surfaceFind: output region/zone number of found face
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@ -81,10 +81,10 @@ int main(int argc, char *argv[])
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}
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Info<< "Nearest vertex:" << nl
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<< " index :" << minIndex << " (in localPoints)" << nl
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<< " index :" << surf1.meshPoints()[minIndex]
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<< " index : " << minIndex << " (in localPoints)" << nl
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<< " index : " << surf1.meshPoints()[minIndex]
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<< " (in points)" << nl
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<< " coordinates:" << localPoints[minIndex] << nl
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<< " coordinates: " << localPoints[minIndex] << nl
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<< endl;
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//
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@ -111,15 +111,26 @@ int main(int argc, char *argv[])
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const face& f = surf1[minIndex];
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Info<< "Face with nearest centre:" << nl
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<< " index :" << minIndex << nl
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<< " centre :" << f.centre(points) << nl
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<< " face :" << f << nl
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<< " vertex coords:\n";
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<< " index : " << minIndex << nl
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<< " centre : " << f.centre(points) << nl
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<< " face : " << f << nl
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<< " vertex coords:" << endl;
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forAll(f, fp)
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{
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Info<< " " << points[f[fp]] << "\n";
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Info<< " " << points[f[fp]] << nl;
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}
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const List<surfZone>& surfZones = surf1.surfZones();
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label surfZone = -1;
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forAll(surfZones, zonei)
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{
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if (minIndex >= surfZones[zonei].start())
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{
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surfZone = zonei;
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}
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}
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Info<< " zone/region : " << surfZone << endl;
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Info<< endl;
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Info<< "End\n" << endl;
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