This is a map data structure rather than a class or function which performs the mapping operation so polyMeshDistributionMap is more logical and comprehensible than mapDistributePolyMesh.
122 lines
3.2 KiB
C++
122 lines
3.2 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2012-2022 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "componentVelocityMotionSolver.H"
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#include "mapPolyMesh.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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namespace Foam
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{
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defineTypeNameAndDebug(componentVelocityMotionSolver, 0);
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}
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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Foam::direction Foam::componentVelocityMotionSolver::cmpt
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(
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const word& cmptName
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) const
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{
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if (cmptName == "x")
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{
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return vector::X;
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}
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else if (cmptName == "y")
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{
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return vector::Y;
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}
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else if (cmptName == "z")
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{
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return vector::Z;
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}
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else
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{
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FatalErrorInFunction
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<< "Given component name " << cmptName << " should be x, y or z"
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<< exit(FatalError);
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return 0;
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}
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::componentVelocityMotionSolver::componentVelocityMotionSolver
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(
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const polyMesh& mesh,
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const dictionary& dict,
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const word& type
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)
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:
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motionSolver(mesh, dict, type),
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cmptName_(coeffDict().lookup("component")),
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cmpt_(cmpt(cmptName_)),
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pointMotionU_
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(
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IOobject
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(
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"pointMotionU" + cmptName_,
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mesh.time().timeName(),
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mesh,
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IOobject::MUST_READ,
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IOobject::AUTO_WRITE
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),
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pointMesh::New(mesh)
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)
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{}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::componentVelocityMotionSolver::~componentVelocityMotionSolver()
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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void Foam::componentVelocityMotionSolver::movePoints(const pointField& p)
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{
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// No local data to adapt
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}
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void Foam::componentVelocityMotionSolver::updateMesh(const mapPolyMesh& mpm)
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{
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// pointMesh already updates pointFields.
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}
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void Foam::componentVelocityMotionSolver::distribute
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(
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const polyMeshDistributionMap& map
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)
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{}
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// ************************************************************************* //
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