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https://develop.openfoam.com/Development/openfoam.git
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ENH: further refinement to edge methods
- more hash-like methods. Eg, insert/erase via lists, clear(), empty(),... - minVertex(), maxVertex() to return the smallest/largest label used - improved documentation, more clarification about where/how negative point labels are treated.
This commit is contained in:
@ -31,6 +31,7 @@ Description
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#include "argList.H"
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#include "edgeList.H"
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#include "edgeHashes.H"
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using namespace Foam;
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@ -79,6 +80,28 @@ int main(int argc, char *argv[])
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printInfo(e4);
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}
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e4.start() = e4.end() = -1;
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Info<< "insert from list\n";
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labelHashSet newIndices({2, -1, 2, 1, 4, 1, 2, 3});
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e4.insert(newIndices.toc());
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printInfo(e4);
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e4.start() = e4.end() = -1;
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Info<< "insert from list\n";
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e4.insert({0, 5, 2, -1, 2, 1, 4, 1, 2, 3});
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printInfo(e4);
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FixedList<label, 8> otherIndices{12, 2, -1, 1, 4, 1, 2, 3};
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e4.start() = e4.end() = -1;
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Info<< "insert from list: " << otherIndices << nl;
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e4.insert(otherIndices);
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printInfo(e4);
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e4.start() = e4.end();
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Info<< "erase from list: " << otherIndices << nl;
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Info<< "removed " << e4.erase(otherIndices) << " values" << nl;
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printInfo(e4);
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for (label i : {-1, 0, 1, 3})
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{
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bool ok = e4.erase(i);
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@ -329,7 +329,7 @@ public:
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//- Return size of the largest possible FixedList
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inline label max_size() const;
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//- Return true if the FixedList is empty (ie, size() is zero)
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//- Always false since zero-sized FixedList is compile-time disabled.
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inline bool empty() const;
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//- Swap two FixedLists of the same type in constant time
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@ -28,6 +28,14 @@ Description
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An edge is a list of two point labels. The functionality it provides
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supports the discretisation on a 2-D flat mesh.
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The edge is implemented as a FixedList of labels.
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As well as geometrically relevant methods, it also provides methods
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similar to HashSet for additional convenience.
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Valid point labels are always non-negative (since they correspond to
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addressing within the mesh). The value '-1' is used to tag invalid
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point labels that correspond conceptually to open 'slots', which
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can be filled with the HashSet-like functionality.
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SourceFiles
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edgeI.H
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@ -60,6 +68,24 @@ class edge
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:
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public FixedList<label, 2>
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{
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// Private Member Functions
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//- Insert values, using begin/end iterators.
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template<class InputIter>
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inline int insertMultiple
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(
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const InputIter begIter,
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const InputIter endIter
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);
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//- Remove values, using begin/end iterators.
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template<class InputIter>
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inline int eraseMultiple
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(
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const InputIter begIter,
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const InputIter endIter
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);
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public:
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@ -91,6 +117,8 @@ public:
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// Member Functions
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// Access
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//- Return start vertex label
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inline label start() const;
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@ -103,67 +131,138 @@ public:
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//- Return end vertex label
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inline label& end();
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//- Return reverse edge as copy.
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// No special handling of negative point labels.
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inline edge reverseEdge() const;
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// Queries
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//- Return the smallest point label used by the edge
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// No special handling of negative point labels.
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inline label minVertex() const;
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//- Return the largest point label used by the edge
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// No special handling of negative point labels.
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inline label maxVertex() const;
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//- True if start() is less-than end()
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// No special handling of negative point labels.
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inline bool sorted() const;
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//- Return true if point label is found in edge.
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// Always false for a negative label.
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inline bool found(const label index) const;
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//- Do the edges share a common vertex index?
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// Negative point labels never connect.
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inline bool connects(const edge& other) const;
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//- Return vertex common with otherEdge or -1 on failure
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// Negative point labels are never considered common between edges.
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inline label commonVertex(const edge& other) const;
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//- Given one vertex index, return the other one.
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// No special treatment for negative point labels.
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inline label otherVertex(const label index) const;
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//- 'Collapse' edge by marking duplicate point labels.
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// Duplicates point labels are marked with '-1'.
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// (the lower vertex is retained).
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// Return the collapsed size.
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inline label collapse();
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//- Return true if point label is found in edge
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// No special treatment for '-1'.
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inline bool found(const label index) const;
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// Editing
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//- 'Collapse' edge by marking duplicate point labels as '-1',
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// the lower vertex is retained.
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// Return the effective size after collapsing.
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inline int collapse();
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//- Flip the edge in-place.
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// No special handling of negative point labels.
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inline void flip();
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//- Sort so that start() is less-than end()
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// No special handling of negative point labels.
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inline void sort();
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// Hash-like functions
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//- Return the number of unique, valid (non -1) point labels.
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// Similar to a HashTable::size().
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inline label count() const;
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inline int count() const;
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//- Insert the index if it did not previously exist on the edge.
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//- Return true if edge has no valid point labels.
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inline bool empty() const;
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//- 'Clears' edge by setting both ends to invalid point labels.
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inline void clear();
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//- Fill any open slot with the index if it did not previously exist.
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// Returns true on success. A negative label never inserts.
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// Similar to a HashTable::insert().
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inline bool insert(const label index);
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//- Fill open slots with the indices if they did not previously exist.
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// Returns true on success. Negative labels never inserts.
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// Return the number of slots filled.
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// Similar to a HashTable::insert().
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inline int insert(const UList<label>& lst);
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//- Fill open slots with the indices if they did not previously exist.
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// Returns true on success. Negative labels never inserts.
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// Return the number of slots filled.
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// Similar to a HashTable::insert().
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template<unsigned AnySize>
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inline int insert(const FixedList<label, AnySize>& lst);
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//- Fill open slots with the indices if they did not previously exist.
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// Returns true on success. Negative labels never inserts.
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// Return the number of slots filled.
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// Similar to a HashTable::insert().
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inline int insert(std::initializer_list<label> lst);
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//- Remove an existing index from the edge and set its location to '-1'.
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// Returns true on success. A negative label never removes.
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// Returns the number of changes. A negative label never removes.
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// Similar to a HashTable::erase().
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inline bool erase(const label index);
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inline int erase(const label index);
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//- Remove existing indices from the edge and set locations to '-1'.
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// Returns the number of changes.
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inline int erase(const UList<label>& lst);
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//- Remove existing indices from the edge and set locations to '-1'.
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// Returns the number of changes.
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template<unsigned AnySize>
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inline int erase(const FixedList<label, AnySize>& lst);
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//- Remove existing indices from the edge and set locations to '-1'.
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// Returns the number of changes.
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inline int erase(std::initializer_list<label> lst);
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//- True if the edge is sorted such that start is less-than end
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inline bool sorted() const;
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// Geometric functions
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//- Sort start/end that start is less-than end
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inline void sort();
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//- Flip the edge in-place.
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inline void flip();
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//- Return reverse edge
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inline edge reverseEdge() const;
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//- Return centre (centroid)
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//- Return centre point (centroid) of the edge.
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// No special handling of negative point labels.
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inline point centre(const UList<point>& pts) const;
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//- Return the vector (end - start)
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// No special handling of negative point labels.
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inline vector vec(const UList<point>& pts) const;
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//- Return the unit vector (end - start)
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// No special handling of negative point labels.
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inline vector unitVec(const UList<point>& pts) const;
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//- Return scalar magnitude
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//- Return scalar magnitude of the edge.
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// No special handling of negative point labels.
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inline scalar mag(const UList<point>& pts) const;
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//- Return edge line
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// No special handling of negative point labels.
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inline linePointRef line(const UList<point>& pts) const;
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// Comparison
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//- Compare edges
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// Returns:
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// - 0: different
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@ -45,6 +45,66 @@ inline int Foam::edge::compare(const edge& a, const edge& b)
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}
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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template<class InputIter>
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inline int Foam::edge::insertMultiple
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(
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const InputIter begIter,
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const InputIter endIter
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)
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{
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// Available slots.
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// Don't use count() since it has special treatment for duplicates
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const int maxChange = (start() < 0 ? 1 : 0) + (end() < 0 ? 1 : 0);
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int changed = 0;
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if (maxChange)
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{
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for (InputIter iter = begIter; iter != endIter; ++iter)
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{
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if (insert(*iter))
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{
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if (++changed >= maxChange)
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{
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break;
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}
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}
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}
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}
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return changed;
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}
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template<class InputIter>
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inline int Foam::edge::eraseMultiple
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(
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const InputIter begIter,
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const InputIter endIter
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)
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{
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// Occupied slots.
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// Don't use count() since it has special treatment for duplicates
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const int maxChange = (start() >= 0 ? 1 : 0) + (end() >= 0 ? 1 : 0);
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int changed = 0;
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if (maxChange)
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{
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for (InputIter iter = begIter; iter != endIter; ++iter)
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{
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changed += erase(*iter);
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if (changed >= maxChange)
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{
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break;
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}
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}
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}
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return changed;
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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inline Foam::edge::edge()
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@ -127,27 +187,40 @@ inline Foam::label& Foam::edge::end()
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}
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inline Foam::label Foam::edge::minVertex() const
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{
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return (start() < end() ? start() : end());
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}
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inline Foam::label Foam::edge::maxVertex() const
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{
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return (start() > end() ? start() : end());
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}
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inline bool Foam::edge::found(const label index) const
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{
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return (index == start() || index == end());
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// -1: always false
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return (index >= 0 && (index == start() || index == end()));
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}
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inline bool Foam::edge::connects(const edge& other) const
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{
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return (other.found(this->start()) || other.found(this->end()));
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return (other.found(start()) || other.found(end()));
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}
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inline Foam::label Foam::edge::commonVertex(const edge& other) const
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{
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if (other.found(this->start()))
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if (other.found(start()))
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{
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return this->start();
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return start();
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}
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else if (other.found(this->end()))
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else if (other.found(end()))
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{
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return this->end();
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return end();
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}
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else
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{
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@ -175,19 +248,19 @@ inline Foam::label Foam::edge::otherVertex(const label index) const
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}
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inline Foam::label Foam::edge::collapse()
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inline int Foam::edge::collapse()
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{
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// Cannot resize FixedList, so mark duplicates with '-1'
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// (the lower vertex is retained)
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// catch any '-1' (eg, if called multiple times)
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label n = 2;
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if (start() == end() || end() == -1)
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int n = 2;
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if (start() == end() || end() < 0)
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{
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end() = -1;
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--n;
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}
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if (start() == -1)
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if (start() < 0)
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{
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--n;
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}
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@ -196,80 +269,6 @@ inline Foam::label Foam::edge::collapse()
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}
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inline Foam::label Foam::edge::count() const
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{
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label n = 2;
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if (start() == end() || end() == -1)
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{
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--n;
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}
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if (start() == -1)
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{
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--n;
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}
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return n;
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}
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inline bool Foam::edge::insert(const label index)
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{
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if (index < 0)
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{
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// Can never insert invalid point labels.
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// Use direct assignment for that.
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return false;
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}
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else if (start() == -1)
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{
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// Store at [0], if not duplicate of [1]
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if (index != end())
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{
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start() = index;
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return true;
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}
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}
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else if (end() == -1)
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{
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// Store at [1], if not duplicate of [0]
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if (index != start())
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{
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end() = index;
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return true;
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}
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}
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return false;
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}
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inline bool Foam::edge::erase(const label index)
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{
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if (index < 0)
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{
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// Can never remove invalid point labels!
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return false;
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}
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int n = 0;
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if (index == start())
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{
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start() = -1;
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++n;
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}
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// Automatically handle duplicates, should not have been there anyhow
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if (index == end())
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{
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end() = -1;
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++n;
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}
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return n;
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}
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inline bool Foam::edge::sorted() const
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{
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return (start() < end());
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@ -297,6 +296,128 @@ inline Foam::edge Foam::edge::reverseEdge() const
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}
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inline void Foam::edge::clear()
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{
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start() = -1;
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end() = -1;
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}
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inline int Foam::edge::count() const
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{
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label n = 2;
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if (start() == end() || end() < 0)
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{
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--n;
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}
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if (start() < 0)
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{
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--n;
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}
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return n;
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}
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inline bool Foam::edge::empty() const
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{
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return (start() < 0 && end() < 0);
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}
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inline bool Foam::edge::insert(const label index)
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{
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if (index < 0)
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{
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// Cannot insert invalid point labels (use direct assignment for that)
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return false;
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}
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if (start() < 0)
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{
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// Store at [0], if not duplicate of [1]
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if (index != end())
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{
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start() = index;
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return true;
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}
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}
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else if (end() < 0)
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{
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// Store at [1], if not duplicate of [0]
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if (index != start())
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||||
{
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end() = index;
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return true;
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}
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}
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return false;
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}
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inline int Foam::edge::insert(const UList<label>& lst)
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{
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return insertMultiple(lst.begin(), lst.end());
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}
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||||
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||||
template<unsigned AnySize>
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inline int Foam::edge::insert(const FixedList<label, AnySize>& lst)
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{
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return insertMultiple(lst.begin(), lst.end());
|
||||
}
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inline int Foam::edge::insert(std::initializer_list<label> lst)
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{
|
||||
return insertMultiple(lst.begin(), lst.end());
|
||||
}
|
||||
|
||||
|
||||
inline int Foam::edge::erase(const label index)
|
||||
{
|
||||
if (index < 0)
|
||||
{
|
||||
// Can never remove invalid point labels!
|
||||
return 0;
|
||||
}
|
||||
|
||||
int n = 0;
|
||||
if (index == start())
|
||||
{
|
||||
start() = -1;
|
||||
++n;
|
||||
}
|
||||
|
||||
// Automatically handle duplicates, which should not have been there anyhow
|
||||
if (index == end())
|
||||
{
|
||||
end() = -1;
|
||||
++n;
|
||||
}
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
|
||||
inline int Foam::edge::erase(const UList<label>& lst)
|
||||
{
|
||||
return eraseMultiple(lst.begin(), lst.end());
|
||||
}
|
||||
|
||||
template<unsigned AnySize>
|
||||
inline int Foam::edge::erase(const FixedList<label, AnySize>& lst)
|
||||
{
|
||||
return eraseMultiple(lst.begin(), lst.end());
|
||||
}
|
||||
|
||||
inline int Foam::edge::erase(std::initializer_list<label> lst)
|
||||
{
|
||||
return eraseMultiple(lst.begin(), lst.end());
|
||||
}
|
||||
|
||||
|
||||
// Geometric
|
||||
|
||||
inline Foam::point Foam::edge::centre(const UList<point>& pts) const
|
||||
{
|
||||
return 0.5*(pts[start()] + pts[end()]);
|
||||
|
||||
Reference in New Issue
Block a user