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very minor cosmetics
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@ -161,7 +161,7 @@ void Foam::LiquidEvaporation<CloudType>::calculate
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// vapour diffusivity [m2/s]
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scalar Dab = liquids_->properties()[lid].D(pc, Ts);
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// Saturation pressure for species i [pa]
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// saturation pressure for species i [pa]
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// - carrier phase pressure assumed equal to the liquid vapour pressure
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// close to the surface
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// NOTE: if pSat > pc then particle is superheated
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