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BUG: purgeWrite: not working for overset. Fixes #2815
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@ -630,7 +630,7 @@ bool Foam::oversetFvMeshBase::writeObject
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) const
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{
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// For postprocessing : write cellTypes and zoneID
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bool ok = false;
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bool ok = true;
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{
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const cellCellStencilObject& overlap = Stencil::New(mesh_);
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