one more valgrind error
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@ -2050,7 +2050,8 @@ void FixAveGrid::reset_grid()
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if (aveflag == RUNNING || aveflag == WINDOW) delete grid_running;
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if (aveflag == WINDOW) {
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for (int i = 0; i < nwindow; i++)
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delete grid_window;
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delete grid_window[i];
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delete [] grid_window;
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}
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// allocate grid instance and grid data for new decomposition
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