src/OpenFOAM: Moved function documentation comments into .H files and removed duplicates

This commit is contained in:
Henry Weller
2016-03-01 12:29:01 +00:00
parent 3963149c05
commit 5db3116a74
28 changed files with 473 additions and 663 deletions

View File

@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2013-2015 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2013-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
@ -749,212 +749,211 @@ void Foam::CV2D::newPoints()
boundaryConform();
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Old Method
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Old Method
/*
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
++vit
)
{
if (vit->internalPoint())
{
// Current dual-cell defining vertex ("centre")
point2DFromPoint defVert0 = toPoint2D(vit->point());
// for
// (
// Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
// vit != finite_vertices_end();
// ++vit
// )
// {
// if (vit->internalPoint())
// {
// // Current dual-cell defining vertex ("centre")
// point2DFromPoint defVert0 = toPoint2D(vit->point());
Triangulation::Edge_circulator ec = incident_edges(vit);
Triangulation::Edge_circulator ecStart = ec;
// Triangulation::Edge_circulator ec = incident_edges(vit);
// Triangulation::Edge_circulator ecStart = ec;
// Circulate around the edges to find the first which is not
// infinite
do
{
if (!is_infinite(ec)) break;
} while (++ec != ecStart);
// // Circulate around the edges to find the first which is not
// // infinite
// do
// {
// if (!is_infinite(ec)) break;
// } while (++ec != ecStart);
// Store the start-end of the first non-infinte edge
point2D de0 = toPoint2D(circumcenter(ec->first));
// // Store the start-end of the first non-infinte edge
// point2D de0 = toPoint2D(circumcenter(ec->first));
// Keep track of the maximum edge length^2
scalar maxEdgeLen2 = 0.0;
// // Keep track of the maximum edge length^2
// scalar maxEdgeLen2 = 0.0;
// Keep track of the index of the longest edge
label edgecd0i = -1;
// // Keep track of the index of the longest edge
// label edgecd0i = -1;
// Edge counter
label edgei = 0;
// // Edge counter
// label edgei = 0;
do
{
if (!is_infinite(ec))
{
// Get the end of the current edge
point2D de1 = toPoint2D
(
circumcenter(ec->first->neighbor(ec->second))
);
// do
// {
// if (!is_infinite(ec))
// {
// // Get the end of the current edge
// point2D de1 = toPoint2D
// (
// circumcenter(ec->first->neighbor(ec->second))
// );
// Store the current edge vector
edges[edgei] = de1 - de0;
// // Store the current edge vector
// edges[edgei] = de1 - de0;
// Store the edge mid-point in the vertices array
vertices[edgei] = 0.5*(de1 + de0);
// // Store the edge mid-point in the vertices array
// vertices[edgei] = 0.5*(de1 + de0);
// Move the current edge end into the edge start for the
// next iteration
de0 = de1;
// // Move the current edge end into the edge start for the
// // next iteration
// de0 = de1;
// Keep track of the longest edge
// // Keep track of the longest edge
scalar edgeLen2 = magSqr(edges[edgei]);
// scalar edgeLen2 = magSqr(edges[edgei]);
if (edgeLen2 > maxEdgeLen2)
{
maxEdgeLen2 = edgeLen2;
edgecd0i = edgei;
}
// if (edgeLen2 > maxEdgeLen2)
// {
// maxEdgeLen2 = edgeLen2;
// edgecd0i = edgei;
// }
edgei++;
}
} while (++ec != ecStart);
// edgei++;
// }
// } while (++ec != ecStart);
// Initialise cd0 such that the mesh will align
// in in the x-y directions
vector2D cd0(1, 0);
// // Initialise cd0 such that the mesh will align
// // in in the x-y directions
// vector2D cd0(1, 0);
if (meshControls().relaxOrientation())
{
// Get the longest edge from the array and use as the primary
// direction of the coordinate system of the "square" cell
cd0 = edges[edgecd0i];
}
// if (meshControls().relaxOrientation())
// {
// // Get the longest edge from the array and use as the primary
// // direction of the coordinate system of the "square" cell
// cd0 = edges[edgecd0i];
// }
if (meshControls().nearWallAlignedDist() > 0)
{
pointIndexHit pHit = qSurf_.tree().findNearest
(
toPoint3D(defVert0),
meshControls().nearWallAlignedDist2()
);
// if (meshControls().nearWallAlignedDist() > 0)
// {
// pointIndexHit pHit = qSurf_.tree().findNearest
// (
// toPoint3D(defVert0),
// meshControls().nearWallAlignedDist2()
// );
if (pHit.hit())
{
cd0 = toPoint2D(faceNormals[pHit.index()]);
}
}
// if (pHit.hit())
// {
// cd0 = toPoint2D(faceNormals[pHit.index()]);
// }
// }
// Rotate by 45deg needed to create an averaging procedure which
// encourages the cells to be square
cd0 = vector2D(cd0.x() + cd0.y(), cd0.y() - cd0.x());
// // Rotate by 45deg needed to create an averaging procedure which
// // encourages the cells to be square
// cd0 = vector2D(cd0.x() + cd0.y(), cd0.y() - cd0.x());
// Normalise the primary coordinate direction
cd0 /= mag(cd0);
// // Normalise the primary coordinate direction
// cd0 /= mag(cd0);
// // Calculate the orthogonal coordinate direction
// vector2D cd1(-cd0.y(), cd0.x());
// Calculate the orthogonal coordinate direction
vector2D cd1(-cd0.y(), cd0.x());
// // Restart the circulator
// ec = ecStart;
// Restart the circulator
ec = ecStart;
// // ... and the counter
// edgei = 0;
// ... and the counter
edgei = 0;
// // Initialise the displacement for the centre and sum-weights
// vector2D disp = vector2D::zero;
// scalar sumw = 0;
// Initialise the displacement for the centre and sum-weights
vector2D disp = vector2D::zero;
scalar sumw = 0;
// do
// {
// if (!is_infinite(ec))
// {
// // Pick up the current edge
// const vector2D& ei = edges[edgei];
do
{
if (!is_infinite(ec))
{
// Pick up the current edge
const vector2D& ei = edges[edgei];
// // Calculate the centre to edge-centre vector
// vector2D deltai = vertices[edgei] - defVert0;
// Calculate the centre to edge-centre vector
vector2D deltai = vertices[edgei] - defVert0;
// // Set the weight for this edge contribution
// scalar w = 1;
// Set the weight for this edge contribution
scalar w = 1;
// if (meshControls().squares())
// {
// w = magSqr(deltai.x()*ei.y() - deltai.y()*ei.x());
// // alternative weights
// //w = mag(deltai.x()*ei.y() - deltai.y()*ei.x());
// //w = magSqr(ei)*mag(deltai);
if (meshControls().squares())
{
w = magSqr(deltai.x()*ei.y() - deltai.y()*ei.x());
// alternative weights
//w = mag(deltai.x()*ei.y() - deltai.y()*ei.x());
//w = magSqr(ei)*mag(deltai);
// // Use the following for an ~square mesh
// // Find the coordinate contributions for this edge delta
// scalar cd0deltai = cd0 & deltai;
// scalar cd1deltai = cd1 & deltai;
// Use the following for an ~square mesh
// Find the coordinate contributions for this edge delta
scalar cd0deltai = cd0 & deltai;
scalar cd1deltai = cd1 & deltai;
// // Create a "square" displacement
// if (mag(cd0deltai) > mag(cd1deltai))
// {
// disp += (w*cd0deltai)*cd0;
// }
// else
// {
// disp += (w*cd1deltai)*cd1;
// }
// }
// else
// {
// // Use this for a hexagon/pentagon mesh
// disp += w*deltai;
// }
// Create a "square" displacement
if (mag(cd0deltai) > mag(cd1deltai))
{
disp += (w*cd0deltai)*cd0;
}
else
{
disp += (w*cd1deltai)*cd1;
}
}
else
{
// Use this for a hexagon/pentagon mesh
disp += w*deltai;
}
// // Sum the weights
// sumw += w;
// }
// else
// {
// FatalErrorInFunction
// << "Infinite triangle found in internal mesh"
// << exit(FatalError);
// }
// Sum the weights
sumw += w;
}
else
{
FatalErrorInFunction
<< "Infinite triangle found in internal mesh"
<< exit(FatalError);
}
// edgei++;
edgei++;
// } while (++ec != ecStart);
} while (++ec != ecStart);
// // Calculate the average displacement
// disp /= sumw;
// totalDisp += disp;
// totalDist += mag(disp);
// Calculate the average displacement
disp /= sumw;
totalDisp += disp;
totalDist += mag(disp);
// // Move the point by a fraction of the average displacement
// movePoint(vit, defVert0 + relaxation*disp);
// }
// }
// Move the point by a fraction of the average displacement
movePoint(vit, defVert0 + relaxation*disp);
}
}
// Info << "\nTotal displacement = " << totalDisp
// << " total distance = " << totalDist << endl;
Info << "\nTotal displacement = " << totalDisp
<< " total distance = " << totalDist << endl;
*/
}
/*
void Foam::CV2D::moveInternalPoints(const point2DField& newPoints)
{
label pointI = 0;
//void Foam::CV2D::moveInternalPoints(const point2DField& newPoints)
//{
// label pointI = 0;
// for
// (
// Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
// vit != finite_vertices_end();
// ++vit
// )
// {
// if (vit->internalPoint())
// {
// movePoint(vit, newPoints[pointI++]);
// }
// }
//}
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
++vit
)
{
if (vit->internalPoint())
{
movePoint(vit, newPoints[pointI++]);
}
}
}
*/
void Foam::CV2D::write() const
{

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@ -62,17 +62,11 @@ class StaticAssertionTest {};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Internal use:
// ~~~~~~~~~~~~~
// Paste together strings, even if an argument is itself a macro
#define StaticAssertMacro(X,Y) StaticAssertMacro1(X,Y)
#define StaticAssertMacro1(X,Y) StaticAssertMacro2(X,Y)
#define StaticAssertMacro2(X,Y) X##Y
// External use:
// ~~~~~~~~~~~~~
//- Assert that some test is true at compile-time
#define StaticAssert(Test) \
typedef ::Foam::StaticAssertionTest \

View File

@ -42,12 +42,8 @@ Description
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// external use:
// ~~~~~~~~~~~~~
// declare a run-time selection:
#define declareRunTimeSelectionTable\
(autoPtr,baseType,argNames,argList,parList) \
//- Declare a run-time selection
#define declareRunTimeSelectionTable(autoPtr,baseType,argNames,argList,parList)\
\
/* Construct from argList function pointer type */ \
typedef autoPtr<baseType> (*argNames##ConstructorPtr)argList; \
@ -134,11 +130,9 @@ Description
// external use:
// ~~~~~~~~~~~~~
// declare a run-time selection for derived classes:
#define declareRunTimeNewSelectionTable\
(autoPtr,baseType,argNames,argList,parList) \
//- Declare a run-time selection for derived classes
#define declareRunTimeNewSelectionTable( \
autoPtr,baseType,argNames,argList,parList) \
\
/* Construct from argList function pointer type */ \
typedef autoPtr<baseType> (*argNames##ConstructorPtr)argList; \
@ -234,10 +228,8 @@ Description
};
// internal use:
// constructor aid
#define defineRunTimeSelectionTableConstructor\
(baseType,argNames) \
// Constructor aid
#define defineRunTimeSelectionTableConstructor(baseType,argNames) \
\
/* Table constructor called from the table add function */ \
void baseType::construct##argNames##ConstructorTables() \
@ -252,10 +244,8 @@ Description
}
// internal use:
// destructor aid
#define defineRunTimeSelectionTableDestructor\
(baseType,argNames) \
// Destructor aid
#define defineRunTimeSelectionTableDestructor(baseType,argNames) \
\
/* Table destructor called from the table add function destructor */ \
void baseType::destroy##argNames##ConstructorTables() \
@ -268,44 +258,28 @@ Description
}
// internal use:
// create pointer to hash-table of functions
#define defineRunTimeSelectionTablePtr\
(baseType,argNames) \
// Create pointer to hash-table of functions
#define defineRunTimeSelectionTablePtr(baseType,argNames) \
\
/* Define the constructor function table */ \
baseType::argNames##ConstructorTable* \
baseType::argNames##ConstructorTablePtr_ = NULL
// not much in use:
#define defineTemplateRunTimeSelectionTablePtr(baseType,argNames) \
\
/* Define the constructor function table */ \
typename baseType::argNames##ConstructorTable* \
baseType::argNames##ConstructorTablePtr_ = NULL
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// external use:
// ~~~~~~~~~~~~~
// define run-time selection table
#define defineRunTimeSelectionTable\
(baseType,argNames) \
//- Define run-time selection table
#define defineRunTimeSelectionTable(baseType,argNames) \
\
defineRunTimeSelectionTablePtr(baseType,argNames); \
defineRunTimeSelectionTableConstructor(baseType,argNames); \
defineRunTimeSelectionTableDestructor(baseType,argNames)
// external use:
// ~~~~~~~~~~~~~
// define run-time selection table for template classes
// use when baseType doesn't need a template argument (eg, is a typedef)
#define defineTemplateRunTimeSelectionTable\
(baseType,argNames) \
//- Define run-time selection table for template classes
// use when baseType doesn't need a template argument (eg, is a typedef)
#define defineTemplateRunTimeSelectionTable(baseType,argNames) \
\
template<> \
defineRunTimeSelectionTablePtr(baseType,argNames); \
@ -317,12 +291,8 @@ Description
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// internal use:
// constructor aid
// use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTableConstructor\
(baseType,argNames,Targ) \
// Constructor aid: use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTableConstructor(baseType,argNames,Targ)\
\
/* Table constructor called from the table add function */ \
void baseType<Targ>::construct##argNames##ConstructorTables() \
@ -337,11 +307,8 @@ Description
}
// internal use:
// destructor aid
// use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTableDestructor\
(baseType,argNames,Targ) \
// Destructor aid: use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTableDestructor(baseType,argNames,Targ) \
\
/* Table destructor called from the table add function destructor */ \
void baseType<Targ>::destroy##argNames##ConstructorTables() \
@ -354,23 +321,18 @@ Description
}
// internal use:
// create pointer to hash-table of functions
// use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTablePtr\
(baseType,argNames,Targ) \
//- Create pointer to hash-table of functions
// use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTablePtr(baseType,argNames,Targ) \
\
/* Define the constructor function table */ \
baseType<Targ>::argNames##ConstructorTable* \
baseType<Targ>::argNames##ConstructorTablePtr_ = NULL
// external use:
// ~~~~~~~~~~~~~
// define run-time selection table for template classes
// use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTable\
(baseType,argNames,Targ) \
//- Define run-time selection table for template classes
// use when baseType requires the Targ template argument
#define defineTemplatedRunTimeSelectionTable(baseType,argNames,Targ) \
\
template<> \
defineTemplatedRunTimeSelectionTablePtr(baseType,argNames,Targ); \

View File

@ -38,15 +38,12 @@ Description
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// external use:
// ~~~~~~~~~~~~~
// declare a run-time selection:
#define declareMemberFunctionSelectionTable\
(returnType,baseType,memberFunction,argNames,argList,parList) \
//- Declare a run-time selection:
#define declareMemberFunctionSelectionTable( \
returnType,baseType,memberFunction,argNames,argList,parList) \
\
/* Construct from argList function pointer type */ \
typedef returnType (*memberFunction##argNames##MemberFunctionPtr)argList; \
typedef returnType (*memberFunction##argNames##MemberFunctionPtr)argList; \
\
/* Construct from argList function table type */ \
typedef HashTable \
@ -89,28 +86,26 @@ Description
static void destroy##memberFunction##argNames##MemberFunctionTables()
// internal use:
// constructor aid
#define defineMemberFunctionSelectionTableMemberFunction\
(baseType,memberFunction,argNames) \
// Constructor aid
#define defineMemberFunctionSelectionTableMemberFunction( \
baseType,memberFunction,argNames) \
\
/* Table memberFunction called from the table add function */ \
void baseType::construct##memberFunction##argNames##MemberFunctionTables()\
void baseType::construct##memberFunction##argNames##MemberFunctionTables() \
{ \
static bool constructed = false; \
if (!constructed) \
{ \
constructed = true; \
baseType::memberFunction##argNames##MemberFunctionTablePtr_ \
= new baseType::memberFunction##argNames##MemberFunctionTable;\
= new baseType::memberFunction##argNames##MemberFunctionTable; \
} \
}
// internal use:
// destructor aid
#define defineMemberFunctionSelectionTableDestructor\
(baseType,memberFunction,argNames) \
// Destructor aid
#define defineMemberFunctionSelectionTableDestructor( \
baseType,memberFunction,argNames) \
\
/* Table destructor called from the table add function destructor */ \
void baseType::destroy##memberFunction##argNames##MemberFunctionTables() \
@ -123,32 +118,19 @@ Description
}
// internal use:
// create pointer to hash-table of functions
#define defineMemberFunctionSelectionTablePtr\
(baseType,memberFunction,argNames) \
// Create pointer to hash-table of functions
#define defineMemberFunctionSelectionTablePtr(baseType,memberFunction,argNames)\
\
/* Define the memberFunction table */ \
baseType::memberFunction##argNames##MemberFunctionTable* \
baseType::memberFunction##argNames##MemberFunctionTablePtr_ = NULL
// not much in use:
#define defineTemplateMemberFunctionSelectionTablePtr\
(baseType,memberFunction,argNames) \
\
/* Define the memberFunction table */ \
typename baseType::memberFunction##argNames##MemberFunctionTable* \
baseType::memberFunction##argNames##MemberFunctionTablePtr_ = NULL
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// external use:
// ~~~~~~~~~~~~~
// define run-time selection table
#define defineMemberFunctionSelectionTable\
(baseType,memberFunction,argNames) \
//- Define run-time selection table
#define defineMemberFunctionSelectionTable(baseType,memberFunction,argNames) \
\
defineMemberFunctionSelectionTablePtr \
(baseType,memberFunction,argNames); \
@ -158,12 +140,10 @@ Description
(baseType,memberFunction,argNames)
// external use:
// ~~~~~~~~~~~~~
// define run-time selection table for template classes
// use when baseType doesn't need a template argument (eg, is a typedef)
#define defineTemplateMemberFunctionSelectionTable\
(baseType,memberFunction,argNames) \
//- Define run-time selection table for template classes
// use when baseType doesn't need a template argument (eg, is a typedef)
#define defineTemplateMemberFunctionSelectionTable( \
baseType,memberFunction,argNames) \
\
template<> \
defineMemberFunctionSelectionTablePtr \
@ -178,11 +158,9 @@ Description
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// internal use:
// constructor aid
// use when baseType requires the Targ template argument
#define defineTemplatedMemberFunctionSelectionTableMemberFunction\
(baseType,memberFunction,argNames,Targ) \
// Constructor aid: use when baseType requires the Targ template argument
#define defineTemplatedMemberFunctionSelectionTableMemberFunction( \
baseType,memberFunction,argNames,Targ) \
\
/* Table memberFunction called from the table add function */ \
void baseType<Targ>::construct##memberFunction##argNames## \
@ -192,18 +170,17 @@ Description
if (!constructed) \
{ \
constructed = true; \
baseType<Targ>::memberFunction##argNames##MemberFunctionTablePtr_ \
baseType<Targ>::memberFunction##argNames##MemberFunctionTablePtr_ \
= new baseType<Targ>::memberFunction##argNames## \
MemberFunctionTable; \
} \
}
// internal use:
// destructor aid
// Destructor aid
// use when baseType requires the Targ template argument
#define defineTemplatedMemberFunctionSelectionTableDestructor\
(baseType,memberFunction,argNames,Targ) \
#define defineTemplatedMemberFunctionSelectionTableDestructor( \
baseType,memberFunction,argNames,Targ) \
\
/* Table destructor called from the table add function destructor */ \
void baseType<Targ>::destroy##memberFunction##argNames## \
@ -211,7 +188,7 @@ Description
{ \
if \
( \
baseType<Targ>::memberFunction##argNames##MemberFunctionTablePtr_ \
baseType<Targ>::memberFunction##argNames##MemberFunctionTablePtr_ \
) \
{ \
delete baseType<Targ>::memberFunction##argNames## \
@ -222,23 +199,20 @@ Description
}
// internal use:
// create pointer to hash-table of functions
// Create pointer to hash-table of functions
// use when baseType requires the Targ template argument
#define defineTemplatedMemberFunctionSelectionTablePtr\
(baseType,memberFunction,argNames,Targ) \
#define defineTemplatedMemberFunctionSelectionTablePtr( \
baseType,memberFunction,argNames,Targ) \
\
/* Define the memberFunction table */ \
baseType<Targ>::memberFunction##argNames##MemberFunctionTable* \
baseType<Targ>::memberFunction##argNames##MemberFunctionTablePtr_ = NULL
// external use:
// ~~~~~~~~~~~~~
// define run-time selection table for template classes
// use when baseType requires the Targ template argument
#define defineTemplatedMemberFunctionSelectionTable\
(baseType,memberFunction,argNames,Targ) \
//- Define run-time selection table for template classes
// use when baseType requires the Targ template argument
#define defineTemplatedMemberFunctionSelectionTable( \
baseType,memberFunction,argNames,Targ) \
\
template<> \
defineTemplatedMemberFunctionSelectionTablePtr \

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@ -32,10 +32,7 @@ Description
#include "defineDebugSwitch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// declarations (without debug information)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Declarations (without debug information)
//- Add typeName information from argument \a TypeNameString to a class.
// Without debug information
@ -60,9 +57,8 @@ public: \
}
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// declarations (with debug information)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Declarations (with debug information)
//- Add typeName information from argument \a TypeNameString to a class.
// Also declares debug information.
@ -87,9 +83,8 @@ public: \
}
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// definitions (without debug information)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Definitions (without debug information)
//- Define the typeName, with alternative lookup as \a Name
#define defineTypeNameWithName(Type, Name) \
@ -117,9 +112,8 @@ public: \
defineTemplateTypeNameWithName(Type, Type::typeName_())
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// definitions (with debug information)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Definitions (with debug information)
//- Define the typeName and debug information
#define defineTypeNameAndDebug(Type, DebugSwitch) \
@ -141,7 +135,9 @@ public: \
defineNamedTemplateTypeName(Type); \
defineNamedTemplateDebugSwitch(Type, DebugSwitch)
// for templated sub-classes
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// For templated sub-classes
//- Define the typeName and debug information, lookup as \a Name
#define defineTemplate2TypeNameAndDebugWithName(Type, Name, DebugSwitch) \

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@ -300,9 +300,6 @@ dimensioned<Type> operator/
);
// Products
// ~~~~~~~~
#define PRODUCT_OPERATOR(product, op, opFunc) \
\
template<class Type1, class Type2> \

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@ -35,10 +35,6 @@ Description
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// definitions (debug information only)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
namespace Foam
{
@ -74,6 +70,8 @@ public:
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#define registerTemplateDebugSwitchWithName(Type,Name) \
template<> \
const Foam::RegisterDebugSwitch<Type> \
@ -119,6 +117,7 @@ public:
template<> \
defineDebugSwitchWithName(Type, Name, DebugSwitch); \
registerTemplateDebugSwitchWithName(Type, Name)
//- Define the debug information for templates sub-classes, lookup as \a Name
#define defineTemplate2DebugSwitchWithName(Type, Name, DebugSwitch) \
template<> \
@ -135,8 +134,6 @@ public:
defineTemplateDebugSwitchWithName(Type, Type::typeName_(), DebugSwitch)
// For templated sub-classes
//- Define the debug information for templates
// Useful with typedefs
#define defineTemplate2DebugSwitch(Type, DebugSwitch) \

View File

@ -1,10 +1,6 @@
//
// addDictOption.H
// ~~~~~~~~~~~~~~~~~
Foam::argList::addOption
(
"dict",
"file",
"read control dictionary from specified location"
);
Foam::argList::addOption
(
"dict",
"file",
"read control dictionary from specified location"
);

View File

@ -1,10 +1,5 @@
//
// addOverwriteOption.H
// ~~~~~~~~~~~~~~~~~~~~
Foam::argList::addBoolOption
(
"overwrite",
"overwrite existing mesh/results files"
);
Foam::argList::addBoolOption
(
"overwrite",
"overwrite existing mesh/results files"
);

View File

@ -1,11 +1,6 @@
//
// addRegionOption.H
// ~~~~~~~~~~~~~~~~~
Foam::argList::addOption
(
"region",
"name",
"specify alternative mesh region"
);
Foam::argList::addOption
(
"region",
"name",
"specify alternative mesh region"
);

View File

@ -1,29 +1,24 @@
//
// addTimeOptions.H
// ~~~~~~~~~~~~~~~~
Foam::argList::addBoolOption
(
"constant",
"include the 'constant/' dir in the times list"
);
Foam::argList::addBoolOption
(
"constant",
"include the 'constant/' dir in the times list"
);
Foam::argList::addBoolOption
(
"latestTime",
"select the latest time"
);
Foam::argList::addBoolOption
(
"latestTime",
"select the latest time"
);
Foam::argList::addBoolOption
(
"noZero",
"exclude the '0/' dir from the times list"
);
Foam::argList::addOption
(
"time",
"time",
"specify a single time value to select"
);
Foam::argList::addBoolOption
(
"noZero",
"exclude the '0/' dir from the times list"
);
Foam::argList::addOption
(
"time",
"time",
"specify a single time value to select"
);

View File

@ -1,14 +1,11 @@
//
// checkConstantOption.H
// ~~~~~~~~~~~~~~~~~~~~~
// unless -constant is present, skip startTime if it is "constant"
// Unless -constant is present, skip startTime if it is "constant"
if
(
!args.optionFound("constant")
&& (startTime < Times.size()-1)
&& (Times[startTime].name() == "constant")
)
{
startTime++;
}
if
(
!args.optionFound("constant")
&& (startTime < Times.size()-1)
&& (Times[startTime].name() == "constant")
)
{
startTime++;
}

View File

@ -1,6 +1,3 @@
//
// checkTimeOption.H
// ~~~~~~~~~~~~~~~~~
// Check -time and -latestTime options
if (args.optionFound("time"))

View File

@ -1,7 +1,3 @@
//
// checkTimeOptions.H
// ~~~~~~~~~~~~~~~~~~
Foam::label startTime = 0;
// Unless -constant is present, skip startTime if it is "constant"

View File

@ -1,7 +1,3 @@
//
// checkTimeOptionsNoConstant.H
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Foam::label startTime = 0;
// Check -time and -latestTime options

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@ -1,18 +1,14 @@
//
// createMesh.H
// ~~~~~~~~~~~~
Foam::Info
<< "Create mesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
Foam::Info
<< "Create mesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
Foam::fvMesh mesh
Foam::fvMesh mesh
(
Foam::IOobject
(
Foam::IOobject
(
Foam::fvMesh::defaultRegion,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);
Foam::fvMesh::defaultRegion,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);

View File

@ -1,19 +1,16 @@
//
// createMeshNoClear.H
// ~~~~~~~~~~~~~~~~~~~
// currently identical to createMesh.H
// Currently identical to createMesh.H
Foam::Info
<< "Create mesh, no clear-out for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
Foam::Info
<< "Create mesh, no clear-out for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
Foam::fvMesh mesh
Foam::fvMesh mesh
(
Foam::IOobject
(
Foam::IOobject
(
Foam::fvMesh::defaultRegion,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);
Foam::fvMesh::defaultRegion,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);

View File

@ -1,30 +1,26 @@
//
// createNamedMesh.H
// ~~~~~~~~~~~~~~~~~
Foam::word regionName;
Foam::word regionName;
if (args.optionReadIfPresent("region", regionName))
{
Foam::Info
<< "Create mesh " << regionName << " for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
else
{
regionName = Foam::fvMesh::defaultRegion;
Foam::Info
<< "Create mesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
if (args.optionReadIfPresent("region", regionName))
{
Foam::Info
<< "Create mesh " << regionName << " for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
else
{
regionName = Foam::fvMesh::defaultRegion;
Foam::Info
<< "Create mesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
Foam::fvMesh mesh
Foam::fvMesh mesh
(
Foam::IOobject
(
Foam::IOobject
(
regionName,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);
regionName,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);

View File

@ -1,30 +1,26 @@
//
// createNamedPolyMesh.H
// ~~~~~~~~~~~~~~~~~~~~~
Foam::word regionName;
Foam::word regionName;
if (args.optionReadIfPresent("region", regionName))
{
Foam::Info
<< "Create polyMesh " << regionName << " for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
else
{
regionName = Foam::polyMesh::defaultRegion;
Foam::Info
<< "Create polyMesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
if (args.optionReadIfPresent("region", regionName))
{
Foam::Info
<< "Create polyMesh " << regionName << " for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
else
{
regionName = Foam::polyMesh::defaultRegion;
Foam::Info
<< "Create polyMesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
}
Foam::polyMesh mesh
Foam::polyMesh mesh
(
Foam::IOobject
(
Foam::IOobject
(
regionName,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);
regionName,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);

View File

@ -1,18 +1,14 @@
//
// createPolyMesh.H
// ~~~~~~~~~~~~~~~~
Foam::Info
<< "Create polyMesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
Foam::Info
<< "Create polyMesh for time = "
<< runTime.timeName() << Foam::nl << Foam::endl;
Foam::polyMesh mesh
Foam::polyMesh mesh
(
Foam::IOobject
(
Foam::IOobject
(
Foam::polyMesh::defaultRegion,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);
Foam::polyMesh::defaultRegion,
runTime.timeName(),
runTime,
Foam::IOobject::MUST_READ
)
);

View File

@ -1,7 +1,3 @@
//
// createTime.H
// ~~~~~~~~~~~~
Foam::Info<< "Create time\n" << Foam::endl;
Foam::Info<< "Create time\n" << Foam::endl;
Foam::Time runTime(Foam::Time::controlDictName, args);
Foam::Time runTime(Foam::Time::controlDictName, args);

View File

@ -1,33 +1,29 @@
//
// setConstantMeshDictionaryIO.H
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fileName dictPath = "";
if (args.optionFound("dict"))
fileName dictPath = "";
if (args.optionFound("dict"))
{
dictPath = args["dict"];
if (isDir(dictPath))
{
dictPath = args["dict"];
if (isDir(dictPath))
{
dictPath = dictPath / dictName;
}
dictPath = dictPath / dictName;
}
}
IOobject dictIO
IOobject dictIO
(
dictName,
runTime.constant(),
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
if (dictPath.size())
{
dictIO = IOobject
(
dictName,
runTime.constant(),
dictPath,
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
if (dictPath.size())
{
dictIO = IOobject
(
dictPath,
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
}
}

View File

@ -1,9 +1,5 @@
//
// setRootCase.H
// ~~~~~~~~~~~~~
Foam::argList args(argc, argv);
if (!args.checkRootCase())
{
Foam::FatalError.exit();
}
Foam::argList args(argc, argv);
if (!args.checkRootCase())
{
Foam::FatalError.exit();
}

View File

@ -1,33 +1,29 @@
//
// setSystemMeshDictionaryIO.H
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fileName dictPath = "";
if (args.optionFound("dict"))
fileName dictPath = "";
if (args.optionFound("dict"))
{
dictPath = args["dict"];
if (isDir(dictPath))
{
dictPath = args["dict"];
if (isDir(dictPath))
{
dictPath = dictPath / dictName;
}
dictPath = dictPath / dictName;
}
}
IOobject dictIO
IOobject dictIO
(
dictName,
runTime.system(),
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
if (dictPath.size())
{
dictIO = IOobject
(
dictName,
runTime.system(),
dictPath,
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
if (dictPath.size())
{
dictIO = IOobject
(
dictPath,
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
}
}

View File

@ -1,33 +1,29 @@
//
// setSystemRunTimeDictionaryIO.H
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fileName dictPath = "";
if (args.optionFound("dict"))
fileName dictPath = "";
if (args.optionFound("dict"))
{
dictPath = args["dict"];
if (isDir(dictPath))
{
dictPath = args["dict"];
if (isDir(dictPath))
{
dictPath = dictPath / dictName;
}
dictPath = dictPath / dictName;
}
}
IOobject dictIO
IOobject dictIO
(
dictName,
runTime.system(),
runTime,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
if (dictPath.size())
{
dictIO = IOobject
(
dictName,
runTime.system(),
dictPath,
runTime,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
if (dictPath.size())
{
dictIO = IOobject
(
dictPath,
runTime,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
);
}
}

View File

@ -5118,13 +5118,6 @@ const Foam::cellShapeList& Foam::hexRef8::cellShapes() const
}
//
// Unrefinement
// ~~~~~~~~~~~~
//
Foam::labelList Foam::hexRef8::getSplitPoints() const
{
if (debug)

View File

@ -87,20 +87,6 @@ class autoSnapDriver
const List<labelPair>&
);
//static tmp<pointField> avg
//(
// const indirectPrimitivePatch&,
// const pointField&
//);
//- Calculate displacement per patch point. Wip.
//static tmp<pointField> smoothLambdaMuPatchDisplacement
//(
// const motionSmoother& meshMover,
// const List<labelPair>& baffles
//);
//- Check that face zones are synced
void checkCoupledFaceZones() const;
@ -155,13 +141,7 @@ class autoSnapDriver
const List<pointConstraint>& constraints,
vectorField& disp
) const;
//void smoothAndConstrain2
//(
// const bool applyConstraints,
// const indirectPrimitivePatch& pp,
// const List<pointConstraint>& constraints,
// vectorField& disp
//) const;
void calcNearest
(
const label iter,
@ -170,6 +150,7 @@ class autoSnapDriver
vectorField& pointSurfaceNormal,
vectorField& pointRotation
) const;
void calcNearestFace
(
const label iter,
@ -180,6 +161,12 @@ class autoSnapDriver
labelList& faceSurfaceRegion,
vectorField& faceRotation
) const;
//- Collect (possibly remote) per point data of all surrounding
// faces
// - faceSurfaceNormal
// - faceDisp
// - faceCentres&faceNormal
void calcNearestFacePointProperties
(
const label iter,
@ -194,6 +181,11 @@ class autoSnapDriver
List<List<point>>& pointFaceCentres,
List<labelList>& pointFacePatchID
) const;
//- Gets passed in offset to nearest point on feature
// edge. Calculates if the point has a different number of
// faces on either side of the feature and if so attracts the
// point to that non-dominant plane.
void correctAttraction
(
const DynamicList<point>& surfacePoints,
@ -274,6 +266,12 @@ class autoSnapDriver
//- Return hit if faces-on-the-same-normalplane are on multiple
// patches
// - false, index=-1 : single patch
// - true , index=0 : multiple patches but on different
// normals planes (so geometric feature
// edge is also a region edge)
// - true , index=1 : multiple patches on same normals plane
// i.e. flat region edge
pointIndexHit findMultiPatchPoint
(
const point& pt,
@ -381,6 +379,7 @@ class autoSnapDriver
vectorField& patchAttraction,
List<pointConstraint>& patchConstraints
) const;
void reverseAttractMeshPoints
(
const label iter,
@ -465,6 +464,7 @@ class autoSnapDriver
vectorField& patchAttraction,
List<pointConstraint>& patchConstraints
) const;
void preventFaceSqueeze
(
const label iter,
@ -582,16 +582,6 @@ public:
vectorField& nearestNormal
);
////- Per patch point calculate point on nearest surface. Set as
//// boundary conditions of motionSmoother displacement field.
//// Return displacement of patch points.
//static vectorField calcNearestLocalSurface
//(
// const meshRefinement& meshRefiner,
// const scalarField& snapDist,
// const indirectPrimitivePatch&
//);
//- Smooth the displacement field to the internal.
void smoothDisplacement
(
@ -626,7 +616,6 @@ public:
const scalar planarAngle,
const snapParameters& snapParams
);
};

View File

@ -436,11 +436,6 @@ void Foam::autoSnapDriver::calcNearestFace
}
// Collect (possibly remote) per point data of all surrounding faces
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// - faceSurfaceNormal
// - faceDisp
// - faceCentres&faceNormal
void Foam::autoSnapDriver::calcNearestFacePointProperties
(
const label iter,
@ -639,9 +634,6 @@ void Foam::autoSnapDriver::calcNearestFacePointProperties
}
// Gets passed in offset to nearest point on feature edge. Calculates
// if the point has a different number of faces on either side of the feature
// and if so attracts the point to that non-dominant plane.
void Foam::autoSnapDriver::correctAttraction
(
const DynamicList<point>& surfacePoints,
@ -731,12 +723,6 @@ Foam::label Foam::autoSnapDriver::findNormal
}
// Detect multiple patches. Returns pointIndexHit:
// - false, index=-1 : single patch
// - true , index=0 : multiple patches but on different normals planes
// (so geometric feature edge is also a region edge)
// - true , index=1 : multiple patches on same normals plane i.e. flat region
// edge
Foam::pointIndexHit Foam::autoSnapDriver::findMultiPatchPoint
(
const point& pt,
@ -1009,7 +995,6 @@ void Foam::autoSnapDriver::featureAttractionUsingReconstruction
}
// Special version that calculates attraction in one go
void Foam::autoSnapDriver::featureAttractionUsingReconstruction
(
const label iter,
@ -1437,7 +1422,6 @@ void Foam::autoSnapDriver::releasePointsNextToMultiPatch
}
// If only two attractions and across face return the face indices
Foam::labelPair Foam::autoSnapDriver::findDiagonalAttraction
(
const indirectPrimitivePatch& pp,
@ -1447,6 +1431,7 @@ Foam::labelPair Foam::autoSnapDriver::findDiagonalAttraction
) const
{
const face& f = pp.localFaces()[faceI];
// For now just detect any attraction. Improve this to look at
// actual attraction position and orientation
@ -1771,8 +1756,6 @@ Foam::autoSnapDriver::findNearFeaturePoint
}
// Determines for every pp point - that is on multiple faces that form
// a feature - the nearest feature edge/point.
void Foam::autoSnapDriver::determineFeatures
(
const label iter,
@ -2184,17 +2167,6 @@ void Foam::autoSnapDriver::determineFeatures
}
// Baffle handling
// ~~~~~~~~~~~~~~~
// Override pointAttractor, edgeAttractor, patchAttration etc. to
// implement 'baffle' handling.
// Baffle: the mesh pp point originates from a loose standing
// baffle.
// Sampling the surface with the surrounding face-centres only picks up
// a single triangle normal so above determineFeatures will not have
// detected anything. So explicitly pick up feature edges on the pp
// (after duplicating points & smoothing so will already have been
// expanded) and match these to the features.
void Foam::autoSnapDriver::determineBaffleFeatures
(
const label iter,
@ -2214,6 +2186,16 @@ void Foam::autoSnapDriver::determineBaffleFeatures
List<pointConstraint>& patchConstraints
) const
{
// Override pointAttractor, edgeAttractor, patchAttration etc. to
// implement 'baffle' handling.
// Baffle: the mesh pp point originates from a loose standing
// baffle.
// Sampling the surface with the surrounding face-centres only picks up
// a single triangle normal so above determineFeatures will not have
// detected anything. So explicitly pick up feature edges on the pp
// (after duplicating points & smoothing so will already have been
// expanded) and match these to the features.
const fvMesh& mesh = meshRefiner_.mesh();
const refinementFeatures& features = meshRefiner_.features();
@ -2966,7 +2948,6 @@ void Foam::autoSnapDriver::featureAttractionUsingFeatureEdges
}
// Correct for squeezing of face
void Foam::autoSnapDriver::preventFaceSqueeze
(
const label iter,