# PhasicFlow: utilities/Utilities/geometryPhasicFlow/cuboidWall/cuboidWall.cpp Source File
PhasicFlow is an open-source parallel DEM (discrete element method) package for simulating granular flow. It is developed in C++ and can be exectued on both GPU (like CUDA) and CPU.

cuboidWall.cpp
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/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
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Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
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Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#include "cuboidWall.hpp"
#include "planeWall.hpp"
bool pFlow::cuboidWall::readcuboidWall
(
const dictionary& dict
)
{
auto center = dict.getVal<realx3>("center");
auto edgeLength= dict.getVal<realx3>("edgeLength");
auto numDivs = dict.getValOrSet<int32x3>("numDivs", int32x3(1,1,1));
numDivs = max(numDivs, int32x3(1,1,1));
realx3 p1,p2,p3,p4;
// left plane
p1 = center + edgeLength*realx3(-0.5,-0.5,-0.5);
p2 = center + edgeLength*realx3(-0.5, 0.5,-0.5);
p3 = center + edgeLength*realx3(-0.5, 0.5, 0.5);
p4 = center + edgeLength*realx3(-0.5,-0.5, 0.5);
planeWall left(p1,p2,p3,p4, numDivs.y(), numDivs.z());
for(const auto& t:left.triangles())
{
triangles_.push_back(t);
}
// right plane
p1 = center + edgeLength*realx3( 0.5,-0.5,-0.5);
p2 = center + edgeLength*realx3( 0.5,-0.5, 0.5);
p3 = center + edgeLength*realx3( 0.5, 0.5, 0.5);
p4 = center + edgeLength*realx3( 0.5, 0.5,-0.5);
planeWall right(p1,p2,p3,p4, numDivs.z(), numDivs.y());
for(const auto& t:right.triangles())
{
triangles_.push_back(t);
}
// bottom plane
p1 = center + edgeLength*realx3(-0.5,-0.5,-0.5);
p2 = center + edgeLength*realx3(-0.5,-0.5, 0.5);
p3 = center + edgeLength*realx3( 0.5,-0.5, 0.5);
p4 = center + edgeLength*realx3( 0.5,-0.5,-0.5);
planeWall bottom(p1,p2,p3,p4, numDivs.z(), numDivs.x());
for(const auto& t:bottom.triangles())
{
triangles_.push_back(t);
}
// top plane
p1 = center + edgeLength*realx3(-0.5, 0.5,-0.5);
p2 = center + edgeLength*realx3( 0.5, 0.5,-0.5);
p3 = center + edgeLength*realx3( 0.5, 0.5, 0.5);
p4 = center + edgeLength*realx3(-0.5, 0.5, 0.5);
planeWall top(p1,p2,p3,p4, numDivs.x(), numDivs.z());
for(const auto& t:top.triangles())
{
triangles_.push_back(t);
}
// back plane
p1 = center + edgeLength*realx3(-0.5,-0.5,-0.5);
p2 = center + edgeLength*realx3( 0.5,-0.5,-0.5);
p3 = center + edgeLength*realx3( 0.5, 0.5,-0.5);
p4 = center + edgeLength*realx3(-0.5, 0.5,-0.5);
planeWall back(p1,p2,p3,p4, numDivs.x(), numDivs.y());
for(const auto& t:back.triangles())
{
triangles_.push_back(t);
}
// fron plane
p1 = center + edgeLength*realx3(-0.5,-0.5, 0.5);
p2 = center + edgeLength*realx3(-0.5, 0.5, 0.5);
p3 = center + edgeLength*realx3( 0.5, 0.5, 0.5);
p4 = center + edgeLength*realx3( 0.5,-0.5, 0.5);
planeWall front(p1,p2,p3,p4, numDivs.y(), numDivs.x());
for(const auto& t:front.triangles())
{
triangles_.push_back(t);
}
return true;
}
pFlow::cuboidWall::cuboidWall()
{}
pFlow::cuboidWall::cuboidWall
(
const dictionary& dict
)
:
Wall(dict)
{
if(!readcuboidWall(dict))
{
fatalExit;
}
}
pFlow::planeWall
Definition: planeWall.hpp:32
pFlow::dictionary::getValOrSet
T getValOrSet(const word &keyword, const T &setVal) const
get the value of data entry or if not found, set the value to setVal
Definition: dictionary.hpp:415
fatalExit
#define fatalExit
Fatal exit.
Definition: error.hpp:98
pFlow::algorithms::KOKKOS::max
INLINE_FUNCTION_H Type max(const Type *first, uint32 numElems)
Definition: kokkosAlgorithms.hpp:104
pFlow::Wall::triangles
const auto & triangles() const
Definition: Wall.hpp:82
cuboidWall.hpp
pFlow::cuboidWall::readcuboidWall
bool readcuboidWall(const dictionary &dict)
Definition: cuboidWall.cpp:28
pFlow::realx3
triple< real > realx3
Definition: types.hpp:43
planeWall.hpp
pFlow::triple::y
INLINE_FUNCTION_HD T & y()
access component
Definition: triple.hpp:144
pFlow::int32x3
triple< int32 > int32x3
Definition: types.hpp:38
pFlow::cuboidWall::cuboidWall
cuboidWall()
Definition: cuboidWall.cpp:126
pFlow::triple::z
INLINE_FUNCTION_HD T & z()
access component
Definition: triple.hpp:156
pFlow::dictionary::getVal
T getVal(const word &keyword) const
get the value of data entry
Definition: dictionary.hpp:379
pFlow::triple::x
INLINE_FUNCTION_HD T & x()
access component
Definition: triple.hpp:132
pFlow::triple< real >
pFlow::Wall
Definition: Wall.hpp:41
pFlow::dictionary
Dictionary holds a set of data entries or sub-dictionaries that are enclosed in a curely braces or ar...
Definition: dictionary.hpp:67