# PhasicFlow: Member List
PhasicFlow is an open-source parallel DEM (discrete element method) package for simulating granular flow. It is developed in C++ and can be exectued on both GPU (like CUDA) and CPU.

positionOrdered Member List

This is the complete list of members for positionOrdered, including all inherited members.

add_vCtor(positionParticles, positionOrdered, dictionary) | positionOrdered |
axisOrder_ | positionOrdered | private
create(systemControl &control, const dictionary &dict) | positionParticles | static
create_vCtor(positionParticles, dictionary,(systemControl &control, const dictionary &dict),(control, dict)) | positionParticles |
diameter_ | positionOrdered | private
findAxisIndex() | positionOrdered | private
getFinalPosition() | positionParticles | virtual
maxDiameter() const final | positionOrdered | inlinevirtual
maxNumberOfParticles() const | positionParticles | inline
maxNumberOfParticles_ | positionParticles | private
mortonSorting() const | positionParticles | inline
mortonSorting_ | positionParticles | private
numPoints() const final | positionOrdered | inlinevirtual
numPoints_ | positionOrdered | private
numReports_ | positionParticles | protectedstatic
poDict_ | positionOrdered | private
position() const final | positionOrdered | inlinevirtual
position() final | positionOrdered | inlinevirtual
position_ | positionOrdered | private
positionOrdered(systemControl &control, const dictionary &dict) | positionOrdered |
positionParticles(systemControl &control, const dictionary &dict) | positionParticles |
positionPointsOrdered() | positionOrdered | private
pRegion() const | positionParticles | inlineprotected
pRegion_ | positionParticles | private
regionType_ | positionParticles | private
size() const final | positionOrdered | inlinevirtual
sortByMortonCode(const realx3Vector &position) const | positionParticles | private
TypeInfo("ordered") | positionOrdered |
pFlow::positionParticles::TypeInfo("positionParticles") | positionParticles |
uVector1_ | positionOrdered | private
uVector2_ | positionOrdered | private
uVector3_ | positionOrdered | private
~positionOrdered() final=default | positionOrdered |
~positionParticles()=default | positionParticles | virtual