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STYLE: remove shadow variable name
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@ -64,18 +64,15 @@ class fvMeshFunctionObject
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:
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public regionFunctionObject
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{
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protected:
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// Protected member data
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// Protected Member Data
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//- Reference to the fvMesh
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const fvMesh& mesh_;
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private:
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// Private Member Functions
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// Protected Member Functions
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//- No copy construct
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fvMeshFunctionObject(const fvMeshFunctionObject&) = delete;
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@ -165,8 +165,6 @@ bool Foam::functionObjects::ensightWrite::read(const dictionary& dict)
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outputDir_.clear();
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dict.readIfPresent("directory", outputDir_);
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const Time& time_ = obr_.time();
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if (outputDir_.size())
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{
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// User-defined output directory
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@ -195,23 +193,21 @@ bool Foam::functionObjects::ensightWrite::execute()
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bool Foam::functionObjects::ensightWrite::write()
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{
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const Time& t = obr_.time();
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if (!ensCase_.valid())
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{
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ensCase_.reset
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(
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new ensightCase(outputDir_, t.globalCaseName(), caseOpts_)
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new ensightCase(outputDir_, time_.globalCaseName(), caseOpts_)
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);
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}
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if (consecutive_)
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{
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ensCase().nextTime(t.value());
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ensCase().nextTime(time_.value());
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}
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else
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{
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ensCase().setTime(t.value(), t.timeIndex());
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ensCase().setTime(time_.value(), time_.timeIndex());
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}
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