// Constructors
//- Construct from components
setTimeStepFunctionObject
(
const word& name,
const Time& runTime,
const dictionary& dict
);
// Destructor
virtual ~setTimeStepFunctionObject();
// Member Functions
//- Return time database
const Time& time() const;
//- Called at the end of Time::adjustDeltaT() if adjustTime is true
virtual bool adjustTimeStep();
//- Read and set the function object if its data have changed
virtual bool read(const dictionary&);
//- Called at each ++ or += of the time-loop.
// postProcess overrides the usual executeControl behaviour and
// forces execution (used in post-processing mode)
virtual bool execute();
//- Called at each ++ or += of the time-loop.
// postProcess overrides the usual writeControl behaviour and
// forces writing always (used in post-processing mode)
virtual bool write();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //