Linear surface distance cell size function

This commit is contained in:
graham
2009-08-03 15:06:26 +01:00
parent 083b8bf0d3
commit fdcc01b2e3

View File

@ -422,14 +422,15 @@ void Foam::CV2D::newPoints(const scalar relaxation)
scalar surfDist = mag(toPoint3D(vert) - pHit.hitPoint());
// if (surfDist < 0.2)
// {
// sizes[vit->index()] *= 0.4;
// }
if (surfDist < 0.2)
{
sizes[vit->index()] *= 0.4;
sizes[vit->index()] *= (1 - 0.3)*surfDist/0.2 + 0.3;
}
// else if (surfDist < 0.2)
// {
// sizes[vit->index()] *= (6.0*surfDist - 1.4);
// }
}
// if (vert.x() > 0)