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STYLE: use fileName::expand() instead of stringOps::inplaceExpand
- do not need the stringOps version if there is no dictionary context
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@ -28,7 +28,6 @@ License
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#include "fvMesh.H"
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#include "runTimePostProcessing.H"
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#include "addToRunTimeSelectionTable.H"
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#include "stringOps.H"
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// VTK includes
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#include "vtkActor.h"
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@ -130,7 +129,7 @@ addGeometryToScene
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}
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stringOps::inplaceExpand(inputFileName_);
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inputFileName_.expand();
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if (inputFileName_.empty())
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{
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WarningInFunction
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