- provide key_iterator/const_key_iterator for all hashes,
reuse directly for HashSet as iterator/const_iterator, respectively.
- additional keys() method for HashTable that returns a wrapped to
a pair of begin/end const_iterators with additional size/empty
information that allows these to be used directly by anything else
expecting things with begin/end/size. Unfortunately does not yet
work with std::distance().
Example,
for (auto& k : labelHashTable.keys())
{
...
}
- previously had a mismash of const/non-const attributes on iterators
that were confused with the attributes of the object being accessed.
- use the iterator keys() and object() methods consistently for all
internal access of the HashTable iterators. This makes the intention
clearer, the code easier to maintain, and protects against any
possible changes in the definition of the operators.
- 'operator*': The standard form expected by STL libraries.
However, for the std::map, this dereferences to a <key,value> pair,
whereas OpenFOAM dereferences simply to <value>.
- 'operator()': OpenFOAM treats this like the 'operator*'
- adjusted the values of end() and cend() to reinterpret from nullObject
instead of returning a static iteratorEnd() object.
This means that C++ templates can now correctly deduce and match
the return types from begin() and end() consistently.
So that range-based now works.
Eg,
HashTable<label> table1 = ...;
for (auto i : table1)
{
Info<< i << endl;
}
Since the 'operator*' returns hash table values, this prints all the
values in the table.
This uses a concept similar to what std::valarray and std::slice do.
A labelRange provides a convenient container for holding start/size
and lends itself to addressing 'sliced' views of lists.
For safety, the operations and constructors restricts the given input range
to a valid addressible region of the underlying list, while the labelRange
itself precludes negative sizes.
The SubList version is useful for patches or other things that have a
SubList as its parameter. Otherwise the UList [] operator will be the
more natural solution. The slices can be done with a labelRange, or
a {start,size} pair.
Examples,
labelList list1 = identity(20);
list1[labelRange(18,10)] = -1;
list1[{-20,25}] = -2;
list1[{1000,5}] = -3;
const labelList list2 = identity(20);
list2[{5,10}] = -3; // ERROR: cannot assign to const!
- some functionality similar to what the standary library <iterator>
provides.
* stdFoam::begin() and stdFoam::end() do type deduction,
which means that many cases it is possible to manage these types
of changes.
For example, when managing a number of indices:
Map<labelHashSet> lookup;
1) Longhand:
for
(
Map<labelHashSet>::const_iterator iter = lookup.begin();
iter != lookup.end();
++iter
)
{ .... }
1b) The same, but wrapped via a macro:
forAllConstIter(Map<labelHashSet>, lookup, iter)
{ .... }
2) Using stdFoam begin/end templates directly
for
(
auto iter = stdFoam::begin(lookup);
iter != stdFoam::end(lookup);
++iter
)
{ .... }
2b) The same, but wrapped via a macro:
forAllConstIters(lookup, iter)
{ .... }
Note that in many cases it is possible to simply use a range-based for.
Eg,
labelList myList;
for (auto val : myList)
{ ... }
for (const auto& val : myList)
{ ... }
These however will not work with any of the OpenFOAM hash-tables,
since the standard C++ concept of an iterator would return a key,value
pair when deferencing the *iter.
The deduction methods also exhibits some slightly odd behaviour with
some PtrLists (needs some more investigation).
- make construct from UList explicit and provide corresponding
assignment operator.
- add construct,insert,set,assignment from FixedList.
This is convenient when dealing with things like edges or triFaces.
- explicitly mention the value-initialized status for the operator().
This means that the following code will properly use an initialized
zero.
HashTable<label> regionCount;
if (...)
regionCount("region1")++;
... and also this;
if (regionCount("something") > 0)
{
...
}
Note that the OpenFOAM HashTable uses operator[] to provide read and
write access to *existing* entries and will provoke a FatalError if
the entry does not exist.
The operator() provides write access to *existing* entries or will
create the new entry as required.
The STL hashes use operator[] for this purpose.
- more hash-like methods.
Eg, insert/erase via lists, clear(), empty(),...
- minVertex(), maxVertex() to return the smallest/largest label used
- improved documentation, more clarification about where/how negative
point labels are treated.
- cannot use comparison of list sizes. Okay for UList, but not here.
STYLE:
- don't need two iterators for the '<' comparison, can just access
internal storage directly
- The existing ':' anchor works for rvalue substitutions
(Eg, ${:subdict.name}), but fails for lvalues, since it is
a punctuation token and parse stops there.
- support edge-ordering on construction, and additional methods:
- sort(), sorted(), unitVec(), collapse()
- null constructor initializes with -1, for consistency with face,
triFace and since it is generally much more useful that way.
- add some methods that allow edges to used somewhat more like hashes.
- count(), found(), insert(), erase()
Here is possible way to use that:
edge someEdge; // initializes with '-1' for both entries
if (someEdge.insert(pt1))
{
// added a new point label
}
... later
// unmark point on edge
someEdge.erase(pt2);
--
STYLE:
- use UList<point> instead of pointField for edge methods for flexibility.
The pointField include is retained, however, since many other routines
may be relying on it being included via edge.H
- This can be used as a convenient alternative to comparing against end().
Eg,
dictionaryConstructorTable::iterator cstrIter =
dictionaryConstructorTablePtr_->find(methodType);
if (cstrIter.found())
{
...
}
vs.
if (cstrIter != dictionaryConstructorTablePtr_->end())
{
...
}
- ensure proper and sensible handling of empty names.
Eg, isDir(""), isFile("") are no-ops, and avoid file-stat
- rmDir:
* optional 'silent' option to suppress messages.
* removes all possible sub-entries, instead of just giving up on
the first problem encountered.
- reduced code duplication in etcFiles
ENH: provide WM_USER_RESOURCE_DIRNAME define (in foamVersion.H)
- this is still a hard-coded value, but at least centrally available
- these are suitable for use with lambda functions.
- Deprecate the unused 3-parameter version of subset/inplaceSubset.
- Deprecate initList and initListList in favour of initializer_list
STYLE: adjust some comments, remove dead code in regionSizeDistribution.C
- Introduce writeList(Ostream&, label) method in various List classes to
provide more flexibility and avoid hard-coded limits when deciding if a
list is too long and should be broken up into multiple lines (ASCII only).
- The old hard-code limit (10) is retained in the operator<< versions
- This functionality is wrapped in the FlatOutput output adapter class
and directly accessible via the 'flatOutput()' function.
Eg,
#include "ListOps.H"
Info<< "methods: " << flatOutput(myLongList) << endl;
// OR
Info<< "methods: ";
myLongList.writeList(os) << endl;
- Constructs a validated word, in which all invalid characters have
been stripped out and any leading digit is '_'-prefixed.
Words with leading digits cause parse issues when read back later.
- Replaces previous functionally identical code from src/conversion
--
COMP: test against nullObject instead of checking address for null pointer.
- Constructor for bounding box of a single point.
- add(boundBox), add(point) ...
-> Extend box to enclose the second box or point(s).
Eg,
bb.add(pt);
vs.
bb.min() = Foam::min(bb.min(), pt);
bb.max() = Foam::max(bb.max(), pt);
Also works with other bounding boxes.
Eg,
bb.add(bb2);
// OR
bb += bb2;
vs.
bb.min() = Foam::min(bb.min(), bb2.min());
bb.max() = Foam::max(bb.max(), bb2.max());
'+=' operator allows the reduction to be used in parallel
gather/scatter operations.
A global '+' operator is not currently needed.
Note: may be useful in the future to have a 'clear()' method
that resets to a zero-sized (inverted) box.
STYLE: make many bounding box constructors explicit
reduce()
- parallel reduction of min/max values.
Reduces coding for the callers.
Eg,
bb.reduce();
instead of the previous method:
reduce(bb.min(), minOp<point>());
reduce(bb.max(), maxOp<point>());
STYLE:
- use initializer list for creating static content
- use point::min/point::max when defining standard boxes
- to the referenced object via a method name, which may be clearer
than deferencing the iterator
[key, value] => iter.key(), *iter
[key, value] => iter.key(), iter()
[key, value] => iter.key(), iter.object()
- makes it easier to use as a wordHashSet replacement for situations
where we want to avoid duplicates but retain the input order.
- support construction from HashTable, which means it works like the
HashTable::sortedToc but with its own hashing for these keys.
- expose rehash() method for the user. There is normally no need for
using it directly, but also no reason to lock it away as private.
- As the names describe, check if the string starts or ends with a
particular value. Always true if the given text is empty or if the
string is identical to the given text.
- add an extension to the file name
- remove a file extension
- check if a file name has an extension
- check if a file name has a particular extension (as word),
or matches a particular grouping of extensions (as wordRe).
This slightly more convenient when working with char[] input:
fileName file1{ "path", "name", "to", "file.ext" };
vs. fileName file1 = fileName(path)/"name"/"to"/"file.ext";
But is a bit more efficient since it avoid most of the intermediate
copying and resizing incurred by the '/' operator.
ENH: improve objectRegistry functionality (issue #322)
- Recursive searching for objects within a registry is now optional
(previous it was always done).
A recursive search effectively blocks the construction of sub-sub-registries
if their names are 'masked' by some parent level sub-registry with
the same name! (BUG)
- Recursive search is now turned OFF by default, which makes it consistent
with dictionary and probably causes the least number of surprises.
----
Various new convenience methods added:
lookupObjectRef()
- returns a non-const reference.
For example,
volScalarField& U = mesh().lookupObjectRef<volScalarField>("U");
Instead of
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
--
lookupObjectPtr()
- returns a const pointer, and nullptr on failure.
For example,
const volScalarField* Uptr = mesh().lookupObjectPtr<volScalarField>("U");
if (Uptr)
{
const volScalarField& U = *Uptr;
...
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
const volScalarField& U = mesh().lookupObject<volScalarField>("U");
...
}
--
lookupObjectRefPtr()
- returns a non-const pointer, and nullptr on failure.
For example,
volScalarField* Uptr = mesh().lookupObjectRefPtr<volScalarField>("U");
if (Uptr)
{
volScalarField& U = *Uptr; // use as reference
(*Uptr) = ...; // or use directly
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
}
--
sortedNames()
- now works with template parameters and with regular expression
matching as well.
For example,
wordList names = mesh().sortedNames();
wordList fields = mesh().sortedName<volScalarField>();
Instead of
wordList names = mesh().sortedNames();
wordList fields = mesh().names<volScalarField>();
Foam::sort(fields);
--
See merge request !83
- Recursive searching for objects within a registry is now optional
(previous it was always done).
A recursive search effectively blocks the construction of sub-sub-registries
if their names are 'masked' by some parent level sub-registry with
the same name! (BUG)
- Recursive search is now turned OFF by default, which makes it consistent
with dictionary and probably causes the least number of surprises.
----
Various new convenience methods added:
lookupObjectRef()
- returns a non-const reference.
For example,
volScalarField& U = mesh().lookupObjectRef<volScalarField>("U");
Instead of
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
--
lookupObjectPtr()
- returns a const pointer, and nullptr on failure.
For example,
const volScalarField* Uptr = mesh().lookupObjectPtr<volScalarField>("U");
if (Uptr)
{
const volScalarField& U = *Uptr;
...
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
const volScalarField& U = mesh().lookupObject<volScalarField>("U");
...
}
--
lookupObjectRefPtr()
- returns a non-const pointer, and nullptr on failure.
For example,
volScalarField* Uptr = mesh().lookupObjectRefPtr<volScalarField>("U");
if (Uptr)
{
volScalarField& U = *Uptr; // use as reference
(*Uptr) = ...; // or use directly
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
}
--
sortedNames()
- now works with template parameters and with regular expression
matching as well.
For example,
wordList names = mesh().sortedNames();
wordList fields = mesh().sortedName<volScalarField>();
Instead of
wordList names = mesh().sortedNames();
wordList fields = mesh().names<volScalarField>();
Foam::sort(fields);
--
- The null constructor already creates a dimensionless Zero,
but named "undefined".
Provide an constructor for a dimensioned Zero,
but named "0" for universal clarity to its value.
- triFace() now initialized with '-1', which makes it behave
equivalently to face(label).
- supply default region=0 for some labelledTri constructors.
This allows labelledTri to work more like a triFace and makes it
easier to use in templated methods and eases conversion from
triFace to a labelledTri.
- labelledTri(const labelUList&) can now be used when converting
from a face. It can have 3 values (use default region)
or 4 values (with region).
- face, triFace, labelledTri now all support construction with
initializer lists. This can be useful for certain types of code.
Eg,
triFace f1{a, b, c};
face f2{a, b, c};
labelledTri f3{a, b, c};
Work without ambiguity.
Also useful for templated methods:
FaceType f{remap[a], remap[b], remap[c]};