- some functionality similar to what the standary library <iterator>
provides.
* stdFoam::begin() and stdFoam::end() do type deduction,
which means that many cases it is possible to manage these types
of changes.
For example, when managing a number of indices:
Map<labelHashSet> lookup;
1) Longhand:
for
(
Map<labelHashSet>::const_iterator iter = lookup.begin();
iter != lookup.end();
++iter
)
{ .... }
1b) The same, but wrapped via a macro:
forAllConstIter(Map<labelHashSet>, lookup, iter)
{ .... }
2) Using stdFoam begin/end templates directly
for
(
auto iter = stdFoam::begin(lookup);
iter != stdFoam::end(lookup);
++iter
)
{ .... }
2b) The same, but wrapped via a macro:
forAllConstIters(lookup, iter)
{ .... }
Note that in many cases it is possible to simply use a range-based for.
Eg,
labelList myList;
for (auto val : myList)
{ ... }
for (const auto& val : myList)
{ ... }
These however will not work with any of the OpenFOAM hash-tables,
since the standard C++ concept of an iterator would return a key,value
pair when deferencing the *iter.
The deduction methods also exhibits some slightly odd behaviour with
some PtrLists (needs some more investigation).
- make construct from UList explicit and provide corresponding
assignment operator.
- add construct,insert,set,assignment from FixedList.
This is convenient when dealing with things like edges or triFaces.
- explicitly mention the value-initialized status for the operator().
This means that the following code will properly use an initialized
zero.
HashTable<label> regionCount;
if (...)
regionCount("region1")++;
... and also this;
if (regionCount("something") > 0)
{
...
}
Note that the OpenFOAM HashTable uses operator[] to provide read and
write access to *existing* entries and will provoke a FatalError if
the entry does not exist.
The operator() provides write access to *existing* entries or will
create the new entry as required.
The STL hashes use operator[] for this purpose.
- more hash-like methods.
Eg, insert/erase via lists, clear(), empty(),...
- minVertex(), maxVertex() to return the smallest/largest label used
- improved documentation, more clarification about where/how negative
point labels are treated.
- cannot use comparison of list sizes. Okay for UList, but not here.
STYLE:
- don't need two iterators for the '<' comparison, can just access
internal storage directly
- The existing ':' anchor works for rvalue substitutions
(Eg, ${:subdict.name}), but fails for lvalues, since it is
a punctuation token and parse stops there.
- support edge-ordering on construction, and additional methods:
- sort(), sorted(), unitVec(), collapse()
- null constructor initializes with -1, for consistency with face,
triFace and since it is generally much more useful that way.
- add some methods that allow edges to used somewhat more like hashes.
- count(), found(), insert(), erase()
Here is possible way to use that:
edge someEdge; // initializes with '-1' for both entries
if (someEdge.insert(pt1))
{
// added a new point label
}
... later
// unmark point on edge
someEdge.erase(pt2);
--
STYLE:
- use UList<point> instead of pointField for edge methods for flexibility.
The pointField include is retained, however, since many other routines
may be relying on it being included via edge.H
- This can be used as a convenient alternative to comparing against end().
Eg,
dictionaryConstructorTable::iterator cstrIter =
dictionaryConstructorTablePtr_->find(methodType);
if (cstrIter.found())
{
...
}
vs.
if (cstrIter != dictionaryConstructorTablePtr_->end())
{
...
}
- ensure proper and sensible handling of empty names.
Eg, isDir(""), isFile("") are no-ops, and avoid file-stat
- rmDir:
* optional 'silent' option to suppress messages.
* removes all possible sub-entries, instead of just giving up on
the first problem encountered.
- reduced code duplication in etcFiles
ENH: provide WM_USER_RESOURCE_DIRNAME define (in foamVersion.H)
- this is still a hard-coded value, but at least centrally available
- these are suitable for use with lambda functions.
- Deprecate the unused 3-parameter version of subset/inplaceSubset.
- Deprecate initList and initListList in favour of initializer_list
STYLE: adjust some comments, remove dead code in regionSizeDistribution.C
- Introduce writeList(Ostream&, label) method in various List classes to
provide more flexibility and avoid hard-coded limits when deciding if a
list is too long and should be broken up into multiple lines (ASCII only).
- The old hard-code limit (10) is retained in the operator<< versions
- This functionality is wrapped in the FlatOutput output adapter class
and directly accessible via the 'flatOutput()' function.
Eg,
#include "ListOps.H"
Info<< "methods: " << flatOutput(myLongList) << endl;
// OR
Info<< "methods: ";
myLongList.writeList(os) << endl;
- Constructs a validated word, in which all invalid characters have
been stripped out and any leading digit is '_'-prefixed.
Words with leading digits cause parse issues when read back later.
- Replaces previous functionally identical code from src/conversion
--
COMP: test against nullObject instead of checking address for null pointer.
- Constructor for bounding box of a single point.
- add(boundBox), add(point) ...
-> Extend box to enclose the second box or point(s).
Eg,
bb.add(pt);
vs.
bb.min() = Foam::min(bb.min(), pt);
bb.max() = Foam::max(bb.max(), pt);
Also works with other bounding boxes.
Eg,
bb.add(bb2);
// OR
bb += bb2;
vs.
bb.min() = Foam::min(bb.min(), bb2.min());
bb.max() = Foam::max(bb.max(), bb2.max());
'+=' operator allows the reduction to be used in parallel
gather/scatter operations.
A global '+' operator is not currently needed.
Note: may be useful in the future to have a 'clear()' method
that resets to a zero-sized (inverted) box.
STYLE: make many bounding box constructors explicit
reduce()
- parallel reduction of min/max values.
Reduces coding for the callers.
Eg,
bb.reduce();
instead of the previous method:
reduce(bb.min(), minOp<point>());
reduce(bb.max(), maxOp<point>());
STYLE:
- use initializer list for creating static content
- use point::min/point::max when defining standard boxes
- to the referenced object via a method name, which may be clearer
than deferencing the iterator
[key, value] => iter.key(), *iter
[key, value] => iter.key(), iter()
[key, value] => iter.key(), iter.object()
- makes it easier to use as a wordHashSet replacement for situations
where we want to avoid duplicates but retain the input order.
- support construction from HashTable, which means it works like the
HashTable::sortedToc but with its own hashing for these keys.
- expose rehash() method for the user. There is normally no need for
using it directly, but also no reason to lock it away as private.
- As the names describe, check if the string starts or ends with a
particular value. Always true if the given text is empty or if the
string is identical to the given text.
- add an extension to the file name
- remove a file extension
- check if a file name has an extension
- check if a file name has a particular extension (as word),
or matches a particular grouping of extensions (as wordRe).
This slightly more convenient when working with char[] input:
fileName file1{ "path", "name", "to", "file.ext" };
vs. fileName file1 = fileName(path)/"name"/"to"/"file.ext";
But is a bit more efficient since it avoid most of the intermediate
copying and resizing incurred by the '/' operator.
ENH: improve objectRegistry functionality (issue #322)
- Recursive searching for objects within a registry is now optional
(previous it was always done).
A recursive search effectively blocks the construction of sub-sub-registries
if their names are 'masked' by some parent level sub-registry with
the same name! (BUG)
- Recursive search is now turned OFF by default, which makes it consistent
with dictionary and probably causes the least number of surprises.
----
Various new convenience methods added:
lookupObjectRef()
- returns a non-const reference.
For example,
volScalarField& U = mesh().lookupObjectRef<volScalarField>("U");
Instead of
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
--
lookupObjectPtr()
- returns a const pointer, and nullptr on failure.
For example,
const volScalarField* Uptr = mesh().lookupObjectPtr<volScalarField>("U");
if (Uptr)
{
const volScalarField& U = *Uptr;
...
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
const volScalarField& U = mesh().lookupObject<volScalarField>("U");
...
}
--
lookupObjectRefPtr()
- returns a non-const pointer, and nullptr on failure.
For example,
volScalarField* Uptr = mesh().lookupObjectRefPtr<volScalarField>("U");
if (Uptr)
{
volScalarField& U = *Uptr; // use as reference
(*Uptr) = ...; // or use directly
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
}
--
sortedNames()
- now works with template parameters and with regular expression
matching as well.
For example,
wordList names = mesh().sortedNames();
wordList fields = mesh().sortedName<volScalarField>();
Instead of
wordList names = mesh().sortedNames();
wordList fields = mesh().names<volScalarField>();
Foam::sort(fields);
--
See merge request !83
- Recursive searching for objects within a registry is now optional
(previous it was always done).
A recursive search effectively blocks the construction of sub-sub-registries
if their names are 'masked' by some parent level sub-registry with
the same name! (BUG)
- Recursive search is now turned OFF by default, which makes it consistent
with dictionary and probably causes the least number of surprises.
----
Various new convenience methods added:
lookupObjectRef()
- returns a non-const reference.
For example,
volScalarField& U = mesh().lookupObjectRef<volScalarField>("U");
Instead of
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
--
lookupObjectPtr()
- returns a const pointer, and nullptr on failure.
For example,
const volScalarField* Uptr = mesh().lookupObjectPtr<volScalarField>("U");
if (Uptr)
{
const volScalarField& U = *Uptr;
...
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
const volScalarField& U = mesh().lookupObject<volScalarField>("U");
...
}
--
lookupObjectRefPtr()
- returns a non-const pointer, and nullptr on failure.
For example,
volScalarField* Uptr = mesh().lookupObjectRefPtr<volScalarField>("U");
if (Uptr)
{
volScalarField& U = *Uptr; // use as reference
(*Uptr) = ...; // or use directly
}
Instead of
if (mesh().foundObject<volScalarField>("U"))
{
volScalarField& U = const_cast<volScalarField&>
(
mesh().lookupObject<volScalarField>("U")
);
}
--
sortedNames()
- now works with template parameters and with regular expression
matching as well.
For example,
wordList names = mesh().sortedNames();
wordList fields = mesh().sortedName<volScalarField>();
Instead of
wordList names = mesh().sortedNames();
wordList fields = mesh().names<volScalarField>();
Foam::sort(fields);
--
- The null constructor already creates a dimensionless Zero,
but named "undefined".
Provide an constructor for a dimensioned Zero,
but named "0" for universal clarity to its value.
- triFace() now initialized with '-1', which makes it behave
equivalently to face(label).
- supply default region=0 for some labelledTri constructors.
This allows labelledTri to work more like a triFace and makes it
easier to use in templated methods and eases conversion from
triFace to a labelledTri.
- labelledTri(const labelUList&) can now be used when converting
from a face. It can have 3 values (use default region)
or 4 values (with region).
- face, triFace, labelledTri now all support construction with
initializer lists. This can be useful for certain types of code.
Eg,
triFace f1{a, b, c};
face f2{a, b, c};
labelledTri f3{a, b, c};
Work without ambiguity.
Also useful for templated methods:
FaceType f{remap[a], remap[b], remap[c]};
- Cannot pass through to underlying list constructor directly.
- As this constructor was broken, there seem to be a number of
workarounds scattered in the code. Could revisit them in the future
as part of code-style:
edgeMesh(const Xfer<pointField>&, const Xfer<edgeList>&);
CompactIOField(const IOobject&, const Xfer<Field<T>>&);
GlobalIOField(const IOobject&, const Xfer<Field<Type>>&);
IOField(const IOobject&, const Xfer<Field<Type>>&);
ENH: Support more C++11 initializer lists (issue #261)
DynamicList
-----------
- construction, assignment and append
HashSet
-------
- construction, insert, set.
- assignment will use the implicit List constructor
hashedWordList
--------------
- construction, assignment
- additional sort() and uniq() methods.
- Readonly access to HashTable information via lookup() method.
- NB: could avoid 'const char**' constructors in the future
Some tests are included
See merge request !67
DynamicList
-----------
- construction, assignment and append
HashSet
-------
- construction, insert, set.
- assignment will use the implicit List constructor
hashedWordList
--------------
- construction, assignment
- additional sort() and uniq() methods.
- Readonly access to HashTable information via lookup() method.
- NB: could avoid 'const char**' constructors in the future
- Place common code under OSspecific.
By including "endian.H", either one of WM_BIG_ENDIAN or WM_LITTLE_ENDIAN
will be defined.
Provides inline 32-bit and 64-bit byte swap routines that can be
used/re-used elsewhere.
The inplace memory swaps currently used by the VTK output are left for
the moment pending further cleanup of that code.