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ThirdParty-6/ParaView-5.0.1/ParaViewCore/ClientServerCore/Rendering/vtkSelectionRepresentation.h

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/*=========================================================================
Program: ParaView
Module: vtkSelectionRepresentation.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSelectionRepresentation
// .SECTION Description
// vtkSelectionRepresentation is a representation to show the extracted
// cells. It uses vtkGeometryRepresentation and vtkPVDataRepresentation
// internally.
// .SECTION Thanks
// The addition of a transformation matrix was supported by CEA/DIF
// Commissariat a l'Energie Atomique, Centre DAM Ile-De-France, Arpajon, France.
#ifndef vtkSelectionRepresentation_h
#define vtkSelectionRepresentation_h
#include "vtkPVClientServerCoreRenderingModule.h" //needed for exports
#include "vtkPVDataRepresentation.h"
class vtkGeometryRepresentation;
class vtkDataLabelRepresentation;
class VTKPVCLIENTSERVERCORERENDERING_EXPORT vtkSelectionRepresentation : public vtkPVDataRepresentation
{
public:
static vtkSelectionRepresentation* New();
vtkTypeMacro(vtkSelectionRepresentation, vtkPVDataRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// One must change the internal representations only before the representation
// is added to a view, after that it should not be touched.
void SetLabelRepresentation(vtkDataLabelRepresentation*);
// Description:
// Overridden to simply pass the input to the internal representations. We
// won't need this if vtkPVDataRepresentation correctly respected in the
// arguments passed to it during ProcessRequest() etc.
virtual void SetInputConnection(int port, vtkAlgorithmOutput* input);
virtual void SetInputConnection(vtkAlgorithmOutput* input);
virtual void AddInputConnection(int port, vtkAlgorithmOutput* input);
virtual void AddInputConnection(vtkAlgorithmOutput* input);
virtual void RemoveInputConnection(int port, vtkAlgorithmOutput* input);
virtual void RemoveInputConnection(int port, int idx);
// Description:
// This needs to be called on all instances of vtkSelectionRepresentation when
// the input is modified. This is essential since the geometry filter does not
// have any real-input on the client side which messes with the Update
// requests.
virtual void MarkModified();
// Description:
// Passed on to internal representations as well.
virtual void SetUpdateTime(double time);
virtual void SetForceUseCache(bool val);
virtual void SetForcedCacheKey(double val);
// Description:
// Get/Set the visibility for this representation. When the visibility of
// representation of false, all view passes are ignored.
// Overridden to propagate to the active representation.
virtual void SetVisibility(bool val);
// Description:
// Forwarded to GeometryRepresentation.
void SetColor(double r, double g, double b);
void SetLineWidth(double val);
void SetOpacity(double val);
void SetPointSize(double val);
void SetRepresentation(int val);
void SetUseOutline(int);
// Description:
// Forwarded to GeometryRepresentation and LabelRepresentation
void SetOrientation(double, double, double);
void SetOrigin(double, double, double);
void SetPosition(double, double, double);
void SetScale(double, double, double);
void SetUserTransform(const double[16]);
// Description:
// Forwarded to vtkDataLabelRepresentation.
virtual void SetPointFieldDataArrayName(const char* val);
virtual void SetCellFieldDataArrayName(const char* val);
// Description:
// Override because of internal composite representations that need to be
// initilized as well.
virtual unsigned int Initialize(unsigned int minIdAvailable, unsigned int maxIdAvailable);
//BTX
protected:
vtkSelectionRepresentation();
~vtkSelectionRepresentation();
virtual int FillInputPortInformation(int port, vtkInformation* info);
// Description:
// Adds the representation to the view. This is called from
// vtkView::AddRepresentation(). Subclasses should override this method.
// Returns true if the addition succeeds.
virtual bool AddToView(vtkView* view);
// Description:
// Removes the representation to the view. This is called from
// vtkView::RemoveRepresentation(). Subclasses should override this method.
// Returns true if the removal succeeds.
virtual bool RemoveFromView(vtkView* view);
// Description:
// Fires UpdateDataEvent
void TriggerUpdateDataEvent();
vtkGeometryRepresentation* GeometryRepresentation;
vtkDataLabelRepresentation* LabelRepresentation;
private:
vtkSelectionRepresentation(const vtkSelectionRepresentation&); // Not implemented
void operator=(const vtkSelectionRepresentation&); // Not implemented
//ETX
};
#endif