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135 lines
5.0 KiB
C++
135 lines
5.0 KiB
C++
/*=========================================================================
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Program: ParaView
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Module: vtkSelectionRepresentation.h
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Copyright (c) Kitware, Inc.
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All rights reserved.
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See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkSelectionRepresentation
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// .SECTION Description
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// vtkSelectionRepresentation is a representation to show the extracted
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// cells. It uses vtkGeometryRepresentation and vtkPVDataRepresentation
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// internally.
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// .SECTION Thanks
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// The addition of a transformation matrix was supported by CEA/DIF
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// Commissariat a l'Energie Atomique, Centre DAM Ile-De-France, Arpajon, France.
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#ifndef vtkSelectionRepresentation_h
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#define vtkSelectionRepresentation_h
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#include "vtkPVClientServerCoreRenderingModule.h" //needed for exports
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#include "vtkPVDataRepresentation.h"
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class vtkGeometryRepresentation;
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class vtkDataLabelRepresentation;
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class VTKPVCLIENTSERVERCORERENDERING_EXPORT vtkSelectionRepresentation : public vtkPVDataRepresentation
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{
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public:
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static vtkSelectionRepresentation* New();
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vtkTypeMacro(vtkSelectionRepresentation, vtkPVDataRepresentation);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// One must change the internal representations only before the representation
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// is added to a view, after that it should not be touched.
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void SetLabelRepresentation(vtkDataLabelRepresentation*);
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// Description:
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// Overridden to simply pass the input to the internal representations. We
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// won't need this if vtkPVDataRepresentation correctly respected in the
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// arguments passed to it during ProcessRequest() etc.
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virtual void SetInputConnection(int port, vtkAlgorithmOutput* input);
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virtual void SetInputConnection(vtkAlgorithmOutput* input);
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virtual void AddInputConnection(int port, vtkAlgorithmOutput* input);
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virtual void AddInputConnection(vtkAlgorithmOutput* input);
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virtual void RemoveInputConnection(int port, vtkAlgorithmOutput* input);
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virtual void RemoveInputConnection(int port, int idx);
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// Description:
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// This needs to be called on all instances of vtkSelectionRepresentation when
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// the input is modified. This is essential since the geometry filter does not
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// have any real-input on the client side which messes with the Update
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// requests.
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virtual void MarkModified();
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// Description:
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// Passed on to internal representations as well.
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virtual void SetUpdateTime(double time);
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virtual void SetForceUseCache(bool val);
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virtual void SetForcedCacheKey(double val);
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// Description:
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// Get/Set the visibility for this representation. When the visibility of
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// representation of false, all view passes are ignored.
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// Overridden to propagate to the active representation.
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virtual void SetVisibility(bool val);
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// Description:
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// Forwarded to GeometryRepresentation.
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void SetColor(double r, double g, double b);
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void SetLineWidth(double val);
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void SetOpacity(double val);
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void SetPointSize(double val);
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void SetRepresentation(int val);
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void SetUseOutline(int);
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// Description:
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// Forwarded to GeometryRepresentation and LabelRepresentation
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void SetOrientation(double, double, double);
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void SetOrigin(double, double, double);
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void SetPosition(double, double, double);
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void SetScale(double, double, double);
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void SetUserTransform(const double[16]);
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// Description:
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// Forwarded to vtkDataLabelRepresentation.
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virtual void SetPointFieldDataArrayName(const char* val);
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virtual void SetCellFieldDataArrayName(const char* val);
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// Description:
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// Override because of internal composite representations that need to be
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// initilized as well.
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virtual unsigned int Initialize(unsigned int minIdAvailable, unsigned int maxIdAvailable);
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//BTX
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protected:
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vtkSelectionRepresentation();
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~vtkSelectionRepresentation();
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virtual int FillInputPortInformation(int port, vtkInformation* info);
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// Description:
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// Adds the representation to the view. This is called from
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// vtkView::AddRepresentation(). Subclasses should override this method.
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// Returns true if the addition succeeds.
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virtual bool AddToView(vtkView* view);
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// Description:
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// Removes the representation to the view. This is called from
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// vtkView::RemoveRepresentation(). Subclasses should override this method.
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// Returns true if the removal succeeds.
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virtual bool RemoveFromView(vtkView* view);
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// Description:
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// Fires UpdateDataEvent
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void TriggerUpdateDataEvent();
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vtkGeometryRepresentation* GeometryRepresentation;
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vtkDataLabelRepresentation* LabelRepresentation;
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private:
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vtkSelectionRepresentation(const vtkSelectionRepresentation&); // Not implemented
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void operator=(const vtkSelectionRepresentation&); // Not implemented
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//ETX
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};
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#endif
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