ENH: meshRefinement: use cyclicSlip for pointMotion on cyclic patches

This commit is contained in:
mattijs
2011-06-03 01:43:12 +01:00
parent d8102fc0bc
commit 9825df1ff0

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@ -220,7 +220,8 @@
}
#+END_SRC
See also [[./doc/changes/dynamicCode.org]]
+ cyclicSlip: cyclic with point motion constrained to tangential plane.
Can be used with any mesh movement, e.g. snapping in snappyHexMesh.
* Utilities
There have been some utilities added and updated in this release.
*** *New* utilities
@ -253,6 +254,8 @@
- works in parallel
+ =snappyHexMesh=:
+ extrude across multi-processor boundaries
+ specify type of patches created during meshing
+ handle cyclics in initial mesh (non parallel meshing only)
+ preserve faceZones shape during layering
+ combining coincident patch faces is now default after snapping
+ *Warning*: