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https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
added hitPatch() function
This commit is contained in:
@ -339,6 +339,8 @@ Foam::scalar Foam::Particle<ParticleType>::trackToFace
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label patchi = patch(facei_);
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const polyPatch& patch = mesh.boundaryMesh()[patchi];
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p.hitPatch(patch, td, patchi);
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if (isA<wedgePolyPatch>(patch))
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{
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p.hitWedgePatch
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@ -376,10 +378,7 @@ Foam::scalar Foam::Particle<ParticleType>::trackToFace
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}
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else if (isA<polyPatch>(patch))
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{
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p.hitPatch
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(
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static_cast<const polyPatch&>(patch), td
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);
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p.hitPatch(patch, td);
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}
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else
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{
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@ -434,6 +433,18 @@ void Foam::Particle<ParticleType>::transformProperties(const vector&)
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{}
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template<class ParticleType>
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template<class TrackData>
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void Foam::Particle<ParticleType>::hitPatch
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(
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const polyPatch&,
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TrackData&,
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const label
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)
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{}
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template<class ParticleType>
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template<class TrackData>
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void Foam::Particle<ParticleType>::hitWedgePatch
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@ -171,6 +171,16 @@ protected:
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// Patch interactions
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//- Overridable function to handle the particle hitting a patch
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// Executed before other patch-hitting functions
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template<class TrackData>
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void hitPatch
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(
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const polyPatch&,
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TrackData& td,
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const label patchI
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);
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//- Overridable function to handle the particle hitting a wedgePatch
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template<class TrackData>
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void hitWedgePatch
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@ -254,6 +254,30 @@ bool Foam::KinematicParcel<ParcelType>::move(TrackData& td)
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}
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template<class ParcelType>
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template<class TrackData>
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void Foam::KinematicParcel<ParcelType>::hitPatch
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(
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const polyPatch& pp,
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TrackData& td,
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const label patchI
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)
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{
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ParcelType& p = static_cast<ParcelType&>(*this);
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td.cloud().postProcessing().postPatch(p, patchI);
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}
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template<class ParcelType>
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void Foam::KinematicParcel<ParcelType>::hitPatch
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(
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const polyPatch& pp,
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int& td,
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const label patchI
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)
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{}
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template<class ParcelType>
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template<class TrackData>
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void Foam::KinematicParcel<ParcelType>::hitProcessorPatch
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@ -418,6 +418,27 @@ public:
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// Patch interactions
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//- Overridable function to handle the particle hitting a patch
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// Executed before other patch-hitting functions
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template<class TrackData>
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void hitPatch
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(
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const polyPatch& p,
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TrackData& td,
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const label patchI
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);
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//- Overridable function to handle the particle hitting a patch
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// Executed before other patch-hitting functions without trackData
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void hitPatch
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(
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const polyPatch& p,
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int& td,
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const label patchI
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);
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//- Overridable function to handle the particle hitting a
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// processorPatch
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template<class TrackData>
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