STYLE: dynamicFvMesh: indentation, naming

This commit is contained in:
mattijs
2021-06-17 14:46:25 +01:00
parent 0110e69018
commit f46c57951d
2 changed files with 2 additions and 2 deletions

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@ -78,7 +78,7 @@ public:
// Constructors // Constructors
//- Construct from IOobject //- Construct from IOobject
dynamicMotionSolverFvMesh(const IOobject& io, bool syncPar=true); dynamicMotionSolverFvMesh(const IOobject& io, const bool doInit=true);
//- Construct from components without boundary. //- Construct from components without boundary.
// Boundary is added using addFvPatches() member function // Boundary is added using addFvPatches() member function