# PhasicFlow: Member List
PhasicFlow is an open-source parallel DEM (discrete element method) package for simulating granular flow. It is developed in C++ and can be exectued on both GPU (like CUDA) and CPU.

bitsetHD< blockType, MemorySpace > Member List

This is the complete list of members for bitsetHD< blockType, MemorySpace >, including all inherited members.

bitIndex(int32 pos) | bitsetHD< blockType, MemorySpace > | inlineprotectedstatic
bitsetHD(const word &name, int32 numBits) | bitsetHD< blockType, MemorySpace > | inline
bitsetHD(const bitsetHD &)=default | bitsetHD< blockType, MemorySpace > |
bitsetHD(bitsetHD &&)=default | bitsetHD< blockType, MemorySpace > |
bitsPerBlock_ | bitsetHD< blockType, MemorySpace > | inlineprotectedstatic
blockIndex(int32 pos) | bitsetHD< blockType, MemorySpace > | inlineprotectedstatic
blockMask(int32 pos) | bitsetHD< blockType, MemorySpace > | inlineprotectedstatic
blockMask_ | bitsetHD< blockType, MemorySpace > | inlineprotectedstatic
blocks_ | bitsetHD< blockType, MemorySpace > | protected
BlockType typedef | bitsetHD< blockType, MemorySpace > |
blockViewType typedef | bitsetHD< blockType, MemorySpace > |
calculateBlockSize(int32 numBits) | bitsetHD< blockType, MemorySpace > | inlineprotectedstatic
capacity() const | bitsetHD< blockType, MemorySpace > | inline
clear() | bitsetHD< blockType, MemorySpace > | inline
deviceType typedef | bitsetHD< blockType, MemorySpace > |
execution_space typedef | bitsetHD< blockType, MemorySpace > |
flip(int32 pos) const | bitsetHD< blockType, MemorySpace > | inline
isSet(int32 pos) const | bitsetHD< blockType, MemorySpace > | inline
isSetReset(int32 pos) const | bitsetHD< blockType, MemorySpace > | inline
isUnset(int32 pos) const | bitsetHD< blockType, MemorySpace > | inline
memory_space typedef | bitsetHD< blockType, MemorySpace > |
numBits() const | bitsetHD< blockType, MemorySpace > | inline
numBits_ | bitsetHD< blockType, MemorySpace > | protected
numBlocks() const | bitsetHD< blockType, MemorySpace > | inline
numBlocks_ | bitsetHD< blockType, MemorySpace > | protected
operator=(const bitsetHD &)=default | bitsetHD< blockType, MemorySpace > |
operator=(bitsetHD &&)=default | bitsetHD< blockType, MemorySpace > |
realloc(int32 numBits) | bitsetHD< blockType, MemorySpace > | inline
reset() | bitsetHD< blockType, MemorySpace > | inline
reset(int32 pos) const | bitsetHD< blockType, MemorySpace > | inline
set() | bitsetHD< blockType, MemorySpace > | inline
set(int32 pos) const | bitsetHD< blockType, MemorySpace > | inline
size() const | bitsetHD< blockType, MemorySpace > | inline
unset(int32 pos) const | bitsetHD< blockType, MemorySpace > | inline