ENH: Better number of vertices reporting.

This commit is contained in:
graham
2011-07-06 13:46:10 +01:00
parent 292bf5cbca
commit e52b8d3078

View File

@ -1318,7 +1318,7 @@ bool Foam::conformalVoronoiMesh::distributeBackground()
}
Info<< " Total number of vertices before redistribution "
<< globalNRealVertices
<< returnReduce(label(number_of_vertices()), sumOp<label>())
<< endl;
// Pout<< " Real vertices before distribution "
@ -1446,9 +1446,8 @@ bool Foam::conformalVoronoiMesh::distributeBackground()
// processor each point should be on, so give distribute = false
insertPoints(pointsToInsert, indices, types, false);
// Adjust by 8 because of insertion of bounding points by reset
Info<< " Total number of vertices after redistribution "
<< returnReduce(label(number_of_vertices() - 8), sumOp<label>())
<< returnReduce(label(number_of_vertices()), sumOp<label>())
<< endl;
// Pout<< " Real vertices after distribution "