Merge branch 'master' of ssh://noisy/home/noisy3/OpenFOAM/OpenFOAM-dev

This commit is contained in:
andy
2009-02-24 15:57:53 +00:00
24 changed files with 1900 additions and 362 deletions

View File

@ -316,6 +316,11 @@ meshQualityControls
//must be >0 for Fluent compatibility
minTriangleTwist -1;
//- if >0 : preserve single cells with all points on the surface if the
// resulting volume after snapping is larger than minVolFraction times old
// volume. If <0 : delete always.
minVolFraction 0.1;
// Advanced

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@ -30,16 +30,16 @@
<!-- Global settings -->
<!-- Extrapolate Walls check-box -->
<!-- Extrapolate Patches check-box -->
<IntVectorProperty
name="ExtrapolateWalls"
command="SetExtrapolateWalls"
name="ExtrapolatePatches"
command="SetExtrapolatePatches"
number_of_elements="1"
default_values="0"
animateable="0">
<BooleanDomain name="bool"/>
<Documentation>
Extrapolate internalField to wall and empty patches
Extrapolate internalField to non-constraint patches
</Documentation>
</IntVectorProperty>

View File

@ -64,7 +64,7 @@ vtkPV3FoamReader::vtkPV3FoamReader()
CacheMesh = 1;
ExtrapolateWalls = 0;
ExtrapolatePatches = 0;
IncludeSets = 0;
IncludeZones = 0;
ShowPatchNames = 0;

View File

@ -65,9 +65,9 @@ public:
vtkGetMacro(CacheMesh, int);
// Description:
// FOAM extrapolate internal values onto the walls
vtkSetMacro(ExtrapolateWalls, int);
vtkGetMacro(ExtrapolateWalls, int);
// FOAM extrapolate internal values onto the patches
vtkSetMacro(ExtrapolatePatches, int);
vtkGetMacro(ExtrapolatePatches, int);
// FOAM read sets control
vtkSetMacro(IncludeSets, int);
@ -183,7 +183,7 @@ private:
int TimeStepRange[2];
int CacheMesh;
int ExtrapolateWalls;
int ExtrapolatePatches;
int IncludeSets;
int IncludeZones;
int ShowPatchNames;

View File

@ -659,29 +659,55 @@ void Foam::vtkPV3Foam::addPatchNames(vtkRenderer* renderer)
}
}
// Count number of zones we're actually going to display. This is truncated
// to a max per patch
const label MAXPATCHZONES = 20;
label displayZoneI = 0;
forAll(pbMesh, patchI)
{
displayZoneI += min(MAXPATCHZONES, nZones[patchI]);
}
zoneCentre.shrink();
if (debug)
{
Info<< "patch zone centres = " << zoneCentre << nl
<< "displayed zone centres = " << displayZoneI << nl
<< "zones per patch = " << nZones << endl;
}
// Set the size of the patch labels to max number of zones
patchTextActorsPtrs_.setSize(zoneCentre.size());
patchTextActorsPtrs_.setSize(displayZoneI);
if (debug)
{
Info<< "constructing patch labels" << endl;
}
// Actor index
displayZoneI = 0;
// Index in zone centres
label globalZoneI = 0;
forAll(pbMesh, patchI)
{
const polyPatch& pp = pbMesh[patchI];
// Only selected patches will have a non-zero number of zones
for (label i=0; i<nZones[patchI]; i++)
label nDisplayZones = min(MAXPATCHZONES, nZones[patchI]);
label increment = 1;
if (nZones[patchI] >= MAXPATCHZONES)
{
increment = nZones[patchI]/MAXPATCHZONES;
}
for (label i = 0; i < nDisplayZones; i++)
{
if (debug)
{
@ -719,14 +745,15 @@ void Foam::vtkPV3Foam::addPatchNames(vtkRenderer* renderer)
// Maintain a list of text labels added so that they can be
// removed later
patchTextActorsPtrs_[globalZoneI] = txt;
patchTextActorsPtrs_[displayZoneI] = txt;
globalZoneI++;
globalZoneI += increment;
displayZoneI++;
}
}
// Resize the patch names list to the actual number of patch names added
patchTextActorsPtrs_.setSize(globalZoneI);
patchTextActorsPtrs_.setSize(displayZoneI);
if (debug)
{

View File

@ -132,8 +132,8 @@ void Foam::vtkPV3Foam::convertVolFields
isType<emptyFvPatchField<Type> >(ptf)
||
(
typeid(patches[patchId]) == typeid(wallPolyPatch)
&& reader_->GetExtrapolateWalls()
reader_->GetExtrapolatePatches()
&& !polyPatch::constraintType(patches[patchId].type())
)
)
{

View File

@ -58,8 +58,9 @@ Foam::word Foam::Time::findInstance
{
if (debug)
{
Info<< "Time::findInstance(const fileName&, const word&) : "
<< "found \"" << name
Info<< "Time::findInstance"
"(const fileName&, const word&, const IOobject::readOption)"
<< " : found \"" << name
<< "\" in " << timeName()/dir
<< endl;
}
@ -98,8 +99,8 @@ Foam::word Foam::Time::findInstance
if (debug)
{
Info<< "Time::findInstance"
"(const fileName&,const word&) : "
<< "found \"" << name
"(const fileName&, const word&, const IOobject::readOption)"
<< " : found \"" << name
<< "\" in " << ts[instanceI].name()/dir
<< endl;
}
@ -129,8 +130,8 @@ Foam::word Foam::Time::findInstance
if (debug)
{
Info<< "Time::findInstance"
"(const fileName&,const word&) : "
<< "found \"" << name
"(const fileName&, const word&, const IOobject::readOption)"
<< " : found \"" << name
<< "\" in " << constant()/dir
<< endl;
}
@ -141,10 +142,10 @@ Foam::word Foam::Time::findInstance
if (rOpt == IOobject::MUST_READ)
{
FatalErrorIn
(
"Time::findInstance(const fileName&,const word&)"
)
<< "Cannot find file \"" << name << "\" in directory "
(
"Time::findInstance"
"(const fileName&, const word&, const IOobject::readOption)"
) << "Cannot find file \"" << name << "\" in directory "
<< constant()/dir
<< exit(FatalError);
}

View File

@ -29,6 +29,7 @@ License
#include "mathematicalConstants.H"
#include "refinementSurfaces.H"
#include "searchableSurfaces.H"
#include "regExp.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
@ -300,10 +301,44 @@ Foam::layerParameters::layerParameters
// readScalar(layerDict.lookup("minThickness"));
}
}
// Check whether layer specification matches any patches
const List<keyType> wildCards = layersDict.keys(true);
forAll(wildCards, i)
{
regExp re(wildCards[i]);
bool hasMatch = false;
forAll(boundaryMesh, patchI)
{
if (re.match(boundaryMesh[patchI].name()))
{
hasMatch = true;
break;
}
}
if (!hasMatch)
{
IOWarningIn("layerParameters::layerParameters(..)", layersDict)
<< "Wildcard layer specification for " << wildCards[i]
<< " does not match any patch." << endl;
}
}
const List<keyType> nonWildCards = layersDict.keys(false);
forAll(nonWildCards, i)
{
if (boundaryMesh.findPatchID(nonWildCards[i]) == -1)
{
IOWarningIn("layerParameters::layerParameters(..)", layersDict)
<< "Layer specification for " << nonWildCards[i]
<< " does not match any patch." << endl;
}
}
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
// ************************************************************************* //

View File

@ -265,101 +265,112 @@ Foam::refinementSurfaces::refinementSurfaces
zoneInside_(surfacesDict.size()),
regionOffset_(surfacesDict.size())
{
labelList globalMinLevel(surfacesDict.size(), 0);
labelList globalMaxLevel(surfacesDict.size(), 0);
scalarField globalAngle(surfacesDict.size(), -GREAT);
List<Map<label> > regionMinLevel(surfacesDict.size());
List<Map<label> > regionMaxLevel(surfacesDict.size());
List<Map<scalar> > regionAngle(surfacesDict.size());
// Wilcard specification : loop over all surface, all regions
// and try to find a match.
// Count number of surfaces.
label surfI = 0;
forAllConstIter(dictionary, surfacesDict, iter)
forAll(allGeometry.names(), geomI)
{
names_[surfI] = iter().keyword();
const word& geomName = allGeometry_.names()[geomI];
surfaces_[surfI] = allGeometry_.findSurfaceID(names_[surfI]);
if (surfaces_[surfI] == -1)
if (surfacesDict.found(geomName))
{
FatalErrorIn
(
"refinementSurfaces::refinementSurfaces"
"(const searchableSurfaces&, const dictionary>&"
) << "No surface called " << iter().keyword() << endl
<< "Valid surfaces are " << allGeometry_.names()
<< exit(FatalError);
surfI++;
}
const dictionary& dict = surfacesDict.subDict(iter().keyword());
}
const labelPair refLevel(dict.lookup("level"));
globalMinLevel[surfI] = refLevel[0];
globalMaxLevel[surfI] = refLevel[1];
// Size lists
surfaces_.setSize(surfI);
names_.setSize(surfI);
faceZoneNames_.setSize(surfI);
cellZoneNames_.setSize(surfI);
zoneInside_.setSize(surfI);
regionOffset_.setSize(surfI);
// Global zone names per surface
if (dict.found("faceZone"))
labelList globalMinLevel(surfI, 0);
labelList globalMaxLevel(surfI, 0);
scalarField globalAngle(surfI, -GREAT);
List<Map<label> > regionMinLevel(surfI);
List<Map<label> > regionMaxLevel(surfI);
List<Map<scalar> > regionAngle(surfI);
surfI = 0;
forAll(allGeometry.names(), geomI)
{
const word& geomName = allGeometry_.names()[geomI];
if (surfacesDict.found(geomName))
{
dict.lookup("faceZone") >> faceZoneNames_[surfI];
dict.lookup("cellZone") >> cellZoneNames_[surfI];
dict.lookup("zoneInside") >> zoneInside_[surfI];
}
const dictionary& dict = surfacesDict.subDict(geomName);
// Global perpendicular angle
if (dict.found("perpendicularAngle"))
{
globalAngle[surfI] = readScalar(dict.lookup("perpendicularAngle"));
}
names_[surfI] = geomName;
surfaces_[surfI] = geomI;
if (dict.found("regions"))
{
const dictionary& regionsDict = dict.subDict("regions");
const wordList& regionNames =
allGeometry_[surfaces_[surfI]].regions();
const labelPair refLevel(dict.lookup("level"));
globalMinLevel[surfI] = refLevel[0];
globalMaxLevel[surfI] = refLevel[1];
forAllConstIter(dictionary, regionsDict, iter)
// Global zone names per surface
if (dict.found("faceZone"))
{
const word& key = iter().keyword();
dict.lookup("faceZone") >> faceZoneNames_[surfI];
dict.lookup("cellZone") >> cellZoneNames_[surfI];
dict.lookup("zoneInside") >> zoneInside_[surfI];
}
if (regionsDict.isDict(key))
// Global perpendicular angle
if (dict.found("perpendicularAngle"))
{
globalAngle[surfI] = readScalar
(
dict.lookup("perpendicularAngle")
);
}
if (dict.found("regions"))
{
const dictionary& regionsDict = dict.subDict("regions");
const wordList& regionNames =
allGeometry_[surfaces_[surfI]].regions();
forAll(regionNames, regionI)
{
// Get the dictionary for region iter.keyword()
const dictionary& regionDict = regionsDict.subDict(key);
label regionI = findIndex(regionNames, key);
if (regionI == -1)
if (regionsDict.found(regionNames[regionI]))
{
FatalErrorIn
// Get the dictionary for region
const dictionary& regionDict = regionsDict.subDict
(
"refinementSurfaces::refinementSurfaces"
"(const searchableSurfaces&, const dictionary>&"
) << "No region called " << key << " on surface "
<< allGeometry_[surfaces_[surfI]].name() << endl
<< "Valid regions are " << regionNames
<< exit(FatalError);
}
const labelPair refLevel(regionDict.lookup("level"));
regionMinLevel[surfI].insert(regionI, refLevel[0]);
regionMaxLevel[surfI].insert(regionI, refLevel[1]);
if (regionDict.found("perpendicularAngle"))
{
regionAngle[surfI].insert
(
regionI,
readScalar(regionDict.lookup("perpendicularAngle"))
regionNames[regionI]
);
const labelPair refLevel(regionDict.lookup("level"));
regionMinLevel[surfI].insert(regionI, refLevel[0]);
regionMaxLevel[surfI].insert(regionI, refLevel[1]);
if (regionDict.found("perpendicularAngle"))
{
regionAngle[surfI].insert
(
regionI,
readScalar
(
regionDict.lookup("perpendicularAngle")
)
);
}
}
}
}
surfI++;
}
surfI++;
}
// Calculate local to global region offset
label nRegions = 0;
forAll(surfacesDict, surfI)
forAll(surfaces_, surfI)
{
regionOffset_[surfI] = nRegions;
nRegions += allGeometry_[surfaces_[surfI]].regions().size();

View File

@ -60,6 +60,7 @@ $(searchableSurface)/searchablePlane.C
$(searchableSurface)/searchablePlate.C
$(searchableSurface)/searchableSphere.C
$(searchableSurface)/searchableSurface.C
$(searchableSurface)/searchableSurfaceCollection.C
$(searchableSurface)/searchableSurfaces.C
$(searchableSurface)/searchableSurfacesQueries.C
$(searchableSurface)/searchableSurfaceWithGaps.C

View File

@ -1347,19 +1347,6 @@ Foam::distributedTriSurfaceMesh::distributedTriSurfaceMesh
Foam::distributedTriSurfaceMesh::distributedTriSurfaceMesh(const IOobject& io)
:
triSurfaceMesh(io),
// triSurfaceMesh
// (
// IOobject
// (
// io.name(),
// io.db().time().findInstanceDir(io.local()),
// io.local(),
// io.db(),
// io.readOpt(),
// io.writeOpt(),
// io.registerObject()
// )
// ),
dict_
(
IOobject
@ -1385,20 +1372,6 @@ Foam::distributedTriSurfaceMesh::distributedTriSurfaceMesh
)
:
triSurfaceMesh(io, dict),
// triSurfaceMesh
// (
// IOobject
// (
// io.name(),
// io.db().time().findInstanceDir(io.local()),
// io.local(),
// io.db(),
// io.readOpt(),
// io.writeOpt(),
// io.registerObject()
// ),
// dict
// ),
dict_
(
IOobject

View File

@ -0,0 +1,524 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2008 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
\*---------------------------------------------------------------------------*/
#include "searchableSurfaceCollection.H"
#include "addToRunTimeSelectionTable.H"
#include "SortableList.H"
#include "Time.H"
#include "ListOps.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
defineTypeNameAndDebug(searchableSurfaceCollection, 0);
addToRunTimeSelectionTable(searchableSurface, searchableSurfaceCollection, dict);
}
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::searchableSurfaceCollection::findNearest
(
const pointField& samples,
scalarField& minDistSqr,
List<pointIndexHit>& nearestInfo,
labelList& nearestSurf
) const
{
// Initialise
nearestInfo.setSize(samples.size());
nearestInfo = pointIndexHit();
nearestSurf.setSize(samples.size());
nearestSurf = -1;
List<pointIndexHit> hitInfo(samples.size());
forAll(subGeom_, surfI)
{
// Transform then divide
tmp<pointField> localSamples = cmptDivide
(
transform_[surfI].localPosition
(
samples
),
scale_[surfI]
);
subGeom_[surfI].findNearest(localSamples, minDistSqr, hitInfo);
forAll(hitInfo, pointI)
{
if (hitInfo[pointI].hit())
{
minDistSqr[pointI] = magSqr
(
hitInfo[pointI].hitPoint()
- localSamples()[pointI]
);
// Rework back into global coordinate sys. Multiply then
// transform
nearestInfo[pointI] = hitInfo[pointI];
nearestInfo[pointI].rawPoint() =
transform_[surfI].globalPosition
(
cmptMultiply
(
nearestInfo[pointI].rawPoint(),
scale_[surfI]
)
);
nearestSurf[pointI] = surfI;
}
}
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::searchableSurfaceCollection::searchableSurfaceCollection
(
const IOobject& io,
const dictionary& dict
)
:
searchableSurface(io),
instance_(dict.size()),
scale_(dict.size()),
transform_(dict.size()),
subGeom_(dict.size())
{
Info<< "SearchableCollection : " << name() << endl;
label surfI = 0;
forAllConstIter(dictionary, dict, iter)
{
if (dict.isDict(iter().keyword()))
{
instance_[surfI] = iter().keyword();
const dictionary& subDict = dict.subDict(instance_[surfI]);
scale_[surfI] = subDict.lookup("scale");
transform_.set
(
surfI,
coordinateSystem::New
(
"",
subDict.subDict("transform")
)
);
const word subGeomName(subDict.lookup("surface"));
//Pout<< "Trying to find " << subGeomName << endl;
const searchableSurface& s =
io.db().lookupObject<searchableSurface>(subGeomName);
subGeom_.set(surfI, &const_cast<searchableSurface&>(s));
Info<< " instance : " << instance_[surfI] << endl;
Info<< " surface : " << s.name() << endl;
Info<< " scale : " << scale_[surfI] << endl;
Info<< " coordsys : " << transform_[surfI] << endl;
surfI++;
}
}
instance_.setSize(surfI);
scale_.setSize(surfI);
transform_.setSize(surfI);
subGeom_.setSize(surfI);
}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::searchableSurfaceCollection::~searchableSurfaceCollection()
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
const Foam::wordList& Foam::searchableSurfaceCollection::regions() const
{
if (regions_.size() == 0)
{
regionOffset_.setSize(subGeom_.size());
DynamicList<word> allRegions;
forAll(subGeom_, surfI)
{
regionOffset_[surfI] = allRegions.size();
const wordList& subRegions = subGeom_[surfI].regions();
forAll(subRegions, i)
{
//allRegions.append(subRegions[i] + "_" + Foam::name(surfI));
allRegions.append(instance_[surfI] + "_" + subRegions[i]);
}
}
regions_.transfer(allRegions.shrink());
}
return regions_;
}
Foam::label Foam::searchableSurfaceCollection::size() const
{
label n = 0;
forAll(subGeom_, surfI)
{
n += subGeom_[surfI].size();
}
return n;
}
void Foam::searchableSurfaceCollection::findNearest
(
const pointField& samples,
const scalarField& nearestDistSqr,
List<pointIndexHit>& nearestInfo
) const
{
// How to scale distance?
scalarField minDistSqr(nearestDistSqr);
labelList nearestSurf;
findNearest
(
samples,
minDistSqr,
nearestInfo,
nearestSurf
);
}
void Foam::searchableSurfaceCollection::findLine
(
const pointField& start,
const pointField& end,
List<pointIndexHit>& info
) const
{
info.setSize(start.size());
info = pointIndexHit();
// Current nearest (to start) intersection
pointField nearest(end);
List<pointIndexHit> hitInfo(start.size());
forAll(subGeom_, surfI)
{
// Starting point
tmp<pointField> e0 = cmptDivide
(
transform_[surfI].localPosition
(
start
),
scale_[surfI]
);
// Current best end point
tmp<pointField> e1 = cmptDivide
(
transform_[surfI].localPosition
(
nearest
),
scale_[surfI]
);
subGeom_[surfI].findLine(e0, e1, hitInfo);
forAll(hitInfo, pointI)
{
if (hitInfo[pointI].hit())
{
// Transform back to global coordinate sys.
nearest[pointI] = transform_[surfI].globalPosition
(
cmptMultiply
(
hitInfo[pointI].rawPoint(),
scale_[surfI]
)
);
info[pointI] = hitInfo[pointI];
info[pointI].rawPoint() = nearest[pointI];
}
}
}
// Debug check
if (false)
{
forAll(info, pointI)
{
if (info[pointI].hit())
{
vector n(end[pointI] - start[pointI]);
scalar magN = mag(n);
if (magN > SMALL)
{
n /= mag(n);
scalar s = ((info[pointI].rawPoint()-start[pointI])&n);
if (s < 0 || s > 1)
{
FatalErrorIn
(
"searchableSurfaceCollection::findLine(..)"
) << "point:" << info[pointI]
<< " s:" << s
<< " outside vector "
<< " start:" << start[pointI]
<< " end:" << end[pointI]
<< abort(FatalError);
}
}
}
}
}
}
void Foam::searchableSurfaceCollection::findLineAny
(
const pointField& start,
const pointField& end,
List<pointIndexHit>& info
) const
{
// To be done ...
findLine(start, end, info);
}
void Foam::searchableSurfaceCollection::findLineAll
(
const pointField& start,
const pointField& end,
List<List<pointIndexHit> >& info
) const
{
// To be done. Assume for now only one intersection.
List<pointIndexHit> nearestInfo;
findLine(start, end, nearestInfo);
info.setSize(start.size());
forAll(info, pointI)
{
if (nearestInfo[pointI].hit())
{
info[pointI].setSize(1);
info[pointI][0] = nearestInfo[pointI];
}
else
{
info[pointI].clear();
}
}
}
void Foam::searchableSurfaceCollection::getRegion
(
const List<pointIndexHit>& info,
labelList& region
) const
{
if (subGeom_.size() == 0)
{}
else if (subGeom_.size() == 1)
{
subGeom_[0].getRegion(info, region);
}
else
{
region.setSize(info.size());
region = -1;
// Which region did point come from. Retest for now to see which
// surface it originates from - crap solution! Should use global indices
// in index inside pointIndexHit to do this better.
pointField samples(info.size());
forAll(info, pointI)
{
if (info[pointI].hit())
{
samples[pointI] = info[pointI].hitPoint();
}
else
{
samples[pointI] = vector::zero;
}
}
//scalarField minDistSqr(info.size(), SMALL);
scalarField minDistSqr(info.size(), GREAT);
labelList nearestSurf;
List<pointIndexHit> nearestInfo;
findNearest
(
samples,
minDistSqr,
nearestInfo,
nearestSurf
);
// Check
{
forAll(info, pointI)
{
if (info[pointI].hit() && nearestSurf[pointI] == -1)
{
FatalErrorIn
(
"searchableSurfaceCollection::getRegion(..)"
) << "pointI:" << pointI
<< " sample:" << samples[pointI]
<< " nearest:" << nearestInfo[pointI]
<< " nearestsurf:" << nearestSurf[pointI]
<< abort(FatalError);
}
}
}
forAll(subGeom_, surfI)
{
// Collect points from my surface
labelList indices(findIndices(nearestSurf, surfI));
labelList surfRegion;
subGeom_[surfI].getRegion
(
IndirectList<pointIndexHit>(info, indices),
surfRegion
);
forAll(indices, i)
{
region[indices[i]] = regionOffset_[surfI] + surfRegion[i];
}
}
}
}
void Foam::searchableSurfaceCollection::getNormal
(
const List<pointIndexHit>& info,
vectorField& normal
) const
{
if (subGeom_.size() == 0)
{}
else if (subGeom_.size() == 1)
{
subGeom_[0].getNormal(info, normal);
}
else
{
normal.setSize(info.size());
// See above - crap retest to find surface point originates from.
pointField samples(info.size());
forAll(info, pointI)
{
if (info[pointI].hit())
{
samples[pointI] = info[pointI].hitPoint();
}
else
{
samples[pointI] = vector::zero;
}
}
//scalarField minDistSqr(info.size(), SMALL);
scalarField minDistSqr(info.size(), GREAT);
labelList nearestSurf;
List<pointIndexHit> nearestInfo;
findNearest
(
samples,
minDistSqr,
nearestInfo,
nearestSurf
);
forAll(subGeom_, surfI)
{
// Collect points from my surface
labelList indices(findIndices(nearestSurf, surfI));
vectorField surfNormal;
subGeom_[surfI].getNormal
(
IndirectList<pointIndexHit>(info, indices),
surfNormal
);
forAll(indices, i)
{
normal[indices[i]] = surfNormal[i];
}
}
}
}
void Foam::searchableSurfaceCollection::getVolumeType
(
const pointField& points,
List<volumeType>& volType
) const
{
FatalErrorIn
(
"searchableSurfaceCollection::getVolumeType(const pointField&"
", List<volumeType>&) const"
) << "Volume type not supported for collection."
<< exit(FatalError);
}
// ************************************************************************* //

View File

@ -0,0 +1,212 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2008 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::searchableSurfaceCollection
Description
Union of transformed searchableSurfaces
SourceFiles
searchableSurfaceCollection.C
\*---------------------------------------------------------------------------*/
#ifndef searchableSurfaceCollection_H
#define searchableSurfaceCollection_H
#include "searchableSurface.H"
#include "treeBoundBox.H"
#include "coordinateSystem.H"
#include "UPtrList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
/*---------------------------------------------------------------------------*\
Class searchableSurfaceCollection Declaration
\*---------------------------------------------------------------------------*/
class searchableSurfaceCollection
:
public searchableSurface
{
private:
// Private Member Data
// Per instance data
//- instance name
wordList instance_;
//- scaling vector
vectorField scale_;
//- transformation
PtrList<coordinateSystem> transform_;
UPtrList<searchableSurface> subGeom_;
//- Region names
mutable wordList regions_;
//- From individual regions to collection regions
mutable labelList regionOffset_;
// Private Member Functions
//- Find point nearest to sample. Updates minDistSqr. Sets nearestInfo
// and surface index
void findNearest
(
const pointField& samples,
scalarField& minDistSqr,
List<pointIndexHit>& nearestInfo,
labelList& nearestSurf
) const;
//- Disallow default bitwise copy construct
searchableSurfaceCollection(const searchableSurfaceCollection&);
//- Disallow default bitwise assignment
void operator=(const searchableSurfaceCollection&);
public:
//- Runtime type information
TypeName("searchableSurfaceCollection");
// Constructors
//- Construct from dictionary (used by searchableSurface)
searchableSurfaceCollection
(
const IOobject& io,
const dictionary& dict
);
// Destructor
virtual ~searchableSurfaceCollection();
// Member Functions
virtual const wordList& regions() const;
//- Whether supports volume type below
virtual bool hasVolumeType() const
{
return false;
}
//- Range of local indices that can be returned.
virtual label size() const;
// Multiple point queries.
virtual void findNearest
(
const pointField& sample,
const scalarField& nearestDistSqr,
List<pointIndexHit>&
) const;
virtual void findLine
(
const pointField& start,
const pointField& end,
List<pointIndexHit>&
) const;
virtual void findLineAny
(
const pointField& start,
const pointField& end,
List<pointIndexHit>&
) const;
//- Get all intersections in order from start to end.
virtual void findLineAll
(
const pointField& start,
const pointField& end,
List<List<pointIndexHit> >&
) const;
//- From a set of points and indices get the region
virtual void getRegion
(
const List<pointIndexHit>&,
labelList& region
) const;
//- From a set of points and indices get the normal
virtual void getNormal
(
const List<pointIndexHit>&,
vectorField& normal
) const;
//- Determine type (inside/outside/mixed) for point. unknown if
// cannot be determined (e.g. non-manifold surface)
virtual void getVolumeType
(
const pointField&,
List<volumeType>&
) const;
// regIOobject implementation
bool writeData(Ostream&) const
{
notImplemented
(
"searchableSurfaceCollection::writeData(Ostream&) const"
);
return false;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //

View File

@ -39,8 +39,6 @@ defineTypeNameAndDebug(searchableSurfaces, 0);
}
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
// Construct with length.
@ -187,14 +185,6 @@ Foam::searchableSurfaces::searchableSurfaces
// their object name. Maybe have stlTriSurfaceMesh which appends .stl
// when reading/writing?
namedIO().rename(key); // names_[surfI]
if (namedIO().local() != word::null)
{
namedIO().instance() = namedIO().time().findInstance
(
namedIO().local(),
namedIO().name()
);
}
// Create and hook surface
set

View File

@ -69,6 +69,8 @@ class searchableSurfaces
labelList allSurfaces_;
// Private Member Functions
//- Disallow default bitwise copy construct
searchableSurfaces(const searchableSurfaces&);

View File

@ -43,6 +43,64 @@ addToRunTimeSelectionTable(searchableSurface, triSurfaceMesh, dict);
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
//// Special version of Time::findInstance that does not check headerOk
//// to search for instances of raw files
//Foam::word Foam::triSurfaceMesh::findRawInstance
//(
// const Time& runTime,
// const fileName& dir,
// const word& name
//)
//{
// // Check current time first
// if (isFile(runTime.path()/runTime.timeName()/dir/name))
// {
// return runTime.timeName();
// }
// instantList ts = runTime.times();
// label instanceI;
//
// for (instanceI = ts.size()-1; instanceI >= 0; --instanceI)
// {
// if (ts[instanceI].value() <= runTime.timeOutputValue())
// {
// break;
// }
// }
//
// // continue searching from here
// for (; instanceI >= 0; --instanceI)
// {
// if (isFile(runTime.path()/ts[instanceI].name()/dir/name))
// {
// return ts[instanceI].name();
// }
// }
//
//
// // not in any of the time directories, try constant
//
// // Note. This needs to be a hard-coded constant, rather than the
// // constant function of the time, because the latter points to
// // the case constant directory in parallel cases
//
// if (isFile(runTime.path()/runTime.constant()/dir/name))
// {
// return runTime.constant();
// }
//
// FatalErrorIn
// (
// "searchableSurfaces::findRawInstance"
// "(const Time&, const fileName&, const word&)"
// ) << "Cannot find file \"" << name << "\" in directory "
// << runTime.constant()/dir
// << exit(FatalError);
//
// return runTime.constant();
//}
//- Check file existence
const Foam::fileName& Foam::triSurfaceMesh::checkFile
(
@ -149,7 +207,19 @@ bool Foam::triSurfaceMesh::isSurfaceClosed() const
Foam::triSurfaceMesh::triSurfaceMesh(const IOobject& io, const triSurface& s)
:
searchableSurface(io),
objectRegistry(io),
objectRegistry
(
IOobject
(
io.name(),
io.instance(),
io.local(),
io.db(),
io.readOpt(),
io.writeOpt(),
false // searchableSurface already registered under name
)
),
triSurface(s),
surfaceClosed_(-1)
{}
@ -157,8 +227,34 @@ Foam::triSurfaceMesh::triSurfaceMesh(const IOobject& io, const triSurface& s)
Foam::triSurfaceMesh::triSurfaceMesh(const IOobject& io)
:
searchableSurface(io),
objectRegistry(io),
// Find instance for triSurfaceMesh
searchableSurface
(
IOobject
(
io.name(),
io.time().findInstance(io.local(), word::null),
io.local(),
io.db(),
io.readOpt(),
io.writeOpt(),
io.registerObject()
)
),
// Reused found instance in objectRegistry
objectRegistry
(
IOobject
(
io.name(),
static_cast<const searchableSurface&>(*this).instance(),
io.local(),
io.db(),
io.readOpt(),
io.writeOpt(),
false // searchableSurface already registered under name
)
),
triSurface
(
checkFile
@ -177,8 +273,33 @@ Foam::triSurfaceMesh::triSurfaceMesh
const dictionary& dict
)
:
searchableSurface(io),
objectRegistry(io),
searchableSurface
(
IOobject
(
io.name(),
io.time().findInstance(io.local(), word::null),
io.local(),
io.db(),
io.readOpt(),
io.writeOpt(),
io.registerObject()
)
),
// Reused found instance in objectRegistry
objectRegistry
(
IOobject
(
io.name(),
static_cast<const searchableSurface&>(*this).instance(),
io.local(),
io.db(),
io.readOpt(),
io.writeOpt(),
false // searchableSurface already registered under name
)
),
triSurface
(
checkFile

View File

@ -76,6 +76,14 @@ private:
// Private Member Functions
////- Helper: find instance of files without header
//static word findRawInstance
//(
// const Time&,
// const fileName&,
// const word&
//);
//- Check file existence
static const fileName& checkFile
(
@ -105,10 +113,11 @@ public:
//- Construct from triSurface
triSurfaceMesh(const IOobject&, const triSurface&);
//- Construct read
//- Construct read. Does timeInstance search.
triSurfaceMesh(const IOobject& io);
//- Construct from dictionary (used by searchableSurface)
//- Construct from IO and dictionary (used by searchableSurface).
// Does timeInstance search.
// Dictionary may contain a 'scale' entry (eg, 0.001: mm -> m)
triSurfaceMesh
(

View File

@ -30,6 +30,7 @@ License
#include "syncTools.H"
#include "addToRunTimeSelectionTable.H"
#include "slicedVolFields.H"
#include "surfaceFields.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
@ -84,9 +85,74 @@ bool Foam::isoSurface::isEdgeOfFaceCut
}
// Get neighbour value and position.
void Foam::isoSurface::getNeighbour
(
const labelList& boundaryRegion,
const volScalarField& cVals,
const label cellI,
const label faceI,
scalar& nbrValue,
point& nbrPoint
) const
{
const labelList& own = mesh_.faceOwner();
const labelList& nei = mesh_.faceNeighbour();
const surfaceScalarField& weights = mesh_.weights();
if (mesh_.isInternalFace(faceI))
{
label nbr = (own[faceI] == cellI ? nei[faceI] : own[faceI]);
nbrValue = cVals[nbr];
nbrPoint = mesh_.cellCentres()[nbr];
}
else
{
label bFaceI = faceI-mesh_.nInternalFaces();
label patchI = boundaryRegion[bFaceI];
const polyPatch& pp = mesh_.boundaryMesh()[patchI];
label patchFaceI = faceI-pp.start();
if (isA<emptyPolyPatch>(pp))
{
// Assume zero gradient
nbrValue = cVals[own[faceI]];
nbrPoint = mesh_.faceCentres()[faceI];
}
else if (pp.coupled())
{
if (!refCast<const coupledPolyPatch>(pp).separated())
{
// Behave as internal face:
// other side value
nbrValue = cVals.boundaryField()[patchI][patchFaceI];
// other side cell centre
nbrPoint = mesh_.C().boundaryField()[patchI][patchFaceI];
}
else
{
// Do some interpolation for now
const scalarField& w = weights.boundaryField()[patchI];
nbrPoint = mesh_.faceCentres()[faceI];
nbrValue =
(1-w[patchFaceI])*cVals[own[faceI]]
+ w[patchFaceI]*cVals.boundaryField()[patchI][patchFaceI];
}
}
else
{
nbrValue = cVals.boundaryField()[patchI][patchFaceI];
nbrPoint = mesh_.faceCentres()[faceI];
}
}
}
// Determine for every face/cell whether it (possibly) generates triangles.
void Foam::isoSurface::calcCutTypes
(
const labelList& boundaryRegion,
const volScalarField& cVals,
const scalarField& pVals
)
@ -102,7 +168,20 @@ void Foam::isoSurface::calcCutTypes
{
// CC edge.
bool ownLower = (cVals[own[faceI]] < iso_);
bool neiLower = (cVals[nei[faceI]] < iso_);
scalar nbrValue;
point nbrPoint;
getNeighbour
(
boundaryRegion,
cVals,
own[faceI],
faceI,
nbrValue,
nbrPoint
);
bool neiLower = (nbrValue < iso_);
if (ownLower != neiLower)
{
@ -128,15 +207,29 @@ void Foam::isoSurface::calcCutTypes
if (isA<emptyPolyPatch>(pp))
{
// Assume zero gradient so owner and neighbour/boundary value equal
// Still needs special treatment?
forAll(pp, i)
{
bool ownLower = (cVals[own[faceI]] < iso_);
scalar nbrValue;
point nbrPoint;
getNeighbour
(
boundaryRegion,
cVals,
own[faceI],
faceI,
nbrValue,
nbrPoint
);
bool neiLower = (nbrValue < iso_);
const face f = mesh_.faces()[faceI];
if (isEdgeOfFaceCut(pVals, f, ownLower, ownLower))
if (isEdgeOfFaceCut(pVals, f, ownLower, neiLower))
{
faceCutType_[faceI] = CUT;
}
@ -149,7 +242,20 @@ void Foam::isoSurface::calcCutTypes
forAll(pp, i)
{
bool ownLower = (cVals[own[faceI]] < iso_);
bool neiLower = (cVals.boundaryField()[patchI][i] < iso_);
scalar nbrValue;
point nbrPoint;
getNeighbour
(
boundaryRegion,
cVals,
own[faceI],
faceI,
nbrValue,
nbrPoint
);
bool neiLower = (nbrValue < iso_);
if (ownLower != neiLower)
{
@ -165,6 +271,7 @@ void Foam::isoSurface::calcCutTypes
faceCutType_[faceI] = CUT;
}
}
faceI++;
}
}
@ -330,59 +437,6 @@ Foam::pointIndexHit Foam::isoSurface::collapseSurface
}
// Get neighbour value and position.
void Foam::isoSurface::getNeighbour
(
const labelList& boundaryRegion,
const volScalarField& cVals,
const label cellI,
const label faceI,
scalar& nbrValue,
point& nbrPoint
) const
{
const labelList& own = mesh_.faceOwner();
const labelList& nei = mesh_.faceNeighbour();
if (mesh_.isInternalFace(faceI))
{
label nbr = (own[faceI] == cellI ? nei[faceI] : own[faceI]);
nbrValue = cVals[nbr];
nbrPoint = mesh_.cellCentres()[nbr];
}
else
{
label bFaceI = faceI-mesh_.nInternalFaces();
label patchI = boundaryRegion[bFaceI];
const polyPatch& pp = mesh_.boundaryMesh()[patchI];
label patchFaceI = faceI-pp.start();
if (isA<emptyPolyPatch>(pp))
{
// Assume zero gradient
nbrValue = cVals[own[faceI]];
nbrPoint = mesh_.faceCentres()[faceI];
}
else if
(
pp.coupled()
&& !refCast<const coupledPolyPatch>(pp).separated()
)
{
// other side value
nbrValue = cVals.boundaryField()[patchI][patchFaceI];
// other side cell centre
nbrPoint = mesh_.C().boundaryField()[patchI][patchFaceI];
}
else
{
nbrValue = cVals.boundaryField()[patchI][patchFaceI];
nbrPoint = mesh_.faceCentres()[faceI];
}
}
}
// Determine per cell centre whether all the intersections get collapsed
// to a single point
void Foam::isoSurface::calcSnappedCc
@ -606,13 +660,14 @@ void Foam::isoSurface::calcSnappedPoint
forAll(pFaces, pFaceI)
{
// Create points for all intersections close to point
// (i.e. from pyramid edges)
label faceI = pFaces[pFaceI];
const face& f = mesh_.faces()[faceI];
label own = mesh_.faceOwner()[faceI];
// Create points for all intersections close to point
// (i.e. from pyramid edges)
// Get neighbour value
scalar nbrValue;
point nbrPoint;
getNeighbour
@ -831,6 +886,7 @@ Foam::triSurface Foam::isoSurface::stitchTriPoints
}
// Determine 'flat hole' situation (see RMT paper).
// Two unconnected triangles get connected because (some of) the edges
// separating them get collapsed. Below only checks for duplicate triangles,
@ -846,22 +902,29 @@ Foam::triSurface Foam::isoSurface::stitchTriPoints
forAll(tris, triI)
{
const labelledTri& tri = tris[triI];
const labelList& pFaces = pointFaces[tri[0]];
// Find the minimum of any duplicates
// Find the maximum of any duplicates. Maximum since the tris
// below triI
// get overwritten so we cannot use them in a comparison.
label dupTriI = -1;
forAll(pFaces, i)
{
if (pFaces[i] < triI && tris[pFaces[i]] == tri)
label nbrTriI = pFaces[i];
if (nbrTriI > triI && (tris[nbrTriI] == tri))
{
dupTriI = pFaces[i];
//Pout<< "Duplicate : " << triI << " verts:" << tri
// << " to " << nbrTriI << " verts:" << tris[nbrTriI]
// << endl;
dupTriI = nbrTriI;
break;
}
}
if (dupTriI == -1)
{
// There is no lower triangle
// There is no (higher numbered) duplicate triangle
label newTriI = newToOldTri.size();
newToOldTri.append(triI);
tris[newTriI] = tris[triI];
@ -876,6 +939,43 @@ Foam::triSurface Foam::isoSurface::stitchTriPoints
Pout<< "isoSurface : merged from " << nTris
<< " down to " << tris.size() << " unique triangles." << endl;
}
if (debug)
{
triSurface surf(tris, geometricSurfacePatchList(0), newPoints);
forAll(surf, faceI)
{
const labelledTri& f = surf[faceI];
const labelList& fFaces = surf.faceFaces()[faceI];
forAll(fFaces, i)
{
label nbrFaceI = fFaces[i];
if (nbrFaceI <= faceI)
{
// lower numbered faces already checked
continue;
}
const labelledTri& nbrF = surf[nbrFaceI];
if (f == nbrF)
{
FatalErrorIn("validTri(const triSurface&, const label)")
<< "Check : "
<< " triangle " << faceI << " vertices " << f
<< " fc:" << f.centre(surf.points())
<< " has the same vertices as triangle " << nbrFaceI
<< " vertices " << nbrF
<< " fc:" << nbrF.centre(surf.points())
<< abort(FatalError);
}
}
}
}
}
return triSurface(tris, geometricSurfacePatchList(0), newPoints, true);
@ -1473,11 +1573,17 @@ Foam::isoSurface::isoSurface
{
if (debug)
{
Pout<< "isoSurface :" << nl
<< " isoField : " << cVals.name() << nl
<< " isoValue : " << iso << nl
<< " regularise : " << regularise << nl
<< " mergeTol : " << mergeTol << nl
Pout<< "isoSurface:" << nl
<< " isoField : " << cVals.name() << nl
<< " cell min/max : "
<< min(cVals.internalField()) << " / "
<< max(cVals.internalField()) << nl
<< " point min/max : "
<< min(pVals) << " / "
<< max(pVals) << nl
<< " isoValue : " << iso << nl
<< " regularise : " << regularise << nl
<< " mergeTol : " << mergeTol << nl
<< endl;
}
@ -1503,15 +1609,7 @@ Foam::isoSurface::isoSurface
}
}
// Determine if any cut through face/cell
calcCutTypes(cVals, pVals);
// Determine if point is on boundary. Points on boundaries are never
// snapped. Coupled boundaries are handled explicitly so not marked here.
PackedBoolList isBoundaryPoint(mesh_.nPoints());
// Pre-calculate patch-per-face to avoid whichPatch call.
labelList boundaryRegion(mesh_.nFaces()-mesh_.nInternalFaces());
forAll(patches, patchI)
@ -1525,33 +1623,13 @@ Foam::isoSurface::isoSurface
boundaryRegion[faceI-mesh_.nInternalFaces()] = patchI;
faceI++;
}
// Mark all points that are not physically coupled (so anything
// but collocated coupled patches)
if
(
!pp.coupled()
|| refCast<const coupledPolyPatch>(pp).separated()
)
{
label faceI = pp.start();
forAll(pp, i)
{
boundaryRegion[faceI-mesh_.nInternalFaces()] = patchI;
const face& f = mesh_.faces()[faceI];
forAll(f, fp)
{
isBoundaryPoint.set(f[fp], 1);
}
faceI++;
}
}
}
// Determine if any cut through face/cell
calcCutTypes(boundaryRegion, cVals, pVals);
DynamicList<point> snappedPoints(nCutCells_);
// Per cc -1 or a point inside snappedPoints.
@ -1584,6 +1662,39 @@ Foam::isoSurface::isoSurface
label nCellSnaps = snappedPoints.size();
// Determine if point is on boundary. Points on boundaries are never
// snapped. Coupled boundaries are handled explicitly so not marked here.
PackedBoolList isBoundaryPoint(mesh_.nPoints());
forAll(patches, patchI)
{
// Mark all boundary points that are not physically coupled (so anything
// but collocated coupled patches)
const polyPatch& pp = patches[patchI];
if
(
!pp.coupled()
|| refCast<const coupledPolyPatch>(pp).separated()
)
{
label faceI = pp.start();
forAll(pp, i)
{
const face& f = mesh_.faces()[faceI];
forAll(f, fp)
{
isBoundaryPoint.set(f[fp], 1);
}
faceI++;
}
}
}
// Per point -1 or a point inside snappedPoints.
labelList snappedPoint;
if (regularise)
@ -1676,7 +1787,8 @@ Foam::isoSurface::isoSurface
if (debug)
{
Pout<< "isoSurface : generated " << triMeshCells.size()
<< " unmerged triangles." << endl;
<< " unmerged triangles from " << triPoints.size()
<< " unmerged points." << endl;
}

View File

@ -135,9 +135,20 @@ class isoSurface
const bool neiLower
) const;
void getNeighbour
(
const labelList& boundaryRegion,
const volScalarField& cVals,
const label cellI,
const label faceI,
scalar& nbrValue,
point& nbrPoint
) const;
//- Set faceCutType,cellCutType.
void calcCutTypes
(
const labelList& boundaryRegion,
const volScalarField& cVals,
const scalarField& pVals
);
@ -156,16 +167,6 @@ class isoSurface
DynamicList<labelledTri, 64>& localTris
);
void getNeighbour
(
const labelList& boundaryRegion,
const volScalarField& cVals,
const label cellI,
const label faceI,
scalar& nbrValue,
point& nbrPoint
) const;
//- Determine per cc whether all near cuts can be snapped to single
// point.
void calcSnappedCc
@ -193,37 +194,39 @@ class isoSurface
template<class Type>
Type generatePoint
(
const DynamicList<Type>& snappedPoints,
const scalar s0,
const Type& p0,
const label p0Index,
const bool hasSnap0,
const Type& snapP0,
const scalar s1,
const Type& p1,
const label p1Index
const bool hasSnap1,
const Type& snapP1
) const;
template<class Type>
void generateTriPoints
(
const DynamicList<Type>& snapped,
const scalar s0,
const Type& p0,
const label p0Index,
const bool hasSnap0,
const Type& snapP0,
const scalar s1,
const Type& p1,
const label p1Index,
const bool hasSnap1,
const Type& snapP1,
const scalar s2,
const Type& p2,
const label p2Index,
const bool hasSnap2,
const Type& snapP2,
const scalar s3,
const Type& p3,
const label p3Index,
const bool hasSnap3,
const Type& snapP3,
DynamicList<Type>& points
) const;
@ -244,7 +247,8 @@ class isoSurface
const scalar neiVal,
const Type& neiPt,
const label neiSnap,
const bool hasNeiSnap,
const Type& neiSnapPt,
DynamicList<Type>& triPoints,
DynamicList<label>& triMeshCells

View File

@ -33,15 +33,15 @@ License
template<class Type>
Type Foam::isoSurface::generatePoint
(
const DynamicList<Type>& snappedPoints,
const scalar s0,
const Type& p0,
const label p0Index,
const bool hasSnap0,
const Type& snapP0,
const scalar s1,
const Type& p1,
const label p1Index
const bool hasSnap1,
const Type& snapP1
) const
{
scalar d = s1-s0;
@ -50,13 +50,13 @@ Type Foam::isoSurface::generatePoint
{
scalar s = (iso_-s0)/d;
if (s >= 0.5 && s <= 1 && p1Index != -1)
if (hasSnap1 && s >= 0.5 && s <= 1)
{
return snappedPoints[p1Index];
return snapP1;
}
else if (s >= 0.0 && s <= 0.5 && p0Index != -1)
else if (hasSnap0 && s >= 0.0 && s <= 0.5)
{
return snappedPoints[p0Index];
return snapP0;
}
else
{
@ -75,23 +75,25 @@ Type Foam::isoSurface::generatePoint
template<class Type>
void Foam::isoSurface::generateTriPoints
(
const DynamicList<Type>& snapped,
const scalar s0,
const Type& p0,
const label p0Index,
const bool hasSnap0,
const Type& snapP0,
const scalar s1,
const Type& p1,
const label p1Index,
const bool hasSnap1,
const Type& snapP1,
const scalar s2,
const Type& p2,
const label p2Index,
const bool hasSnap2,
const Type& snapP2,
const scalar s3,
const Type& p3,
const label p3Index,
const bool hasSnap3,
const Type& snapP3,
DynamicList<Type>& points
) const
@ -123,29 +125,55 @@ void Foam::isoSurface::generateTriPoints
case 0x0E:
case 0x01:
points.append(generatePoint(snapped,s0,p0,p0Index,s1,p1,p1Index));
points.append(generatePoint(snapped,s0,p0,p0Index,s2,p2,p2Index));
points.append(generatePoint(snapped,s0,p0,p0Index,s3,p3,p3Index));
points.append
(
generatePoint(s0,p0,hasSnap0,snapP0,s1,p1,hasSnap1,snapP1)
);
points.append
(
generatePoint(s0,p0,hasSnap0,snapP0,s2,p2,hasSnap2,snapP2)
);
points.append
(
generatePoint(s0,p0,hasSnap0,snapP0,s3,p3,hasSnap3,snapP3)
);
break;
case 0x0D:
case 0x02:
points.append(generatePoint(snapped,s1,p1,p1Index,s0,p0,p0Index));
points.append(generatePoint(snapped,s1,p1,p1Index,s3,p3,p3Index));
points.append(generatePoint(snapped,s1,p1,p1Index,s2,p2,p2Index));
points.append
(
generatePoint(s1,p1,hasSnap1,snapP1,s0,p0,hasSnap0,snapP0)
);
points.append
(
generatePoint(s1,p1,hasSnap1,snapP1,s3,p3,hasSnap3,snapP3)
);
points.append
(
generatePoint(s1,p1,hasSnap1,snapP1,s2,p2,hasSnap2,snapP2)
);
break;
case 0x0C:
case 0x03:
{
Type tp1 = generatePoint(snapped,s0,p0,p0Index,s2,p2,p2Index);
Type tp2 = generatePoint(snapped,s1,p1,p1Index,s3,p3,p3Index);
Type tp1 =
generatePoint(s0,p0,hasSnap0,snapP0,s2,p2,hasSnap2,snapP2);
Type tp2 =
generatePoint(s1,p1,hasSnap1,snapP1,s3,p3,hasSnap3,snapP3);
points.append(generatePoint(snapped,s0,p0,p0Index,s3,p3,p3Index));
points.append
(
generatePoint(s0,p0,hasSnap0,snapP0,s3,p3,hasSnap3,snapP3)
);
points.append(tp1);
points.append(tp2);
points.append(tp2);
points.append(generatePoint(snapped,s1,p1,p1Index,s2,p2,p2Index));
points.append
(
generatePoint(s1,p1,hasSnap1,snapP1,s2,p2,hasSnap2,snapP2)
);
points.append(tp1);
}
break;
@ -153,23 +181,40 @@ void Foam::isoSurface::generateTriPoints
case 0x0B:
case 0x04:
{
points.append(generatePoint(snapped,s2,p2,p2Index,s0,p0,p0Index));
points.append(generatePoint(snapped,s2,p2,p2Index,s1,p1,p1Index));
points.append(generatePoint(snapped,s2,p2,p2Index,s3,p3,p3Index));
points.append
(
generatePoint(s2,p2,hasSnap2,snapP2,s0,p0,hasSnap0,snapP0)
);
points.append
(
generatePoint(s2,p2,hasSnap2,snapP2,s1,p1,hasSnap1,snapP1)
);
points.append
(
generatePoint(s2,p2,hasSnap2,snapP2,s3,p3,hasSnap3,snapP3)
);
}
break;
case 0x0A:
case 0x05:
{
Type tp0 = generatePoint(snapped,s0,p0,p0Index,s1,p1,p1Index);
Type tp1 = generatePoint(snapped,s2,p2,p2Index,s3,p3,p3Index);
Type tp0 =
generatePoint(s0,p0,hasSnap0,snapP0,s1,p1,hasSnap1,snapP1);
Type tp1 =
generatePoint(s2,p2,hasSnap2,snapP2,s3,p3,hasSnap3,snapP3);
points.append(tp0);
points.append(tp1);
points.append(generatePoint(snapped,s0,p0,p0Index,s3,p3,p3Index));
points.append
(
generatePoint(s0,p0,hasSnap0,snapP0,s3,p3,hasSnap3,snapP3)
);
points.append(tp0);
points.append(generatePoint(snapped,s1,p1,p1Index,s2,p2,p2Index));
points.append
(
generatePoint(s1,p1,hasSnap1,snapP1,s2,p2,hasSnap2,snapP2)
);
points.append(tp1);
}
break;
@ -177,23 +222,40 @@ void Foam::isoSurface::generateTriPoints
case 0x09:
case 0x06:
{
Type tp0 = generatePoint(snapped,s0,p0,p0Index,s1,p1,p1Index);
Type tp1 = generatePoint(snapped,s2,p2,p2Index,s3,p3,p3Index);
Type tp0 =
generatePoint(s0,p0,hasSnap0,snapP0,s1,p1,hasSnap1,snapP1);
Type tp1 =
generatePoint(s2,p2,hasSnap2,snapP2,s3,p3,hasSnap3,snapP3);
points.append(tp0);
points.append(generatePoint(snapped,s1,p1,p1Index,s3,p3,p3Index));
points.append
(
generatePoint(s1,p1,hasSnap1,snapP1,s3,p3,hasSnap3,snapP3)
);
points.append(tp1);
points.append(tp0);
points.append(generatePoint(snapped,s0,p0,p0Index,s2,p2,p2Index));
points.append
(
generatePoint(s0,p0,hasSnap0,snapP0,s2,p2,hasSnap2,snapP2)
);
points.append(tp1);
}
break;
case 0x07:
case 0x08:
points.append(generatePoint(snapped,s3,p3,p3Index,s0,p0,p0Index));
points.append(generatePoint(snapped,s3,p3,p3Index,s2,p2,p2Index));
points.append(generatePoint(snapped,s3,p3,p3Index,s1,p1,p1Index));
points.append
(
generatePoint(s3,p3,hasSnap3,snapP3,s0,p0,hasSnap0,snapP0)
);
points.append
(
generatePoint(s3,p3,hasSnap3,snapP3,s2,p2,hasSnap2,snapP2)
);
points.append
(
generatePoint(s3,p3,hasSnap3,snapP3,s1,p1,hasSnap1,snapP1)
);
break;
}
}
@ -215,7 +277,8 @@ Foam::label Foam::isoSurface::generateFaceTriPoints
const scalar neiVal,
const Type& neiPt,
const label neiSnap,
const bool hasNeiSnap,
const Type& neiSnapPt,
DynamicList<Type>& triPoints,
DynamicList<label>& triMeshCells
@ -234,23 +297,37 @@ Foam::label Foam::isoSurface::generateFaceTriPoints
generateTriPoints
(
snappedPoints,
pVals[pointI],
pCoords[pointI],
snappedPoint[pointI],
snappedPoint[pointI] != -1,
(
snappedPoint[pointI] != -1
? snappedPoints[snappedPoint[pointI]]
: pTraits<Type>::zero
),
pVals[nextPointI],
pCoords[nextPointI],
snappedPoint[nextPointI],
snappedPoint[nextPointI] != -1,
(
snappedPoint[nextPointI] != -1
? snappedPoints[snappedPoint[nextPointI]]
: pTraits<Type>::zero
),
cVals[own],
cCoords[own],
snappedCc[own],
snappedCc[own] != -1,
(
snappedCc[own] != -1
? snappedPoints[snappedCc[own]]
: pTraits<Type>::zero
),
neiVal,
neiPt,
neiSnap,
hasNeiSnap,
neiSnapPt,
triPoints
);
@ -311,25 +388,6 @@ void Foam::isoSurface::generateTriPoints
<< abort(FatalError);
}
// Determine neighbouring snap status
labelList neiSnappedCc(mesh_.nFaces()-mesh_.nInternalFaces(), -1);
forAll(patches, patchI)
{
const polyPatch& pp = patches[patchI];
if (pp.coupled())
{
label faceI = pp.start();
forAll(pp, i)
{
neiSnappedCc[faceI-mesh_.nInternalFaces()] =
snappedCc[own[faceI]];
faceI++;
}
}
}
syncTools::swapBoundaryFaceList(mesh_, neiSnappedCc, false);
// Generate triangle points
@ -356,7 +414,12 @@ void Foam::isoSurface::generateTriPoints
cVals[nei[faceI]],
cCoords[nei[faceI]],
snappedCc[nei[faceI]],
snappedCc[nei[faceI]] != -1,
(
snappedCc[nei[faceI]] != -1
? snappedPoints[snappedCc[nei[faceI]]]
: pTraits<Type>::zero
),
triPoints,
triMeshCells
@ -365,6 +428,34 @@ void Foam::isoSurface::generateTriPoints
}
// Determine neighbouring snap status
boolList neiSnapped(mesh_.nFaces()-mesh_.nInternalFaces(), false);
List<Type> neiSnappedPoint(neiSnapped.size(), pTraits<Type>::zero);
forAll(patches, patchI)
{
const polyPatch& pp = patches[patchI];
if (pp.coupled())
{
label faceI = pp.start();
forAll(pp, i)
{
label bFaceI = faceI-mesh_.nInternalFaces();
label snappedIndex = snappedCc[own[faceI]];
if (snappedIndex != -1)
{
neiSnapped[bFaceI] = true;
neiSnappedPoint[bFaceI] = snappedPoints[snappedIndex];
}
faceI++;
}
}
}
syncTools::swapBoundaryFaceList(mesh_, neiSnapped, false);
syncTools::swapBoundaryFaceList(mesh_, neiSnappedPoint, false);
forAll(patches, patchI)
{
const polyPatch& pp = patches[patchI];
@ -372,38 +463,53 @@ void Foam::isoSurface::generateTriPoints
if
(
isA<processorPolyPatch>(pp)
&& refCast<const processorPolyPatch>(pp).owner()
&& !refCast<const processorPolyPatch>(pp).separated()
)
{
label faceI = pp.start();
forAll(pp, i)
//if (refCast<const processorPolyPatch>(pp).owner())
{
if (faceCutType_[faceI] != NOTCUT)
label faceI = pp.start();
forAll(pp, i)
{
generateFaceTriPoints
(
cVals,
pVals,
if (faceCutType_[faceI] != NOTCUT)
{
label bFaceI = faceI-mesh_.nInternalFaces();
if
(
neiSnapped[bFaceI]
&& (neiSnappedPoint[bFaceI]==pTraits<Type>::zero)
)
{
FatalErrorIn("isoSurface::generateTriPoints(..)")
<< "problem:" << abort(FatalError);
}
cCoords,
pCoords,
snappedPoints,
snappedCc,
snappedPoint,
faceI,
generateFaceTriPoints
(
cVals,
pVals,
cVals.boundaryField()[patchI][i],
cCoords.boundaryField()[patchI][i],
neiSnappedCc[faceI-mesh_.nInternalFaces()],
cCoords,
pCoords,
triPoints,
triMeshCells
);
snappedPoints,
snappedCc,
snappedPoint,
faceI,
cVals.boundaryField()[patchI][i],
cCoords.boundaryField()[patchI][i],
neiSnapped[faceI-mesh_.nInternalFaces()],
neiSnappedPoint[faceI-mesh_.nInternalFaces()],
triPoints,
triMeshCells
);
}
faceI++;
}
faceI++;
}
}
else if (isA<emptyPolyPatch>(pp))
@ -430,7 +536,8 @@ void Foam::isoSurface::generateTriPoints
cVals[own[faceI]],
cCoords.boundaryField()[patchI][i],
-1, // fc not snapped
false, // fc not snapped
pTraits<Type>::zero,
triPoints,
triMeshCells
@ -462,7 +569,8 @@ void Foam::isoSurface::generateTriPoints
cVals.boundaryField()[patchI][i],
cCoords.boundaryField()[patchI][i],
-1, // fc not snapped
false, // fc not snapped
pTraits<Type>::zero,
triPoints,
triMeshCells

View File

@ -15,10 +15,14 @@ FoamFile
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Seed patches to start layering from
patches ( bottomWall );
// Direction in which the layers are
component y;
// Is the mesh symmetric? If so average(symmetric fields) or
// subtract(asymmetric) contributions from both halves
symmetric true;

View File

@ -43,7 +43,35 @@ timePrecision 6;
runTimeModifiable yes;
functions ( fieldAverage1 { type fieldAverage ; functionObjectLibs ( "libfieldFunctionObjects.so" ) ; enabled true ; outputControl outputTime ; fields ( U { mean on ; prime2Mean on ; base time ; } p { mean on ; prime2Mean on ; base time ; } ) ; } );
functions
(
fieldAverage1
{
type fieldAverage;
functionObjectLibs ( "libfieldFunctionObjects.so" );
enabled true;
outputControl outputTime;
fields
(
U
{
mean on;
prime2Mean on;
base time;
}
p
{
mean on;
prime2Mean on;
base time;
}
);
}
);
// ************************************************************************* //

View File

@ -15,12 +15,18 @@ FoamFile
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Which of the steps to run
castellatedMesh true;
snap true;
addLayers true;
// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
fridgeA
@ -45,17 +51,68 @@ geometry
}
}
// Settings for the castellatedMesh generation.
castellatedMeshControls
{
// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~
// While refining maximum number of cells per processor. This is basically
// the number of cells that fit on a processor. If you choose this too small
// it will do just more refinement iterations to obtain a similar mesh.
maxLocalCells 1000000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.
// Note that this is the number of cells before removing the part which
// is not 'visible' from the keepPoint. The final number of cells might
// actually be a lot less.
maxGlobalCells 2000000;
// The surface refinement loop might spend lots of iterations refining just a
// few cells. This setting will cause refinement to stop if <= minimumRefine
// are selected for refinement. Note: it will at least do one iteration
// (unless the number of cells to refine is 0)
minRefinementCells 0;
// Number of buffer layers between different levels.
// 1 means normal 2:1 refinement restriction, larger means slower
// refinement.
nCellsBetweenLevels 1;
features ( );
// Explicit feature edge refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Specifies a level for any cell intersected by its edges.
// This is a featureEdgeMesh, read from constant/triSurface for now.
features
(
//{
// file "someLine.eMesh";
// level 2;
//}
);
// Surface based refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~
// Specifies two levels for every surface. The first is the minimum level,
// every cell intersecting a surface gets refined up to the minimum level.
// The second level is the maximum level. Cells that 'see' multiple
// intersections where the intersections make an
// angle > resolveFeatureAngle get refined up to the maximum level.
refinementSurfaces
{
fridgeA
{
// Surface-wise min and max refinement level
level ( 2 2 );
}
@ -71,23 +128,64 @@ castellatedMeshControls
}
resolveFeatureAngle 60;
// Region-wise refinement
// ~~~~~~~~~~~~~~~~~~~~~~
// Specifies refinement level for cells in relation to a surface. One of
// three modes
// - distance. 'levels' specifies per distance to the surface the
// wanted refinement level. The distances need to be specified in
// descending order.
// - inside. 'levels' is only one entry and only the level is used. All
// cells inside the surface get refined up to the level. The surface
// needs to be closed for this to be possible.
// - outside. Same but cells outside.
refinementRegions
{
}
// Mesh selection
// ~~~~~~~~~~~~~~
// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
locationInMesh ( 3 0.28 0.43 );
}
// Settings for the snapping.
snapControls
{
//- Number of patch smoothing iterations before finding correspondence
// to surface
nSmoothPatch 3;
//- Relative distance for points to be attracted by surface feature point
// or edge. True distance is this factor times local
// maximum edge length.
tolerance 4;
//- Number of mesh displacement relaxation iterations.
nSolveIter 30;
//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 5;
}
// Settings for the layer addition.
addLayersControls
{
// Per final patch (so not geometry!) the layer information
layers
{
fridgeA_region0
@ -106,41 +204,129 @@ addLayersControls
}
}
// Expansion factor for layer mesh
expansionRatio 1;
//- Wanted thickness of final added cell layer. If multiple layers
// is the
// thickness of the layer furthest away from the wall.
// Relative to undistorted size of cell outside layer.
finalLayerRatio 0.5;
//- Minimum thickness of cell layer. If for any reason layer
// cannot be above minThickness do not add layer.
// Relative to undistorted size of cell outside layer.
minThickness 0.25;
//- If points get not extruded do nGrow layers of connected faces that are
// also not grown. This helps convergence of the layer addition process
// close to features.
nGrow 0;
// Advanced settings
//- When not to extrude surface. 0 is flat surface, 90 is when two faces
// make straight angle.
featureAngle 60;
//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 5;
// Number of smoothing iterations of surface normals
nSmoothSurfaceNormals 1;
// Number of smoothing iterations of interior mesh movement direction
nSmoothNormals 3;
// Smooth layer thickness over surface patches
nSmoothThickness 10;
// Stop layer growth on highly warped cells
maxFaceThicknessRatio 0.5;
// Reduce layer growth where ratio thickness to medial
// distance is large
maxThicknessToMedialRatio 0.3;
// Angle used to pick up medial axis points
minMedianAxisAngle 130;
// Create buffer region for new layer terminations
nBufferCellsNoExtrude 0;
}
// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
//- Maximum non-orthogonality allowed. Set to 180 to disable.
maxNonOrtho 65;
//- Max skewness allowed. Set to <0 to disable.
maxBoundarySkewness 20;
maxInternalSkewness 4;
//- Max concaveness allowed. Is angle (in degrees) below which concavity
// is allowed. 0 is straight face, <0 would be convex face.
// Set to 180 to disable.
maxConcave 80;
//- Minimum projected area v.s. actual area. Set to -1 to disable.
minFlatness 0.5;
//- Minimum pyramid volume. Is absolute volume of cell pyramid.
// Set to a sensible fraction of the smallest cell volume expected.
// Set to very negative number (e.g. -1E30) to disable.
minVol 1e-13;
//- Minimum face area. Set to <0 to disable.
minArea -1;
//- Minimum face twist. Set to <-1 to disable. dot product of face normal
//- and face centre triangles normal
minTwist 0.05;
//- minimum normalised cell determinant
//- 1 = hex, <= 0 = folded or flattened illegal cell
minDeterminant 0.001;
//- minFaceWeight (0 -> 0.5)
minFaceWeight 0.05;
//- minVolRatio (0 -> 1)
minVolRatio 0.01;
//must be >0 for Fluent compatibility
minTriangleTwist -1;
// Advanced
//- Number of error distribution iterations
nSmoothScale 4;
//- amount to scale back displacement at error points
errorReduction 0.75;
}
// Advanced
// Flags for optional output
// 0 : only write final meshes
// 1 : write intermediate meshes
// 2 : write volScalarField with cellLevel for postprocessing
// 4 : write current intersections as .obj files
debug 0;
// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-06;

View File

@ -13,14 +13,21 @@ FoamFile
location "system";
object snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Which of the steps to run
castellatedMesh true;
snap true;
addLayers true;
// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
motorBike.stl
@ -37,22 +44,89 @@ geometry
}
}
// Settings for the castellatedMesh generation.
castellatedMeshControls
{
// Refinement parameters
// ~~~~~~~~~~~~~~~~~~~~~
// While refining maximum number of cells per processor. This is basically
// the number of cells that fit on a processor. If you choose this too small
// it will do just more refinement iterations to obtain a similar mesh.
maxLocalCells 1000000;
// Overall cell limit (approximately). Refinement will stop immediately
// upon reaching this number so a refinement level might not complete.
// Note that this is the number of cells before removing the part which
// is not 'visible' from the keepPoint. The final number of cells might
// actually be a lot less.
maxGlobalCells 2000000;
// The surface refinement loop might spend lots of iterations refining just a
// few cells. This setting will cause refinement to stop if <= minimumRefine
// are selected for refinement. Note: it will at least do one iteration
// (unless the number of cells to refine is 0)
minRefinementCells 10;
// Number of buffer layers between different levels.
// 1 means normal 2:1 refinement restriction, larger means slower
// refinement.
nCellsBetweenLevels 2;
features ( );
// Explicit feature edge refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Specifies a level for any cell intersected by its edges.
// This is a featureEdgeMesh, read from constant/triSurface for now.
features
(
//{
// file "someLine.eMesh";
// level 2;
//}
);
// Surface based refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~
// Specifies two levels for every surface. The first is the minimum level,
// every cell intersecting a surface gets refined up to the minimum level.
// The second level is the maximum level. Cells that 'see' multiple
// intersections where the intersections make an
// angle > resolveFeatureAngle get refined up to the maximum level.
refinementSurfaces
{
motorBike
{
// Surface-wise min and max refinement level
level ( 5 6 );
}
}
// Resolve sharp angles
resolveFeatureAngle 30;
// Region-wise refinement
// ~~~~~~~~~~~~~~~~~~~~~~
// Specifies refinement level for cells in relation to a surface. One of
// three modes
// - distance. 'levels' specifies per distance to the surface the
// wanted refinement level. The distances need to be specified in
// descending order.
// - inside. 'levels' is only one entry and only the level is used. All
// cells inside the surface get refined up to the level. The surface
// needs to be closed for this to be possible.
// - outside. Same but cells outside.
refinementRegions
{
refinementBox
@ -62,19 +136,45 @@ castellatedMeshControls
}
}
// Mesh selection
// ~~~~~~~~~~~~~~
// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
locationInMesh ( 3 3 0.43 );
}
// Settings for the snapping.
snapControls
{
//- Number of patch smoothing iterations before finding correspondence
// to surface
nSmoothPatch 3;
//- Relative distance for points to be attracted by surface feature point
// or edge. True distance is this factor times local
// maximum edge length.
tolerance 4;
//- Number of mesh displacement relaxation iterations.
nSolveIter 30;
//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 5;
}
// Settings for the layer addition.
addLayersControls
{
// Per final patch (so not geometry!) the layer information
layers
{
minZ
@ -418,41 +518,126 @@ addLayersControls
}
}
// Expansion factor for layer mesh
expansionRatio 1;
//- Wanted thickness of final added cell layer. If multiple layers
// is the
// thickness of the layer furthest away from the wall.
// Relative to undistorted size of cell outside layer.
finalLayerRatio 0.3;
//- Minimum thickness of cell layer. If for any reason layer
// cannot be above minThickness do not add layer.
// Relative to undistorted size of cell outside layer.
minThickness 0.1;
//- If points get not extruded do nGrow layers of connected faces that are
// also not grown. This helps convergence of the layer addition process
// close to features.
nGrow 1;
// Advanced settings
//- When not to extrude surface. 0 is flat surface, 90 is when two faces
// make straight angle.
featureAngle 30;
//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 3;
// Number of smoothing iterations of surface normals
nSmoothSurfaceNormals 1;
// Number of smoothing iterations of interior mesh movement direction
nSmoothNormals 3;
// Smooth layer thickness over surface patches
nSmoothThickness 10;
// Stop layer growth on highly warped cells
maxFaceThicknessRatio 0.5;
// Reduce layer growth where ratio thickness to medial
// distance is large
maxThicknessToMedialRatio 0.3;
// Angle used to pick up medial axis points
minMedianAxisAngle 130;
// Create buffer region for new layer terminations
nBufferCellsNoExtrude 0;
}
// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
//- Maximum non-orthogonality allowed. Set to 180 to disable.
maxNonOrtho 65;
//- Max skewness allowed. Set to <0 to disable.
maxBoundarySkewness 20;
maxInternalSkewness 4;
//- Max concaveness allowed. Is angle (in degrees) below which concavity
// is allowed. 0 is straight face, <0 would be convex face.
// Set to 180 to disable.
maxConcave 80;
//- Minimum projected area v.s. actual area. Set to -1 to disable.
minFlatness 0.5;
//- Minimum pyramid volume. Is absolute volume of cell pyramid.
// Set to very negative number (e.g. -1E30) to disable.
minVol 1e-13;
//- Minimum face area. Set to <0 to disable.
minArea -1;
//- Minimum face twist. Set to <-1 to disable. dot product of face normal
//- and face centre triangles normal
minTwist 0.02;
//- minimum normalised cell determinant
//- 1 = hex, <= 0 = folded or flattened illegal cell
minDeterminant 0.001;
//- minFaceWeight (0 -> 0.5)
minFaceWeight 0.02;
//- minVolRatio (0 -> 1)
minVolRatio 0.01;
//must be >0 for Fluent compatibility
minTriangleTwist -1;
// Advanced
//- Number of error distribution iterations
nSmoothScale 4;
//- amount to scale back displacement at error points
errorReduction 0.75;
}
// Advanced
// Flags for optional output
// 0 : only write final meshes
// 1 : write intermediate meshes
// 2 : write volScalarField with cellLevel for postprocessing
// 4 : write current intersections as .obj files
debug 0;
// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-06;