- takes a direct approach of determining which cells are cut and walks
the cell faces directly to build the resulting surface.
- better handling of corner cases.
* Avoids redundant points when the cut passes exactly through a
mesh point.
* Supresses generation of duplicates faces when the plane cut
coincides exactly with a mesh face.
- for severely concave cells where the plane cuts a face multiple times
there is currently no remedial action taken, except to note the
failure and unwind the insertion of the corresponding points and
faces.
- signedDistance() method is like distance() but retains
the positive/negative sign for the side of the plane.
- the sign() method returns the sign as -1,0,+1 integer for
classification purposes where it is important to distinguish between
a zero value and a positive value (eg, for cutting). Optional
tolerance can be supplied to round for zero.
- refactor and inlined simple and frequently used methods.
- add boundBox faceCentre() method, which can be useful for creating
clipping planes from a bounding box.
Relocated treeBoundBox faceNormals to boundBox since they apply
equally there - the meaning of the faces (x-min, x-max, etc)
is the same, even if the point addressing for the faces differs.
- rationalized code dealing with extraction of name or indices from
coordinateSystems, polyBoundaryMesh, faBoundaryMesh, fvBoundaryMesh,
ZoneMesh to use internal implementations that allow direct
searching/matching without building an intermediate list of names.
- simpler and more efficient handling of patch group matching.
- avoids compiler ambiguity when virtual methods such as
IOdictionary::read() exist.
- the method was introduced in 1806, and was thus not yet widely used
- what was previously termed 'setLargeCellSubset()' is now simply
'setCellSubset()' and supports memory efficient interfaces.
The new parameter ordering avoids ambiguities caused by default
parameters.
Old parameter order:
setLargeCellSubset
(
const labelList& region,
const label currentRegion,
const label patchID = -1,
const bool syncCouples = true
);
New parameter order:
setCellSubset
(
const label regioni,
const labelUList& regions,
const label patchID = -1,
const bool syncCouples = true
);
And without ambiguity:
setCellSubset
(
const labelUList& selectedCells,
const label patchID = -1,
const bool syncCouples = true
);
- support bitSet directly for specifying the selectedCells for
memory efficiency and ease of use.
- Additional constructors to perform setCellSubset() immediately,
which simplifies coding.
For example,
meshParts.set
(
zonei,
new fvMeshSubset(mesh, selectedCells)
);
Or even
return autoPtr<fvMeshSubset>::New(mesh, selectedCells);
Some special adjustments are undertaken for distance = 0.
- With the isoSurfaceCell algorithm is used, additional checks for open
surfaces edges are used to limit the extend of resulting distance
surface. The resulting surface elements will not, however, contain
partial cell coverage.
- Always treated as signed (ignoring the input value), since it is
nearly impossible to generate any surface otherwise.
- aids with detection of excess tokens (issue #762)
- deprecated dictionary::operator[] in favour of the lookup() method
which offers more flexibilty and clarity of purpose.
Additionally, the read<> and get<> forms should generally be used
instead anyhow.
- some paraview versions (eg, on windows) don't support float, only double.
This mostly affected the vtkSurfaceWriter.
The foamToVTK is also affected, but since it also supports the XML
output formats (vtp, vtu) these can be used instead.
- affected manually generated legacy output (vtkSetWriter, vtkSurfaceWriter)
- the order emitted by vtkSetWriter remains, but needs to revisited again.
- when the iso-surface (eg, a cut plane, or distanceSurface) passes
exactly through the cell centre, zero-sized triangles can occur.
These should be merged away.
- Since 'bool' and 'Switch' use the _identical_ input mechanism
(ie, both accept true/false, on/off, yes/no, none, 1/0), the main
reason to prefer one or the other is the output.
The output for Switch is as text (eg, "true"), whereas for bool
it is label (0 or 1). If the output is required for a dictionary,
Switch may be appropriate. If the output is not required, or is only
used for Pstream exchange, bool can be more appropriate.
- improves backward compatibility and more naming consistency.
Retain setMany(iter1, iter2) to avoid ambiguity with the
PackedList::set(index, value) method.
- disallow insert() of raw pointers, since a failed insertion
(ie, entry already existed) results in an unmanaged pointer.
Either insert using an autoPtr, or set() with raw pointers or autoPtr.
- IOobjectList::add() now takes an autoPtr instead of an object reference
- IOobjectList::remove() now returns an autoPtr instead of a raw pointer
- use normal instead of volumeType to decide on the sign.
This provides a continuous field and eliminates special handling of
GREAT in iso-surface routines.
- fix regression in isoSurfaceCell cutting that was introduced by the
previous adjustments for distanceSurface
- the problem arises since the various surface writers are stateless.
The collated output format hacks around this limitation by adding in
its own fieldDict caching (to disk).
Now include an updateMesh() method to hook into geometry changes.
This is considered a stop-gap measure until the surface output
handling is improved.
- improvement documentation for surface sampling.
- can now specify alternative sampling scheme for obtaining the
face values instead of just using the "cell" value. For example,
sampleScheme cellPoint;
This can be useful for cases when the surface is close to a boundary
cell and there are large gradients in the sampled field.
- distanceSurface now handles non-closed surfaces more robustly.
Unknown regions (not inside or outside) are marked internally and
excluded from consideration. This allows use of 'signed' surfaces
where not previously possible.
- The iterator for a HashSet dereferences directly to its key.
- Eg,
for (const label patchi : patchSet)
{
...
}
vs.
forAllConstIter(labelHashSet, patchSet, iter)
{
const label patchi = iter.key();
...
}
- The bitSet class replaces the old PackedBoolList class.
The redesign provides better block-wise access and reduced method
calls. This helps both in cases where the bitSet may be relatively
sparse, and in cases where advantage of contiguous operations can be
made. This makes it easier to work with a bitSet as top-level object.
In addition to the previously available count() method to determine
if a bitSet is being used, now have simpler queries:
- all() - true if all bits in the addressable range are empty
- any() - true if any bits are set at all.
- none() - true if no bits are set.
These are faster than count() and allow early termination.
The new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
The new find_first(), find_last(), find_next() methods provide a faster
means of searching for bits that are set.
This can be especially useful when using a bitSet to control an
conditional:
OLD (with macro):
forAll(selected, celli)
{
if (selected[celli])
{
sumVol += mesh_.cellVolumes()[celli];
}
}
NEW (with const_iterator):
for (const label celli : selected)
{
sumVol += mesh_.cellVolumes()[celli];
}
or manually
for
(
label celli = selected.find_first();
celli != -1;
celli = selected.find_next()
)
{
sumVol += mesh_.cellVolumes()[celli];
}
- When marking up contiguous parts of a bitset, an interval can be
represented more efficiently as a labelRange of start/size.
For example,
OLD:
if (isA<processorPolyPatch>(pp))
{
forAll(pp, i)
{
ignoreFaces.set(i);
}
}
NEW:
if (isA<processorPolyPatch>(pp))
{
ignoreFaces.set(pp.range());
}
- IOstreamOption class to encapsulate format, compression, version.
This is ordered to avoid internal padding in the structure, which
reduces several bytes of memory overhead for stream objects
and other things using this combination of data.
Byte-sizes:
old IOstream:48 PstreamBuffers:88 Time:928
new IOstream:24 PstreamBuffers:72 Time:904
====
STYLE: remove support for deprecated uncompressed/compressed selectors
In older versions, the system/controlDict used these types of
specifications:
writeCompression uncompressed;
writeCompression compressed;
As of DEC-2009, these were deprecated in favour of using normal switch
names:
writeCompression true;
writeCompression false;
writeCompression on;
writeCompression off;
Now removed these deprecated names and treat like any other unknown
input and issue a warning. Eg,
Unknown compression specifier 'compressed', assuming no compression
====
STYLE: provide Enum of stream format names (ascii, binary)
====
COMP: fixed incorrect IFstream construct in FIREMeshReader
- spurious bool argument (presumably meant as uncompressed) was being
implicitly converted to a versionNumber. Now caught by making
IOstreamOption::versionNumber constructor explicit.
- bad version specifier in changeDictionary
- both autoPtr and tmp are defined with an implicit construct from
nullptr (but with explicit construct from a pointer to null).
Thus is it safe to use 'nullptr' when returning an empty autoPtr or tmp.
- when constructing dimensioned fields that are to be zero-initialized,
it is preferrable to use a form such as
dimensionedScalar(dims, Zero)
dimensionedVector(dims, Zero)
rather than
dimensionedScalar("0", dims, 0)
dimensionedVector("zero", dims, vector::zero)
This reduces clutter and also avoids any suggestion that the name of
the dimensioned quantity has any influence on the field's name.
An even shorter version is possible. Eg,
dimensionedScalar(dims)
but reduces the clarity of meaning.
- NB: UniformDimensionedField is an exception to these style changes
since it does use the name of the dimensioned type (instead of the
regIOobject).
- in many cases can just use lookupOrDefault("key", bool) instead of
lookupOrDefault<bool> or lookupOrDefault<Switch> since reading a
bool from an Istream uses the Switch(Istream&) anyhow
STYLE: relocated Switch string names into file-local scope
- eliminate iterators from PackedList since they were unused, had
lower performance than direct access and added unneeded complexity.
- eliminate auto-vivify for the PackedList '[] operator.
The set() method provides any required auto-vivification and
removing this ability from the '[]' operator allows for a lower
when accessing the values. Replaced the previous cascade of iterators
with simpler reference class.
PackedBoolList:
- (temporarily) eliminate logic and addition operators since
these contained partially unclear semantics.
- the new test() method tests the value of a single bit position and
returns a bool without any ambiguity caused by the return type
(like the get() method), nor the const/non-const access (like
operator[] has). The name corresponds to what std::bitset uses.
- more consistent use of PackedBoolList test(), set(), unset() methods
for fewer operation and clearer code. Eg,
if (list.test(index)) ... | if (list[index]) ...
if (!list.test(index)) ... | if (list[index] == 0u) ...
list.set(index); | list[index] = 1u;
list.unset(index); | list[index] = 0u;
- deleted the operator=(const labelUList&) and replaced with a setMany()
method for more clarity about the intended operation and to avoid any
potential inadvertent behaviour.
This class is largely a pre-C++11 holdover. It is now possible to
simply use move construct/assignment directly.
In a few rare cases (eg, polyMesh::resetPrimitives) it has been
replaced by an autoPtr.