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BUG: nearWallDist not updated throughout optimisation loops
Partially fixes #2502 (see discussion there)
This commit is contained in:
committed by
Andrew Heather
parent
03b2023db8
commit
a5f59cd903
@ -128,7 +128,10 @@ void Foam::displacementMethod::update()
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mesh_.movePoints(tnewPoints());
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scalar timeAft = mesh_.time().elapsedCpuTime();
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Info<< "Mesh movement took " << timeAft - timeBef << " seconds" << endl;
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mesh_.moving(false);
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if (!mesh_.steady())
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{
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mesh_.moving(false);
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}
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}
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