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ENH: added HashPtrTable remove(const Key&) method
- already had remove() by iterator, but not by key. As per erase() which already worked by iterator or by key.
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@ -86,6 +86,14 @@ Foam::autoPtr<T> Foam::HashPtrTable<T, Key, Hash>::remove(iterator& iter)
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}
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template<class T, class Key, class Hash>
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Foam::autoPtr<T> Foam::HashPtrTable<T, Key, Hash>::remove(const Key& key)
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{
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auto iter = this->find(key);
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return this->remove(iter);
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}
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template<class T, class Key, class Hash>
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bool Foam::HashPtrTable<T, Key, Hash>::erase(iterator& iter)
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{
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@ -123,17 +123,28 @@ public:
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// Edit
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//- Remove and return the pointer specified by given iterator.
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//- Remove entry specified by given iterator.
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// Includes a safeguard against the end-iterator.
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//
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// \return entry as an encapsulated pointer.
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autoPtr<T> remove(iterator& iter);
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//- Erase an entry specified by given iterator and delete the
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//- Remove entry specified by given key.
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//
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// \return entry as an encapsulated pointer.
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autoPtr<T> remove(const Key& key);
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//- Erase entry specified by given iterator and delete the
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//- allocated pointer.
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// Includes a safeguard against the end-iterator.
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//
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// \return True if item was removed
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bool erase(iterator& iter);
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//- Erase an entry specified by the given key and delete the
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//- Erase entry specified by given key and delete the
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//- allocated pointer.
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//
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// \return True if item was removed
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bool erase(const Key& key);
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//- Clear all entries from table and delete any allocated pointers
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@ -169,19 +180,20 @@ public:
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// Housekeeping
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//- No insert() with raw pointers (potential memory leaks)
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// Use insert() with autoPtr or set()
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//- No insert() with raw pointers (potential memory leaks).
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//- Use insert() with autoPtr or set()
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inline bool insert(const Key&, T*) = delete;
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//- Insert a new entry, not overwriting existing entries.
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// \return True if the entry inserted, which means that it did
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// not previously exist in the table.
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//
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// \return True if the entry inserted (not previously in table)
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inline bool insert(const Key& key, autoPtr<T>& aptr);
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//- Insert a new entry, not overwriting existing entries.
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//
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// \return True if the entry inserted (not previously in table)
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inline bool insert(const Key& key, autoPtr<T>&& aptr);
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//- Use set(), not insert() to avoid potential memory leaks
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//- Assign a new entry, overwriting existing entries.
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inline bool set(const Key& key, T* ptr);
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