dynamicMotionSolverFvMesh: Revert temporary relaxation hack

This commit is contained in:
Henry
2012-08-23 16:51:04 +01:00
parent ecdf1974be
commit a80708c8f2

View File

@ -61,11 +61,10 @@ Foam::dynamicMotionSolverFvMesh::~dynamicMotionSolverFvMesh()
bool Foam::dynamicMotionSolverFvMesh::update()
{
Info<< "Foam::dynamicMotionSolverFvMesh::update() relax" << endl;
//***HGW Info<< "Foam::dynamicMotionSolverFvMesh::update() relax" << endl;
//***HGW fvMesh::movePoints(0.5*(points() + motionPtr_->newPoints()));
fvMesh::movePoints(0.5*(points() + motionPtr_->newPoints()));
//fvMesh::movePoints(motionPtr_->newPoints());
fvMesh::movePoints(motionPtr_->newPoints());
if (foundObject<volVectorField>("U"))
{