ENH: improve handling of surface self-intersection (issue #450)

- provide a dedicated constructor to handle this special case.

  Tolerancing when cutting between two surfaces likely needs some
  more attention.
This commit is contained in:
Mark Olesen
2017-04-11 10:31:23 +02:00
committed by Mark Olesen
parent 79ea782301
commit 837cbafcf3
3 changed files with 294 additions and 339 deletions

View File

@ -40,6 +40,8 @@ namespace Foam
defineTypeNameAndDebug(surfaceIntersection, 0);
}
const Foam::scalar Foam::surfaceIntersection::defaultTolerance = 1e-3;
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
@ -60,7 +62,7 @@ bool Foam::surfaceIntersection::excludeEdgeHit
forAll(f, fp)
{
if (f[0] == e.start() || f[0] == e.end())
if (f[fp] == e.start() || f[fp] == e.end())
{
return true;
}
@ -194,29 +196,52 @@ bool Foam::surfaceIntersection::excludeEdgeHit
void Foam::surfaceIntersection::storeIntersection
(
const bool isFirstSurf,
const enum originatingType cutFrom,
const labelList& facesA,
const label faceB,
DynamicList<edge>& allCutEdges,
DynamicList<point>& allCutPoints
)
{
// Our lookup for two faces - populate with faceB (invariant)
// Normally always have face from the first surface as first element
labelPair twoFaces(faceB, faceB);
const label pointId = allCutPoints.size()-1;
forAll(facesA, facesAI)
{
label faceA = facesA[facesAI];
const label faceA = facesA[facesAI];
// Combine two faces. Always make sure the face from the first surface
// is element 0.
FixedList<label, 2> twoFaces;
if (isFirstSurf)
switch (cutFrom)
{
twoFaces[0] = faceA;
twoFaces[1] = faceB;
}
else
{
twoFaces[0] = faceB;
twoFaces[1] = faceA;
case surfaceIntersection::FIRST:
{
// faceA from 1st, faceB from 2nd
twoFaces.first() = faceA;
break;
}
case surfaceIntersection::SECOND:
{
// faceA from 2nd, faceB from 1st
twoFaces.second() = faceA;
break;
}
case surfaceIntersection::SELF:
{
// Lookup should be commutativity - use sorted order
if (faceA < faceB)
{
twoFaces.first() = faceA;
twoFaces.second() = faceB;
}
else
{
twoFaces.first() = faceB;
twoFaces.second() = faceA;
}
break;
}
}
labelPairLookup::const_iterator iter = facePairToVertex_.find(twoFaces);
@ -224,7 +249,7 @@ void Foam::surfaceIntersection::storeIntersection
if (iter == facePairToVertex_.end())
{
// New intersection. Store face-face intersection.
facePairToVertex_.insert(twoFaces, allCutPoints.size()-1);
facePairToVertex_.insert(twoFaces, pointId);
}
else
{
@ -240,18 +265,17 @@ void Foam::surfaceIntersection::storeIntersection
{
WarningInFunction
<< "Encountered degenerate edge between face "
<< twoFaces[0] << " on first surface"
<< " and face " << twoFaces[1] << " on second surface"
<< endl
<< twoFaces[0] << " on first surface and face "
<< twoFaces[1] << " on second surface" << endl
<< "Point on first surface:" << prevHit << endl
<< "Point on second surface:" << thisHit << endl
<< endl;
}
else
{
allCutEdges.append(edge(*iter, allCutPoints.size()-1));
allCutEdges.append(edge(*iter, pointId));
// Remember face on surf
// Record intersection of faces on surf
facePairToEdge_.insert(twoFaces, allCutEdges.size()-1);
}
}
@ -274,9 +298,8 @@ void Foam::surfaceIntersection::classifyHit
const triSurface& surf1,
const scalarField& surf1PointTol,
const triSurface& surf2,
const bool isFirstSurf,
const enum originatingType cutFrom,
const label edgeI,
const scalar tolDim,
const pointIndexHit& pHit,
DynamicList<edge>& allCutEdges,
@ -301,7 +324,7 @@ void Foam::surfaceIntersection::classifyHit
f2.nearestPointClassify(pHit.hitPoint(), surf2Pts, nearType, nearLabel);
// Classify points on edge of surface1
label edgeEnd =
const label edgeEnd =
classify
(
surf1PointTol[e.start()],
@ -344,7 +367,7 @@ void Foam::surfaceIntersection::classifyHit
{
storeIntersection
(
isFirstSurf,
cutFrom,
facesA,
facesB[faceBI],
allCutEdges,
@ -362,7 +385,7 @@ void Foam::surfaceIntersection::classifyHit
label edge2I = getEdge(surf2, surf2Facei, nearLabel);
const edge& e2 = surf2.edges()[edge2I];
if (debug&2)
if (debug & 2)
{
Pout<< pHit.hitPoint() << " is surf1:"
<< " end point of edge " << e
@ -382,7 +405,7 @@ void Foam::surfaceIntersection::classifyHit
label edge2I = getEdge(surf2, surf2Facei, nearLabel);
const edge& e2 = surf2.edges()[edge2I];
if (debug&2)
if (debug & 2)
{
Pout<< pHit.hitPoint() << " is surf1:"
<< " somewhere on edge " << e
@ -396,7 +419,7 @@ void Foam::surfaceIntersection::classifyHit
// edge hits all faces on surf2 connected to the edge
if (isFirstSurf)
if (cutFrom == surfaceIntersection::FIRST)
{
// edge-edge intersection is symmetric, store only
// once.
@ -409,7 +432,7 @@ void Foam::surfaceIntersection::classifyHit
{
storeIntersection
(
isFirstSurf,
cutFrom,
facesA,
facesB[faceBI],
allCutEdges,
@ -425,7 +448,7 @@ void Foam::surfaceIntersection::classifyHit
{
// 5. Point hits face. Do what? Introduce
// point & triangulation in face?
if (debug&2)
if (debug & 2)
{
Pout<< pHit.hitPoint() << " is surf1:"
<< " end point of edge " << e
@ -438,36 +461,23 @@ void Foam::surfaceIntersection::classifyHit
// inside of surf2 (i.e. on opposite side of normal)
//
// Vertex on/near surf2
label nearVert = -1;
if (edgeEnd == 0)
{
nearVert = e.start();
}
else
{
nearVert = e.end();
}
const point& nearPt = surf1.localPoints()[nearVert];
// Vertex away from surf2
label otherVert = e.otherVertex(nearVert);
// Vertex on/near surf2; vertex away from surf2
const label nearVert = (edgeEnd == 0 ? e.start() : e.end());
const label otherVert = (edgeEnd == 0 ? e.end() : e.start());
const point& nearPt = surf1.localPoints()[nearVert];
const point& otherPt = surf1.localPoints()[otherVert];
if (debug)
{
Pout
<< pHit.hitPoint() << " is surf1:"
<< " end point of edge " << e << " coord:"
<< surf1.localPoints()[nearVert]
<< nearPt
<< " surf2: face " << surf2Facei << endl;
}
vector eVec = otherPt - nearPt;
const vector eVec = otherPt - nearPt;
if ((surf2.faceNormals()[surf2Facei] & eVec) > 0)
{
@ -477,7 +487,7 @@ void Foam::surfaceIntersection::classifyHit
//point hitPt = nearPt + 0.1*eVec;
point hitPt = nearPt;
if (debug&2)
if (debug & 2)
{
Pout<< "Shifted " << pHit.hitPoint()
<< " to " << hitPt
@ -494,7 +504,7 @@ void Foam::surfaceIntersection::classifyHit
// edge hits single face only
storeIntersection
(
isFirstSurf,
cutFrom,
facesA,
surf2Facei,
allCutEdges,
@ -503,7 +513,7 @@ void Foam::surfaceIntersection::classifyHit
}
else
{
if (debug&2)
if (debug & 2)
{
Pout<< "Discarding " << pHit.hitPoint()
<< " since edge " << e << " on inside of surf2."
@ -515,7 +525,7 @@ void Foam::surfaceIntersection::classifyHit
else
{
// 6. Edge pierces face. 'Normal' situation.
if (debug&2)
if (debug & 2)
{
Pout<< pHit.hitPoint() << " is surf1:"
<< " somewhere on edge " << e
@ -530,7 +540,7 @@ void Foam::surfaceIntersection::classifyHit
// edge hits single face only
storeIntersection
(
isFirstSurf,
cutFrom,
facesA,
surf2Facei,
allCutEdges,
@ -538,7 +548,7 @@ void Foam::surfaceIntersection::classifyHit
);
}
}
if (debug&2)
if (debug & 2)
{
Pout<< endl;
}
@ -557,15 +567,14 @@ void Foam::surfaceIntersection::doCutEdges
(
const triSurface& surf1,
const triSurfaceSearch& querySurf2,
const bool isFirstSurf,
const bool isSelfIntersection,
const enum originatingType cutFrom,
DynamicList<edge>& allCutEdges,
DynamicList<point>& allCutPoints,
List<DynamicList<label>>& surfEdgeCuts
)
{
scalar oldTol = intersection::setPlanarTol(1e-3);
const scalar oldTol = intersection::setPlanarTol(planarTol_);
const pointField& surf1Pts = surf1.localPoints();
@ -579,113 +588,119 @@ void Foam::surfaceIntersection::doCutEdges
* minEdgeLen(surf1, pointi);
}
const triSurface& surf2 = querySurf2.surface();
const indexedOctree<treeDataPrimitivePatch<triSurface>>& searchTree
= querySurf2.tree();
forAll(surf1.edges(), edgeI)
if (cutFrom == surfaceIntersection::SELF)
{
const edge& e = surf1.edges()[edgeI];
// An edge may intersect multiple faces
// - mask out faces that have already been hit before trying again
// - never intersect with faces attached to the edge itself
DynamicList<label> maskFaces(8);
point pStart = surf1Pts[e.start()];
const point& pEnd = surf1Pts[e.end()];
treeDataTriSurface::findAllIntersectOp
allIntersectOp(searchTree, maskFaces);
const point tolVec = intersection::planarTol()*(pEnd-pStart);
const scalar tolDim = mag(tolVec);
bool doTrack = false;
do
forAll(surf1.edges(), edgeI)
{
pointIndexHit pHit = querySurf2.tree().findLine(pStart, pEnd);
const edge& e = surf1.edges()[edgeI];
const vector edgeVec = e.vec(surf1Pts);
if (pHit.hit())
// Extend start/end by tolerance - ensures cleaner cutting
const point ptStart =
surf1Pts[e.start()] - surf1PointTol[e.start()]*edgeVec;
const point ptEnd =
surf1Pts[e.end()] + surf1PointTol[e.end()]*edgeVec;
// Never intersect with faces attached to the edge itself
maskFaces = surf1.edgeFaces()[edgeI];
while (true)
{
if (isSelfIntersection)
pointIndexHit pHit = searchTree.findLine
(
ptStart,
ptEnd,
allIntersectOp
);
if (!pHit.hit())
{
// Skip all intersections which are hit at endpoints of
// edge.
// Problem is that if faces are almost coincident the
// intersection point will be calculated quite incorrectly
// The error might easily be larger than 1% of the edge
// length.
// So what we do here is to exclude hit faces if our edge
// is in their plane and they share a point with the edge.
// Label of face on surface2 edgeI intersected
label hitFacei = pHit.index();
if
(
!excludeEdgeHit
(
surf1,
edgeI,
hitFacei,
0.1 // 1-cos of angle between normals
)
)
{
// Classify point on surface1
label edgeEnd = classify
(
surf1PointTol[e.start()],
surf1PointTol[e.end()],
pHit.hitPoint(),
e,
surf1Pts
);
if (edgeEnd < 0)
{
if (debug)
{
Pout<< "edge:" << edgeI << " vertices:" << e
<< " start:" << surf1Pts[e.start()]
<< " end:" << surf1Pts[e.end()]
<< " hit:" << pHit.hitPoint()
<< " tolDim:" << tolDim
<< " planarTol:"
<< intersection::planarTol()
<< endl;
}
allCutPoints.append(pHit.hitPoint());
surfEdgeCuts[edgeI].append(allCutPoints.size()-1);
}
}
}
else
{
classifyHit
(
surf1,
surf1PointTol,
surf2,
isFirstSurf,
edgeI,
tolDim,
pHit,
allCutEdges,
allCutPoints,
surfEdgeCuts
);
break;
}
if (mag(pHit.hitPoint() - pEnd) < tolDim)
{
doTrack = false;
}
else
{
pStart = pHit.hitPoint() + tolVec;
maskFaces.append(pHit.index());
doTrack = true;
}
}
else
{
doTrack = false;
classifyHit
(
surf1,
surf1PointTol,
surf1,
cutFrom,
edgeI,
pHit,
allCutEdges,
allCutPoints,
surfEdgeCuts
);
}
}
while (doTrack);
}
else
{
const triSurface& surf2 = querySurf2.surface();
forAll(surf1.edges(), edgeI)
{
const edge& e = surf1.edges()[edgeI];
const vector edgeVec = e.vec(surf1Pts);
const point tolVec = intersection::planarTol()*(edgeVec);
const scalar tolDim = mag(tolVec);
point ptStart = surf1Pts[e.start()];
const point ptEnd = surf1Pts[e.end()];
bool doTrack = false;
do
{
pointIndexHit pHit = searchTree.findLine(ptStart, ptEnd);
if (!pHit.hit())
{
break;
}
classifyHit
(
surf1,
surf1PointTol,
surf2,
cutFrom,
edgeI,
pHit,
allCutEdges,
allCutPoints,
surfEdgeCuts
);
if (tolDim > 0.0)
{
if (mag(pHit.hitPoint() - ptEnd) < tolDim)
{
doTrack = false;
}
else
{
// continue tracking a bit further on
ptStart = pHit.hitPoint() + tolVec;
doTrack = true;
}
}
}
while (doTrack); // execute at least once
}
}
intersection::setPlanarTol(oldTol);
@ -694,9 +709,9 @@ void Foam::surfaceIntersection::doCutEdges
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
// Null constructor
Foam::surfaceIntersection::surfaceIntersection()
:
planarTol_(defaultTolerance),
cutPoints_(0),
cutEdges_(0),
facePairToVertex_(0),
@ -706,13 +721,14 @@ Foam::surfaceIntersection::surfaceIntersection()
{}
// Construct from two surfaces
Foam::surfaceIntersection::surfaceIntersection
(
const triSurfaceSearch& query1,
const triSurfaceSearch& query2
const triSurfaceSearch& query2,
const scalar planarTol
)
:
planarTol_(planarTol),
cutPoints_(0),
cutEdges_(0),
facePairToVertex_(2*max(query1.surface().size(), query2.surface().size())),
@ -739,14 +755,12 @@ Foam::surfaceIntersection::surfaceIntersection
// From edge to cut index on surface1
List<DynamicList<label>> edgeCuts1(query1.surface().nEdges());
// 1st surf (for labelPair order)
doCutEdges
(
surf1,
query2,
true, // is first surface; construct labelPair in correct
// order
false, // not self intersection
surfaceIntersection::FIRST,
allCutEdges,
allCutPoints,
edgeCuts1
@ -766,13 +780,12 @@ Foam::surfaceIntersection::surfaceIntersection
// From edge to cut index
List<DynamicList<label>> edgeCuts2(query2.surface().nEdges());
// 2nd surf (for labelPair order)
doCutEdges
(
surf2,
query1,
false, // is second surface
false, // not self intersection
surfaceIntersection::SECOND,
allCutEdges,
allCutPoints,
edgeCuts2
@ -783,7 +796,6 @@ Foam::surfaceIntersection::surfaceIntersection
cutEdges_.transfer(allCutEdges);
cutPoints_.transfer(allCutPoints);
if (debug)
{
Pout<< "surfaceIntersection : Intersection generated:"
@ -809,7 +821,84 @@ Foam::surfaceIntersection::surfaceIntersection
}
// Construct from full intersection information
Foam::surfaceIntersection::surfaceIntersection
(
const triSurfaceSearch& query1,
const scalar planarTol
)
:
planarTol_(planarTol),
cutPoints_(0),
cutEdges_(0),
facePairToVertex_(2*query1.surface().size()),
facePairToEdge_(2*query1.surface().size()),
surf1EdgeCuts_(0),
surf2EdgeCuts_(0)
{
const triSurface& surf1 = query1.surface();
//
// Cut all edges of surf1 with surf1 itself.
//
if (debug)
{
Pout<< "Cutting surf1 edges" << endl;
}
DynamicList<edge> allCutEdges;
DynamicList<point> allCutPoints;
// From edge to cut index on surface1
List<DynamicList<label>> edgeCuts1(query1.surface().nEdges());
// self-intersection
doCutEdges
(
surf1,
query1,
surfaceIntersection::SELF,
allCutEdges,
allCutPoints,
edgeCuts1
);
// Transfer to straight label(List)List
transfer(edgeCuts1, surf1EdgeCuts_);
cutEdges_.transfer(allCutEdges);
cutPoints_.transfer(allCutPoints);
// Shortcut.
if (cutPoints_.empty() && cutEdges_.empty())
{
if (debug)
{
Pout<< "Empty intersection" << endl;
}
return;
}
if (debug)
{
Pout<< "surfaceIntersection : Intersection generated and compressed:"
<< endl
<< " points:" << cutPoints_.size() << endl
<< " edges :" << cutEdges_.size() << endl;
Pout<< "surfaceIntersection : Writing intersection to intEdges.obj"
<< endl;
OFstream intStream("intEdges.obj");
writeOBJ(cutPoints_, cutEdges_, intStream);
// Dump all cut edges to files
Pout<< "Dumping cut edges of surface1 to surf1EdgeCuts.obj" << endl;
OFstream edge1Stream("surf1EdgeCuts.obj");
writeIntersectedEdges(surf1, surf1EdgeCuts_, edge1Stream);
}
}
Foam::surfaceIntersection::surfaceIntersection
(
const triSurface& surf1,
@ -857,7 +946,7 @@ Foam::surfaceIntersection::surfaceIntersection
storeIntersection
(
true, // is first surface
surfaceIntersection::FIRST,
surf1.edgeFaces()[edgeI],
pHit.index(), // surf2Facei
allCutEdges,
@ -898,7 +987,7 @@ Foam::surfaceIntersection::surfaceIntersection
storeIntersection
(
false, // is second surface
surfaceIntersection::SECOND,
surf2.edgeFaces()[edgeI],
pHit.index(), // surf2Facei
allCutEdges,
@ -972,160 +1061,6 @@ Foam::surfaceIntersection::surfaceIntersection
}
// Construct from single surface. Used to test for self-intersection.
Foam::surfaceIntersection::surfaceIntersection
(
const triSurfaceSearch& query1
)
:
cutPoints_(0),
cutEdges_(0),
facePairToVertex_(2*query1.surface().size()),
facePairToEdge_(2*query1.surface().size()),
surf1EdgeCuts_(0),
surf2EdgeCuts_(0)
{
const triSurface& surf1 = query1.surface();
//
// Cut all edges of surf1 with surf1 itself.
//
if (debug)
{
Pout<< "Cutting surf1 edges" << endl;
}
DynamicList<edge> allCutEdges;
DynamicList<point> allCutPoints;
// From edge to cut index on surface1
List<DynamicList<label>> edgeCuts1(query1.surface().nEdges());
doCutEdges
(
surf1,
query1,
true, // is first surface; construct labelPair in correct
// order
true, // self intersection
allCutEdges,
allCutPoints,
edgeCuts1
);
// Transfer to straight label(List)List
transfer(edgeCuts1, surf1EdgeCuts_);
cutEdges_.transfer(allCutEdges);
cutPoints_.transfer(allCutPoints);
// Shortcut.
if (cutPoints_.empty() && cutEdges_.empty())
{
if (debug)
{
Pout<< "Empty intersection" << endl;
}
return;
}
//
// Remove duplicate points (from edge-point or edge-edge cutting)
//
// Get typical dimension.
scalar minEdgeLen = GREAT;
forAll(surf1.edges(), edgeI)
{
minEdgeLen = min
(
minEdgeLen,
surf1.edges()[edgeI].mag(surf1.localPoints())
);
}
// Merge points
labelList pointMap;
pointField newPoints;
bool hasMerged = mergePoints
(
cutPoints_,
minEdgeLen*intersection::planarTol(),
false,
pointMap,
newPoints
);
if (hasMerged)
{
if (debug)
{
Pout<< "Merged:" << hasMerged
<< " mergeDist:" << minEdgeLen*intersection::planarTol()
<< " cutPoints:" << cutPoints_.size()
<< " newPoints:" << newPoints.size()
<< endl;
}
// Copy points
cutPoints_.transfer(newPoints);
// Renumber vertices referenced by edges
forAll(cutEdges_, edgeI)
{
edge& e = cutEdges_[edgeI];
e.start() = pointMap[e.start()];
e.end() = pointMap[e.end()];
if (e.mag(cutPoints_) < minEdgeLen*intersection::planarTol())
{
if (debug)
{
Pout<< "Degenerate cut:" << edgeI << " vertices:" << e
<< " coords:" << cutPoints_[e.start()] << ' '
<< cutPoints_[e.end()] << endl;
}
}
}
// Renumber vertices referenced by edgeCut lists. Remove duplicates.
forAll(surf1EdgeCuts_, edgeI)
{
// Get indices of cutPoints this edge is cut by
labelList& cutVerts = surf1EdgeCuts_[edgeI];
removeDuplicates(pointMap, cutVerts);
}
}
if (debug)
{
Pout<< "surfaceIntersection : Intersection generated and compressed:"
<< endl
<< " points:" << cutPoints_.size() << endl
<< " edges :" << cutEdges_.size() << endl;
Pout<< "surfaceIntersection : Writing intersection to intEdges.obj"
<< endl;
OFstream intStream("intEdges.obj");
writeOBJ(cutPoints_, cutEdges_, intStream);
}
if (debug)
{
// Dump all cut edges to files
Pout<< "Dumping cut edges of surface1 to surf1EdgeCuts.obj" << endl;
OFstream edge1Stream("surf1EdgeCuts.obj");
writeIntersectedEdges(surf1, surf1EdgeCuts_, edge1Stream);
}
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
const Foam::pointField& Foam::surfaceIntersection::cutPoints() const

View File

@ -3,7 +3,7 @@
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
\\/ M anipulation | Copyright (C) 2017 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
@ -82,6 +82,17 @@ class surfaceIntersection
{
// Private data
//- Surface intersection types for classify, doCutEdges
enum originatingType
{
FIRST, //!< First surface
SECOND, //!< Second surface
SELF //!< Self-intersection
};
//- Tolerance for intersections
scalar planarTol_;
//- Newly introduced points.
pointField cutPoints_;
@ -90,7 +101,7 @@ class surfaceIntersection
edgeList cutEdges_;
//- From face on surf1 and face on surf2 to intersection point
// (label in cutPoints)
// (label in cutPoints)
labelPairLookup facePairToVertex_;
//- From face on surf1 and face on surf2 to intersection edge
@ -195,7 +206,7 @@ class surfaceIntersection
// (first occurrence of face pair) and facePairToEdge_ (second occ.)
void storeIntersection
(
const bool isFirstSurf,
const enum originatingType cutFrom,
const labelList& facesA,
const label faceB,
DynamicList<edge>&,
@ -209,9 +220,8 @@ class surfaceIntersection
const triSurface& surf1,
const scalarField& surf1PointTol,
const triSurface& surf2,
const bool isFirstSurf,
const enum originatingType cutFrom,
const label edgeI,
const scalar tolDim,
const pointIndexHit& pHit,
DynamicList<edge>& allCutEdges,
@ -224,8 +234,7 @@ class surfaceIntersection
(
const triSurface& surf1,
const triSurfaceSearch& querySurf2,
const bool isFirstSurf,
const bool isSelfIntersection,
const enum originatingType cutFrom,
DynamicList<edge>& allCutEdges,
DynamicList<point>& allCutPoints,
@ -235,6 +244,11 @@ class surfaceIntersection
public:
// Public Data, Declarations
//- The default planarTol for intersections.
static const scalar defaultTolerance;
ClassName("surfaceIntersection");
@ -243,6 +257,23 @@ public:
//- Construct null
surfaceIntersection();
//- Construct from two surfaces.
// Does its own cutting. Has problems with degenerate cuts
surfaceIntersection
(
const triSurfaceSearch& querySurf1,
const triSurfaceSearch& querySurf2,
const scalar planarTol = surfaceIntersection::defaultTolerance
);
//- Construct from self-intersections.
// Does its own cutting, but has problems with degenerate cuts
surfaceIntersection
(
const triSurfaceSearch& querySurf1,
const scalar planarTol = surfaceIntersection::defaultTolerance
);
//- Construct from precalculated intersection information.
// Advantage: intersection information is guaranteed to have no
// degenerate cuts.
@ -254,18 +285,6 @@ public:
const edgeIntersections& intersections2
);
//- Construct from two surfaces. Does all its own cutting.
// Has problems with degenerate cuts
surfaceIntersection
(
const triSurfaceSearch& querySurf1,
const triSurfaceSearch& querySurf2
);
//- Special: intersect surface with itself. Used to check for
// self-intersection.
surfaceIntersection(const triSurfaceSearch& querySurf1);
// Member Functions
@ -279,7 +298,7 @@ public:
//- Access either surf1EdgeCuts (isFirstSurface = true) or
// surf2EdgeCuts
const labelListList& edgeCuts(const bool) const;
const labelListList& edgeCuts(const bool isFirstSurf) const;
const labelListList& surf1EdgeCuts() const;

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@ -70,6 +70,7 @@ class surfaceFeatures
{
public:
//- Edge status
enum edgeStatus
{
NONE,