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STYLE: meshRefinementBaffles.C additional comment
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@ -1234,6 +1234,7 @@ void Foam::meshRefinement::findCellZoneTopo
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{
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label surfI = namedSurfaceIndex[faceI];
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// Connected even if no cellZone defined for surface
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if (surfI != -1)
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{
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// Calculate region to zone from cellRegions on either side
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@ -1286,6 +1287,7 @@ void Foam::meshRefinement::findCellZoneTopo
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label surfI = namedSurfaceIndex[faceI];
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// Connected even if no cellZone defined for surface
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if (surfI != -1)
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{
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bool changedCell = calcRegionToZone
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