Files
OpenFOAM-12/src/OpenFOAM/db/functionObjects/functionObject/functionObject.H
Henry Weller 18725ed3ac functionObjects: Renamed dictionary entry 'functionObjectLibs' -> 'libs'
This changes simplifies the specification of functionObjects in
controlDict and is consistent with the 'libs' option in controlDict to
load special solver libraries.

Support for the old 'functionObjectLibs' name is supported for backward compatibility.
2016-05-16 22:09:01 +01:00

241 lines
7.7 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Namespace
Foam::functionObjects
Description
Namespace for functionObjects.
OpenFOAM includes a collection of functionObjects selected by the user at
run-time to manipulate the simulation and provide mechanisms to extract
field and derived quantities. Alternatively, the same actions can be
executed after the simulation using the \c -postProcess command-line option.
\linebreak
\subsection secFunctionObjects Using function objects
FunctionObjects are selected by additional entries in the
$FOAM_CASE/system/controlDict dictionary. Each object is listed in the \c
functions sub-dictionary, e.g. to select the \c functionObjectType
functionObject the following entry would be specified:
\verbatim
functions
{
myFunctionObject // Name of functionObject entry
{
type functionObjectType;
libs ("libMyFunctionObjectlib.so");
region defaultRegion;
enabled yes;
timeStart 0;
timeEnd 10;
writeControl writeTime;
writeInterval 1;
...
}
}
\endverbatim
Where:
\table
Property | Description | Required | Default value
type | Type of function object | yes |
libs | Libraries containing implementation | yes |
region | Name of region for multi-region cases | no |
enabled | On/off switch | no | yes
timeStart| Start time | no |
timeEnd | End time | no |
evaluateControl | See time controls below | no | timeStep
evaluateInterval | Steps between output | no |
writeControl | See time controls below | no | timeStep
writeInterval | Steps between output | no |
\endtable
Time controls:
\table
Option | Description
timeStep | Execute/write every 'writeInterval' time-steps
writeTime | Execute/write every 'writeInterval' output times
adjustableRunTime | Execute/write every 'writeInterval' run time period
runTime | Execute/write every 'writeInterval' run time period
clockTime | Execute/write every 'writeInterval' clock time period
cpuTime | Execute/write every 'writeInterval' CPU time period
none | Execute/write every time-step
\endtable
The sub-dictionary name \c myFunctionObject is chosen by the user, and is
typically used as the name of the output directory for any data written by
the functionObject. The \c type entry defines the type of function object
properties that follow. FunctionObjects are packaged into separate
libraries and the \c libs entry is used to specify which library
should be loaded.
Class
Foam::functionObject
Description
Abstract base-class for Time/database function objects.
See Also
Foam::functionObjectList
Foam::functionObjects::timeControl
SourceFiles
functionObject.C
\*---------------------------------------------------------------------------*/
#ifndef functionObject_H
#define functionObject_H
#include "typeInfo.H"
#include "autoPtr.H"
#include "runTimeSelectionTables.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class Time;
class polyMesh;
class mapPolyMesh;
/*---------------------------------------------------------------------------*\
Class functionObject Declaration
\*---------------------------------------------------------------------------*/
class functionObject
{
// Private data
//- Name
const word name_;
// Private Member Functions
//- Disallow default bitwise copy construct
functionObject(const functionObject&);
//- Disallow default bitwise assignment
void operator=(const functionObject&);
public:
//- Runtime type information
virtual const word& type() const = 0;
static int debug;
// Declare run-time constructor selection tables
declareRunTimeSelectionTable
(
autoPtr,
functionObject,
dictionary,
(const word& name, const Time& t, const dictionary& dict),
(name, t, dict)
);
// Constructors
//- Construct from components
functionObject(const word& name);
//- Return clone
autoPtr<functionObject> clone() const
{
NotImplemented;
return autoPtr<functionObject>(NULL);
}
// Selectors
//- Select from dictionary, based on its "type" entry
static autoPtr<functionObject> New
(
const word& name,
const Time&,
const dictionary&
);
//- Destructor
virtual ~functionObject();
// Member Functions
//- Return the name of this functionObject
const word& name() const;
//- Read and set the function object if its data have changed
virtual bool read(const dictionary&) = 0;
//- Called at each ++ or += of the time-loop.
// postProcess overrides the usual executeControl behaviour and
// forces execution (used in post-processing mode)
virtual bool execute(const bool postProcess = false) = 0;
//- Called at each ++ or += of the time-loop.
// postProcess overrides the usual writeControl behaviour and
// forces writing always (used in post-processing mode)
virtual bool write(const bool postProcess = false) = 0;
//- Called when Time::run() determines that the time-loop exits.
// By default it simply calls execute().
virtual bool end();
//- Called when time was set at the end of the Time::operator++
virtual bool timeSet();
//- Called at the end of Time::adjustDeltaT() if adjustTime is true
virtual bool adjustTimeStep();
//- Update for changes of mesh
virtual void updateMesh(const mapPolyMesh& mpm);
//- Update for changes of mesh
virtual void movePoints(const polyMesh& mesh);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //