Files
openfoam/src/surfMesh/surfaceFormats/vtk/VTKsurfaceFormat.H
Mark Olesen 22f6b4dc06 surfMesh gets surfPointFields, surfaceFormats write() for surf mesh components
- add placeholder BoundaryMesh to surfMesh allows us to drop the
  SurfGeoMesh class and just reuse the GeoMesh class.
  Do the same for triSurface.
2009-02-05 22:41:22 +01:00

162 lines
4.2 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::fileFormats::VTKsurfaceFormat
Description
Provide a means of writing VTK legacy format.
The output is never sorted by zone.
SourceFiles
VTKsurfaceFormat.C
\*---------------------------------------------------------------------------*/
#ifndef VTKsurfaceFormat_H
#define VTKsurfaceFormat_H
#include "Ostream.H"
#include "OFstream.H"
#include "MeshedSurface.H"
#include "UnsortedMeshedSurface.H"
#include "VTKsurfaceFormatCore.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace fileFormats
{
/*---------------------------------------------------------------------------*\
Class VTKsurfaceFormat Declaration
\*---------------------------------------------------------------------------*/
template<class Face>
class VTKsurfaceFormat
:
public MeshedSurface<Face>,
public VTKsurfaceFormatCore
{
// Private Member Functions
//- Write header information about number of polygon points
static void writeHeaderPolygons(Ostream&, const UList<Face>&);
//- Disallow default bitwise copy construct
VTKsurfaceFormat(const VTKsurfaceFormat<Face>&);
//- Disallow default bitwise assignment
void operator=(const VTKsurfaceFormat<Face>&);
public:
// Constructors
//- Construct null
VTKsurfaceFormat();
// Selectors
// Destructor
virtual ~VTKsurfaceFormat()
{}
// Member Functions
// Write
//- Write surface mesh components
static void write
(
Ostream&,
const pointField&,
const List<Face>&,
const List<surfZone>&
);
//- Write MeshedSurface
static void write
(
Ostream&,
const MeshedSurface<Face>&
);
//- Write MeshedSurface
static void write
(
const fileName& name,
const MeshedSurface<Face>& surf
)
{
write(OFstream(name)(), surf);
}
//- Write UnsortedMeshedSurface
// The output remains unsorted
static void write
(
Ostream&,
const UnsortedMeshedSurface<Face>&
);
//- Write UnsortedMeshedSurface
// The output remains unsorted
static void write
(
const fileName& name,
const UnsortedMeshedSurface<Face>& surf
)
{
write(OFstream(name)(), surf);
}
//- Write object
virtual void write(Ostream& os) const
{
write(os, *this);
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace fileFormats
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "VTKsurfaceFormat.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //