Fix GPU compile
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@ -614,6 +614,7 @@ void NeighborKokkosExecute<DeviceType>::build_ItemGPU(typename Kokkos::TeamPolic
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X_FLOAT ytmp;
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X_FLOAT ztmp;
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int itype;
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tagint itag;
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const int index = (i >= 0 && i < nlocal) ? i : 0;
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const AtomNeighbors neighbors_i = neigh_transpose ?
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neigh_list.get_neighbors_transpose(index) : neigh_list.get_neighbors(index);
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@ -623,6 +624,7 @@ void NeighborKokkosExecute<DeviceType>::build_ItemGPU(typename Kokkos::TeamPolic
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ytmp = x(i, 1);
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ztmp = x(i, 2);
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itype = type(i);
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itag = tag(i);
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other_x[MY_II] = xtmp;
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other_x[MY_II + atoms_per_bin] = ytmp;
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other_x[MY_II + 2 * atoms_per_bin] = ztmp;
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@ -970,6 +972,7 @@ void NeighborKokkosExecute<DeviceType>::build_ItemGhostGPU(typename Kokkos::Team
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X_FLOAT ytmp;
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X_FLOAT ztmp;
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int itype;
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tagint itag;
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const int index = (i >= 0 && i < nall) ? i : 0;
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const AtomNeighbors neighbors_i = neigh_transpose ?
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neigh_list.get_neighbors_transpose(index) : neigh_list.get_neighbors(index);
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@ -979,6 +982,7 @@ void NeighborKokkosExecute<DeviceType>::build_ItemGhostGPU(typename Kokkos::Team
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ytmp = x(i, 1);
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ztmp = x(i, 2);
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itype = type(i);
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itag = tag(i);
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other_x[MY_II] = xtmp;
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other_x[MY_II + atoms_per_bin] = ytmp;
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other_x[MY_II + 2 * atoms_per_bin] = ztmp;
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@ -1331,6 +1335,7 @@ void NeighborKokkosExecute<DeviceType>::build_ItemSizeGPU(typename Kokkos::TeamP
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X_FLOAT ztmp;
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X_FLOAT radi;
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int itype;
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tagint itag;
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const int index = (i >= 0 && i < nlocal) ? i : 0;
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const AtomNeighbors neighbors_i = neigh_transpose ?
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neigh_list.get_neighbors_transpose(index) : neigh_list.get_neighbors(index);
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@ -1342,6 +1347,7 @@ void NeighborKokkosExecute<DeviceType>::build_ItemSizeGPU(typename Kokkos::TeamP
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ztmp = x(i, 2);
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radi = radius(i);
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itype = type(i);
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itag = tag(i);
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other_x[MY_II] = xtmp;
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other_x[MY_II + atoms_per_bin] = ytmp;
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other_x[MY_II + 2 * atoms_per_bin] = ztmp;
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