git-svn-id: svn://svn.icms.temple.edu/lammps-ro/trunk@6352 f3b2605a-c512-4ea7-a41b-209d697bcdaa
This commit is contained in:
@ -68,9 +68,10 @@
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diam = diameter of axes lines as fraction of shortest box length
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<I>shiny</I> value = sfactor = shinyness of spheres and cylinders
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sfactor = shinyness of spheres and cylinders from 0.0 to 1.0
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<I>ssao</I> value = yes/no seed = SSAO depth shading
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<I>ssao</I> value = yes/no seed dfactor = SSAO depth shading
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yes/no = turn depth shading on/off
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seed = random # seed (positive integer)
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seed = random # seed (positive integer)
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dfactor = strength of shading from 0.0 to 1.0
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</PRE>
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</UL>
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@ -80,13 +81,19 @@
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</PRE>
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<P><B>Description:</B>
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</P>
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<P>Dump an image (picture) of the atom configuration every N timesteps as
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either a JPG or PPM file. A series of such images can easily be
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converted into an animated movie of your simulation; see further
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details below. Other dump styles store snapshots of numerical data
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asociated with atoms in various formats, as discussed on the
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<A HREF = "dump.html">dump</A> doc page.
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<P>Dump a high-quality ray-traced image (picture) of the atom
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configuration every N timesteps as either a JPG or PPM file. A series
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of such images can easily be converted into an animated movie of your
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simulation; see further details below. Other dump styles store
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snapshots of numerical data asociated with atoms in various formats,
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as discussed on the <A HREF = "dump.html">dump</A> doc page.
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</P>
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<P>Here are two sample images, produced as 1024x1024 pixel JPG files:
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</P>
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<IMG SRC = "JPG/dump1_small.jpg/JPG/dump1.jpg">
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<IMG SRC = "JPG/dump2_small.jpg/JPG/dump2.jpg">
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<P>Only atoms in the specified group are rendered in the image. The
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<A HREF = "dump_modify.html">dump_modify region and thresh</A> commands can also
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alter what atoms are included in the image.
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@ -351,7 +358,8 @@ and <I>sfactor</I> = 0 is a rough non-shiny surface.
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(SSAO) model for depth shading. If <I>yes</I> is set, then atoms further
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away from the viewer are darkened via a randomized process, which is
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perceived as depth. The calculation of this effect can increase the
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cost of computing the image by roughly 2x. If <I>no</I> is set, no depth
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cost of computing the image by roughly 2x. The strength of the effect
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can be scaled by the <I>dfactor</I> parameter. If <I>no</I> is set, no depth
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shading is performed.
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</P>
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<HR>
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@ -365,19 +373,19 @@ file:
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<UL><LI>a) Use the ImageMagick convert program.
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<PRE>% convert *.jpg foo.gif
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% convert *.jpg foo.mpg
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% convert *.ppm foo.mpg
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</PRE>
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<LI>b) Use QuickTime.
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<P>Select "Open Image Sequence" under the File menu
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Load the images into QuickTime
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Load the images into QuickTime to animate them
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Select "Export" under the File menu
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Save the movie as a QuickTime movie (*.mov) or in another format
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</P>
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<LI>c) Windows-based tool.
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</UL>
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<P>If someone tells us how to do this a common Windows-based tool, we'll
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post the instructions here.
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<P>If someone tells us how to do this via a common Windows-based tool,
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we'll post the instructions here.
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</P>
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<P>Play the movie:
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</P>
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@ -56,9 +56,10 @@ keyword = {adiam} or {atom} or {bond} or {size} or {view} or {center} or {up} or
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diam = diameter of axes lines as fraction of shortest box length
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{shiny} value = sfactor = shinyness of spheres and cylinders
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sfactor = shinyness of spheres and cylinders from 0.0 to 1.0
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{ssao} value = yes/no seed = SSAO depth shading
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{ssao} value = yes/no seed dfactor = SSAO depth shading
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yes/no = turn depth shading on/off
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seed = random # seed (positive integer) :pre
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seed = random # seed (positive integer)
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dfactor = strength of shading from 0.0 to 1.0 :pre
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:ule
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[Examples:]
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@ -67,12 +68,17 @@ dump myDump all image 100 dump.*.jpg type type :pre
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[Description:]
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Dump an image (picture) of the atom configuration every N timesteps as
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either a JPG or PPM file. A series of such images can easily be
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converted into an animated movie of your simulation; see further
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details below. Other dump styles store snapshots of numerical data
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asociated with atoms in various formats, as discussed on the
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"dump"_dump.html doc page.
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Dump a high-quality ray-traced image (picture) of the atom
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configuration every N timesteps as either a JPG or PPM file. A series
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of such images can easily be converted into an animated movie of your
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simulation; see further details below. Other dump styles store
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snapshots of numerical data asociated with atoms in various formats,
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as discussed on the "dump"_dump.html doc page.
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Here are two sample images, produced as 1024x1024 pixel JPG files:
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:image(JPG/dump1_small.jpg/JPG/dump1.jpg)
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:image(JPG/dump2_small.jpg/JPG/dump2.jpg)
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Only atoms in the specified group are rendered in the image. The
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"dump_modify region and thresh"_dump_modify.html commands can also
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@ -338,7 +344,8 @@ The {ssao} keyword turns on/off a screen space ambient occlusion
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(SSAO) model for depth shading. If {yes} is set, then atoms further
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away from the viewer are darkened via a randomized process, which is
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perceived as depth. The calculation of this effect can increase the
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cost of computing the image by roughly 2x. If {no} is set, no depth
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cost of computing the image by roughly 2x. The strength of the effect
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can be scaled by the {dfactor} parameter. If {no} is set, no depth
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shading is performed.
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:line
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@ -352,19 +359,19 @@ file:
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a) Use the ImageMagick convert program. :ulb,l
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% convert *.jpg foo.gif
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% convert *.jpg foo.mpg :pre
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% convert *.ppm foo.mpg :pre
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b) Use QuickTime. :l
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Select "Open Image Sequence" under the File menu
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Load the images into QuickTime
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Load the images into QuickTime to animate them
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Select "Export" under the File menu
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Save the movie as a QuickTime movie (*.mov) or in another format
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c) Windows-based tool. :ule,l
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If someone tells us how to do this a common Windows-based tool, we'll
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post the instructions here.
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If someone tells us how to do this via a common Windows-based tool,
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we'll post the instructions here.
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Play the movie:
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