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BUG: Changing Qext for i to i faces in viewFactor.C
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@ -580,7 +580,7 @@ void Foam::radiation::viewFactor::calculate()
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if (i==j)
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{
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q[i] += (Fmatrix_()[i][j] - 1.0)*sigmaT4 - QrExt[j];
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q[i] += (Fmatrix_()[i][j] - 1.0)*sigmaT4;
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}
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else
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{
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