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Tweak to commented out function.
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@ -152,7 +152,7 @@ inline void Foam::CV2D::movePoint(const Vertex_handle& vh, const Point& P)
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// move(vh, P);
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// vh->index() = i;
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// vh->set_point(toPoint(p));
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// vh->set_point(P);
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// fast_restore_Delaunay(vh);
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}
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