Will Bainbridge 63b641a068 interpolationCellPointWallModified: Restored interpolation method
This interpolation method was previously removed by commit fbf00209.

The intention of this method is to provide a slip-like wall boundary
condition for the velocity when interpolated to the location of a
Lagrangian element. This is difficult because any velocity which points
through the wall can cause a drag model and a rebound wall interaction
to "fight"; i.e., the drag pushes the particle to the wall, the wall
bounces it back. This can result in the program hanging.

This method extrapolates a vector field to the wall points and then
modifies the result so that it does not point through the wall. It does
this by rotating the vectors towards the (reversed) point normal. The
result is also scaled so that is reduced to zero if the necessary
rotation exceeds 90 degrees.

This provides an alternate resolution to bug report
https://bugs.openfoam.org/view.php?id=2826
2018-10-17 08:22:13 +01:00
2018-10-03 14:20:20 +01:00
2018-04-14 23:13:00 +01:00
2018-01-03 17:18:12 +00:00

README for OpenFOAM-dev

#

About OpenFOAM

OpenFOAM is a free, open source computational fluid dynamics (CFD) software package released by the OpenFOAM Foundation. It has a large user base across most areas of engineering and science, from both commercial and academic organisations. OpenFOAM has an extensive range of features to solve anything from complex fluid flows involving chemical reactions, turbulence and heat transfer, to solid dynamics and electromagnetics.

Copyright

OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. See the file COPYING in this directory or http://www.gnu.org/licenses/, for a description of the GNU General Public License terms under which you can copy the files.

Description
Description: OpenFOAM Foundation repository for OpenFOAM version 12
Readme 304 MiB
Languages
C++ 97.4%
Shell 1.8%
Lex 0.4%
Liquid 0.2%
C 0.1%