# PhasicFlow: Member List
PhasicFlow is an open-source parallel DEM (discrete element method) package for simulating granular flow. It is developed in C++ and can be exectued on both GPU (like CUDA) and CPU.

rectangleMesh Member List

This is the complete list of members for rectangleMesh, including all inherited members.

cellVol() const | rectangleMesh | inline
dummyOutStream() const | IOfileHeader | protected
dx_ | rectangleMesh | private
fileExist() const | IOfileHeader |
fileFormat_ | IOfileHeader | protected
headerOk(bool silent=false) | IOfileHeader |
implyRead() const | IOfileHeader |
implyWrite() const | IOfileHeader |
inFileBinary() const | IOfileHeader |
inStream() const | IOfileHeader | protected
IOfileHeader(const objectFile &objf) | IOfileHeader |
IOobject(const objectFile &objf, const IOPattern &iop, repository *owner) | IOobject |
IOobject(const IOobject &src)=delete | IOobject |
IOobject(IOobject &&src)=delete | IOobject |
ioPattern() const | IOobject | inline
ioPattern_ | IOobject | private
isExcluded(const word &objName) const override | IOobject | virtual
isIncluded(const word &objName) const override | IOobject | virtual
isInsideIndex(const realx3 p, int32x3 &ind) const | rectangleMesh | inline
isReadAlways() const | objectFile | inline
isReadIfPresent() const | objectFile | inline
isReadNever() const | objectFile | inline
isWriteAlways() const | objectFile | inline
isWriteNever() const | objectFile | inline
localPath() const | objectFile | inlinevirtual
localPath_ | objectFile | private
maxPoint() const | rectangleMesh | inline
meshBox_ | rectangleMesh | private
minPoint() const | rectangleMesh | inline
name() const | objectFile | inlinevirtual
name_ | objectFile | private
numBytesForReal_ | objectFile | private
numCells_ | rectangleMesh | private
nx() const | rectangleMesh | inline
ny() const | rectangleMesh | inline
nz() const | rectangleMesh | inline
objectFile(const word &name) | objectFile | explicit
objectFile(const word &name, const fileSystem &localPath, const readFlag &rf=readFlag::READ_NEVER, const writeFlag &wf=writeFlag::WRITE_NEVER, bool rwHeader=true) | objectFile |
objectFile(const objectFile &src)=default | objectFile |
objectFile(objectFile &&src)=default | objectFile |
objectName() const | IOfileHeader | inline
objectName_ | IOfileHeader | protected
objectType() const | IOfileHeader | inline
objectType_ | IOfileHeader | protected
operator=(const rectangleMesh &)=default | rectangleMesh |
operator=(rectangleMesh &&)=default | rectangleMesh |
pFlow::IOobject::operator=(const objectFile &rhs)=default | objectFile |
pFlow::IOobject::operator=(objectFile &&rhs)=default | objectFile |
outFileBinary() const | IOfileHeader |
outStream() const | IOfileHeader | protected
owner() const override | IOobject | inlinevirtual
owner() | IOobject | inline
owner_ | IOobject | mutableprivate
path() const | IOfileHeader |
read(iIstream &is, const IOPattern &iop) override | rectangleMesh | inlinevirtual
READ_ALWAYS enum value | objectFile |
READ_IF_PRESENT enum value | objectFile |
READ_NEVER enum value | objectFile |
readFlag enum name | objectFile |
readHeader() const | IOfileHeader |
readHeader(iIstream &is, bool silent=false) | IOfileHeader |
readIfPresent() const | IOfileHeader |
readObject(bool rdHdr=true) | IOobject |
readObject(iIstream &is, bool rdHdr=true) | IOobject |
readWriteHeader() const | objectFile | inline
readWriteHeader_ | objectFile | private
rectangleMesh(const box &mshBox, int32 nx, int32 ny, int32 nz, repository *rep) | rectangleMesh |
rectangleMesh(const dictionary &dict, repository *rep) | rectangleMesh |
rectangleMesh(const rectangleMesh &)=default | rectangleMesh |
rectangleMesh(rectangleMesh &&)=default | rectangleMesh |
releaseOwner(bool fromOwner=false) | IOobject |
rFlag() const | objectFile | inline
rFlag_ | objectFile | private
size() const | rectangleMesh | inline
TypeInfo("rectangleMesh") | rectangleMesh |
typeName() const =0 | IOobject | pure virtual
wFlag() const | objectFile | inline
wFlag_ | objectFile | private
write(iOstream &is, const IOPattern &iop) const override | rectangleMesh | inlinevirtual
WRITE_ALWAYS enum value | objectFile |
WRITE_NEVER enum value | objectFile |
writeBanner(iOstream &os) const | IOfileHeader |
writeFlag enum name | objectFile |
writeHeader() const | IOfileHeader |
writeHeader(iOstream &os, const word &typeName, bool forceWrite=false) const | IOfileHeader |
writeHeader(iOstream &os, bool forceWrite=false) const | IOfileHeader |
writeObject() const | IOobject |
writeObject(iOstream &os) const | IOobject |
writeSeparator(iOstream &os) const | IOfileHeader |
writeToVtk(iOstream &os) const | rectangleMesh | inline
~IOobject() override | IOobject |
~objectFile()=default | objectFile | virtual
~rectangleMesh() override=default | rectangleMesh |