streamlines: removed angle brackets from placeholders
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@ -76,14 +76,14 @@ sphereRandom
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triSurfaceMesh
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{
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type triSurfaceMesh;
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surface <surfaceMeshFile>; // in constant/triSurface directory
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surface "surfaceMeshFile.obj"; // in constant/triSurface directory
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}
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// Seeding at a boundary
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boundaryRandom
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{
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type boundaryRandom;
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patches (<patch1> <patch2>);
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patches (patch1 patch2);
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nPoints 50;
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}
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