Commit Graph

59 Commits

Author SHA1 Message Date
4307e1719f STYLE: adjust names, locations for fileFormats
- renamed 'core/' -> 'base/' to avoid gitignore masking when re-adding
  files

- rename 'nas/' to 'nastran/' for more clarity

- relocated OBJstream from surfMesh to fileFormats

STYLE: remove unused parseNASCoord. Was deprecated 2017-09
2020-02-18 13:51:20 +01:00
e9219558d7 GIT: Header file updates 2019-10-31 14:48:44 +00:00
beefee48d4 COMP: adjust compilation order with updated interdependencies
- Eg, with surface writers now in surfMesh, there are fewer libraries
  depending on conversion and sampling.

COMP: regularize linkage ordering and avoid some implicit linkage (#1238)
2019-04-28 14:44:33 +02:00
154029ddd0 BOT: Cleaned up header files 2019-02-06 12:28:23 +00:00
1d85fecf4d ENH: use Zero when zero-initializing types
- makes the intent clearer and avoids the need for additional
  constructor casting. Eg,

      labelList(10, Zero)    vs.  labelList(10, 0)
      scalarField(10, Zero)  vs.  scalarField(10, scalar(0))
      vectorField(10, Zero)  vs.  vectorField(10, vector::zero)
2018-12-11 23:50:15 +01:00
4e04c1966f ENH: use dictionary::get<word>() instead of lookup() in a few places 2018-10-19 09:11:31 +02:00
8fabc32539 ENH: simplify objectRegistry access names (issue #322)
New name:  findObject(), cfindObject()
  Old name:  lookupObjectPtr()

      Return a const pointer or nullptr on failure.

  New name:  findObject()
  Old name:  --

      Return a non-const pointer or nullptr on failure.

  New name:  getObjectPtr()
  Old name:  lookupObjectRefPtr()

      Return a non-const pointer or nullptr on failure.
      Can be called on a const object and it will perform a
      const_cast.

- use these updated names and functionality in more places

NB: The older methods names are deprecated, but continue to be defined.
2018-10-17 16:44:10 +02:00
8eddcc072a ENH: avoid readScalar, readLabel etc from dictionary (#762, #1033)
- use the dictionary 'get' methods instead of readScalar for
  additional checking

     Unchecked:  readScalar(dict.lookup("key"));
     Checked:    dict.get<scalar>("key");

- In templated classes that also inherit from a dictionary, an additional
  'template' keyword will be required. Eg,

     this->coeffsDict().template get<scalar>("key");

  For this common use case, the predefined getXXX shortcuts may be
  useful. Eg,

     this->coeffsDict().getScalar("key");
2018-10-12 08:14:47 +02:00
6697bb4735 ENH: improve, simplify, rationalize coordinate system handling (issue #863)
Previously the coordinate system functionality was split between
coordinateSystem and coordinateRotation. The coordinateRotation stored
the rotation tensor and handled all tensor transformations.

The functionality has now been revised and consolidated into the
coordinateSystem classes. The sole purpose of coordinateRotation
is now just to provide a selectable mechanism of how to define the
rotation tensor (eg, axis-angle, euler angles, local axes) for user
input, but after providing the appropriate rotation tensor it has
no further influence on the transformations.

--

The coordinateSystem class now contains an origin and a base rotation
tensor directly and various transformation methods.

  - The origin represents the "shift" for a local coordinate system.

  - The base rotation tensor represents the "tilt" or orientation
    of the local coordinate system in general (eg, for mapping
    positions), but may require position-dependent tensors when
    transforming vectors and tensors.

For some coordinate systems (currently the cylindrical coordinate system),
the rotation tensor required for rotating a vector or tensor is
position-dependent.

The new coordinateSystem and its derivates (cartesian, cylindrical,
indirect) now provide a uniform() method to define if the rotation
tensor is position dependent/independent.

The coordinateSystem transform and invTransform methods are now
available in two-parameter forms for obtaining position-dependent
rotation tensors. Eg,

      ... = cs.transform(globalPt, someVector);

In some cases it can be useful to use query uniform() to avoid
storage of redundant values.

      if (cs.uniform())
      {
          vector xx = cs.transform(someVector);
      }
      else
      {
          List<vector> xx = cs.transform(manyPoints, someVector);
      }

Support transform/invTransform for common data types:
   (scalar, vector, sphericalTensor, symmTensor, tensor).

====================
  Breaking Changes
====================

- These changes to coordinate systems and rotations may represent
  a breaking change for existing user coding.

- Relocating the rotation tensor into coordinateSystem itself means
  that the coordinate system 'R()' method now returns the rotation
  directly instead of the coordinateRotation. The method name 'R()'
  was chosen for consistency with other low-level entities (eg,
  quaternion).

  The following changes will be needed in coding:

      Old:  tensor rot = cs.R().R();
      New:  tensor rot = cs.R();

      Old:  cs.R().transform(...);
      New:  cs.transform(...);

  Accessing the runTime selectable coordinateRotation
  has moved to the rotation() method:

      Old:  Info<< "Rotation input: " << cs.R() << nl;
      New:  Info<< "Rotation input: " << cs.rotation() << nl;

- Naming consistency changes may also cause code to break.

      Old:  transformVector()
      New:  transformPrincipal()

  The old method name transformTensor() now simply becomes transform().

====================
  New methods
====================

For operations requiring caching of the coordinate rotations, the
'R()' method can be used with multiple input points:

       tensorField rots(cs.R(somePoints));

   and later

       Foam::transformList(rots, someVectors);

The rotation() method can also be used to change the rotation tensor
via a new coordinateRotation definition (issue #879).

The new methods transformPoint/invTransformPoint provide
transformations with an origin offset using Cartesian for both local
and global points. These can be used to determine the local position
based on the origin/rotation without interpreting it as a r-theta-z
value, for example.

================
  Input format
================

- Streamline dictionary input requirements

  * The default type is cartesian.
  * The default rotation type is the commonly used axes rotation
    specification (with e1/e2/3), which is assumed if the 'rotation'
    sub-dictionary does not exist.

    Example,

    Compact specification:

        coordinateSystem
        {
            origin  (0 0 0);
            e2      (0 1 0);
            e3      (0.5 0 0.866025);
        }

    Full specification (also accepts the longer 'coordinateRotation'
    sub-dictionary name):

        coordinateSystem
        {
            type    cartesian;
            origin  (0 0 0);

            rotation
            {
                type    axes;
                e2      (0 1 0);
                e3      (0.5 0 0.866025);
            }
        }

   This simplifies the input for many cases.

- Additional rotation specification 'none' (an identity rotation):

      coordinateSystem
      {
          origin  (0 0 0);
          rotation { type none; }
      }

- Additional rotation specification 'axisAngle', which is similar
  to the -rotate-angle option for transforming points (issue #660).
  For some cases this can be more intuitive.

  For example,

      rotation
      {
          type    axisAngle;
          axis    (0 1 0);
          angle   30;
      }
  vs.
      rotation
      {
          type    axes;
          e2      (0 1 0);
          e3      (0.5 0 0.866025);
      }

- shorter names (or older longer names) for the coordinate rotation
  specification.

     euler         EulerRotation
     starcd        STARCDRotation
     axes          axesRotation

================
  Coding Style
================
- use Foam::coordSystem namespace for categories of coordinate systems
  (cartesian, cylindrical, indirect). This reduces potential name
  clashes and makes a clearer declaration. Eg,

      coordSystem::cartesian csys_;

  The older names (eg, cartesianCS, etc) remain available via typedefs.

- added coordinateRotations namespace for better organization and
  reduce potential name clashes.
2018-10-01 13:54:10 +02:00
dcc1dc1383 ENH: cylindricalCS is now in radians only (issue #863)
- this provides internal consistency and allows direct use of the
  coordinate angle with sin(), cos() functions.
  It eliminates potential issues that could otherwise arise from
  alternative user input.

  Eg, in mixerFvMesh it would have previously been possible to specify
  the coordinate system to use degrees or radians, but these units were
  not checked when determining the tangential sweep positions.

NOTE: this may represent a breaking change if user coding has been
relying on cylindrical coordinate system in degrees.
2018-09-24 11:31:04 +02:00
f9fe71815a STYLE: consistent use of '= delete' for removed constructors/assignments
- make the purpose more explicit, and reduces some work for the
  compiler as well.
2018-05-30 12:03:17 +02:00
b4a2876c56 ENH: use move construct for cellZone/faceZone 2018-03-07 11:28:05 +01:00
bac943e6fc ENH: new bitSet class and improved PackedList class (closes #751)
- The bitSet class replaces the old PackedBoolList class.
  The redesign provides better block-wise access and reduced method
  calls. This helps both in cases where the bitSet may be relatively
  sparse, and in cases where advantage of contiguous operations can be
  made. This makes it easier to work with a bitSet as top-level object.

  In addition to the previously available count() method to determine
  if a bitSet is being used, now have simpler queries:

    - all()  - true if all bits in the addressable range are empty
    - any()  - true if any bits are set at all.
    - none() - true if no bits are set.

  These are faster than count() and allow early termination.

  The new test() method tests the value of a single bit position and
  returns a bool without any ambiguity caused by the return type
  (like the get() method), nor the const/non-const access (like
  operator[] has). The name corresponds to what std::bitset uses.

  The new find_first(), find_last(), find_next() methods provide a faster
  means of searching for bits that are set.

  This can be especially useful when using a bitSet to control an
  conditional:

  OLD (with macro):

      forAll(selected, celli)
      {
          if (selected[celli])
          {
              sumVol += mesh_.cellVolumes()[celli];
          }
      }

  NEW (with const_iterator):

      for (const label celli : selected)
      {
          sumVol += mesh_.cellVolumes()[celli];
      }

      or manually

      for
      (
          label celli = selected.find_first();
          celli != -1;
          celli = selected.find_next()
      )
      {
          sumVol += mesh_.cellVolumes()[celli];
      }

- When marking up contiguous parts of a bitset, an interval can be
  represented more efficiently as a labelRange of start/size.
  For example,

  OLD:

      if (isA<processorPolyPatch>(pp))
      {
          forAll(pp, i)
          {
              ignoreFaces.set(i);
          }
      }

  NEW:

      if (isA<processorPolyPatch>(pp))
      {
          ignoreFaces.set(pp.range());
      }
2018-03-07 11:21:48 +01:00
2f86cdc712 STYLE: more consistent use of dimensioned Zero
- when constructing dimensioned fields that are to be zero-initialized,
  it is preferrable to use a form such as

      dimensionedScalar(dims, Zero)
      dimensionedVector(dims, Zero)

  rather than

      dimensionedScalar("0", dims, 0)
      dimensionedVector("zero", dims, vector::zero)

  This reduces clutter and also avoids any suggestion that the name of
  the dimensioned quantity has any influence on the field's name.

  An even shorter version is possible. Eg,

      dimensionedScalar(dims)

  but reduces the clarity of meaning.

- NB: UniformDimensionedField is an exception to these style changes
  since it does use the name of the dimensioned type (instead of the
  regIOobject).
2018-03-16 10:24:03 +01:00
5d1fb23555 ENH: code reduction in PackedList, PackedBoolList (issue #751)
- eliminate iterators from PackedList since they were unused, had
  lower performance than direct access and added unneeded complexity.

- eliminate auto-vivify for the PackedList '[] operator.
  The set() method provides any required auto-vivification and
  removing this ability from the '[]' operator allows for a lower
  when accessing the values. Replaced the previous cascade of iterators
  with simpler reference class.

PackedBoolList:

- (temporarily) eliminate logic and addition operators since
  these contained partially unclear semantics.

- the new test() method tests the value of a single bit position and
  returns a bool without any ambiguity caused by the return type
  (like the get() method), nor the const/non-const access (like
  operator[] has). The name corresponds to what std::bitset uses.

- more consistent use of PackedBoolList test(), set(), unset() methods
  for fewer operation and clearer code. Eg,

      if (list.test(index)) ...    |  if (list[index]) ...
      if (!list.test(index)) ...   |  if (list[index] == 0u) ...
      list.set(index);             |  list[index] = 1u;
      list.unset(index);           |  list[index] = 0u;

- deleted the operator=(const labelUList&) and replaced with a setMany()
  method for more clarity about the intended operation and to avoid any
  potential inadvertent behaviour.
2018-03-13 08:32:40 +01:00
660f3e5492 ENH: cleanup autoPtr class (issue #639)
Improve alignment of its behaviour with std::unique_ptr

  - element_type typedef
  - release() method - identical to ptr() method
  - get() method to get the pointer without checking and without releasing it.
  - operator*() for dereferencing

Method name changes

  - renamed rawPtr() to get()
  - renamed rawRef() to ref(), removed unused const version.

Removed methods/operators

  - assignment from a raw pointer was deleted (was rarely used).
    Can be convenient, but uncontrolled and potentially unsafe.
    Do allow assignment from a literal nullptr though, since this
    can never leak (and also corresponds to the unique_ptr API).

Additional methods

  - clone() method: forwards to the clone() method of the underlying
    data object with argument forwarding.

  - reset(autoPtr&&) as an alternative to operator=(autoPtr&&)

STYLE: avoid implicit conversion from autoPtr to object type in many places

- existing implementation has the following:

     operator const T&() const { return operator*(); }

  which means that the following code works:

       autoPtr<mapPolyMesh> map = ...;
       updateMesh(*map);    // OK: explicit dereferencing
       updateMesh(map());   // OK: explicit dereferencing
       updateMesh(map);     // OK: implicit dereferencing

  for clarity it may preferable to avoid the implicit dereferencing

- prefer operator* to operator() when deferenced a return value
  so it is clearer that a pointer is involve and not a function call
  etc    Eg,   return *meshPtr_;  vs.  return meshPtr_();
2018-02-26 12:00:00 +01:00
a59c87d5ac ENH: improved zone constructors
- constructor for empty cell/face/point Zones, with contents to be
  transferred in later.

- ZoneMesh::operator(const word&) to return existing zone or a new empty one.
2017-11-10 02:09:37 +01:00
56bfc75949 Rationalize the "pos" function
"pos" now returns 1 if the argument is greater than 0, otherwise it returns 0.
This is consistent with the common mathematical definition of the "pos" function:

https://en.wikipedia.org/wiki/Sign_(mathematics)

However the previous implementation in which 1 was also returned for a 0
argument is useful in many situations so the "pos0" has been added which returns
1 if the argument is greater or equal to 0.  Additionally the "neg0" has been
added which returns 1 if if the argument is less than or equal to 0.
2017-06-22 14:32:18 +01:00
91b90da4f3 Integrated Foundation code to commit 104aac5 2017-05-17 16:35:18 +01:00
5c51836501 The "<type>Coeffs" sub-dictionary is now optional for most model parameters
except turbulence and lagrangian which will also be updated shortly.

For example in the nonNewtonianIcoFoam offsetCylinder tutorial the viscosity
model coefficients may be specified in the corresponding "<type>Coeffs"
sub-dictionary:

transportModel  CrossPowerLaw;

CrossPowerLawCoeffs
{
    nu0         [0 2 -1 0 0 0 0]  0.01;
    nuInf       [0 2 -1 0 0 0 0]  10;
    m           [0 0 1 0 0 0 0]   0.4;
    n           [0 0 0 0 0 0 0]   3;
}

BirdCarreauCoeffs
{
    nu0         [0 2 -1 0 0 0 0]  1e-06;
    nuInf       [0 2 -1 0 0 0 0]  1e-06;
    k           [0 0 1 0 0 0 0]   0;
    n           [0 0 0 0 0 0 0]   1;
}

which allows a quick change between models, or using the simpler

transportModel  CrossPowerLaw;

nu0         [0 2 -1 0 0 0 0]  0.01;
nuInf       [0 2 -1 0 0 0 0]  10;
m           [0 0 1 0 0 0 0]   0.4;
n           [0 0 0 0 0 0 0]   3;

if quick switching between models is not required.

To support this more convenient parameter specification the inconsistent
specification of seedSampleSet in the streamLine and wallBoundedStreamLine
functionObjects had to be corrected from

    // Seeding method.
    seedSampleSet   uniform;  //cloud; //triSurfaceMeshPointSet;

    uniformCoeffs
    {
        type        uniform;
        axis        x;  //distance;

        // Note: tracks slightly offset so as not to be on a face
        start       (-1.001 -0.05 0.0011);
        end         (-1.001 -0.05 1.0011);
        nPoints     20;
    }

to the simpler

    // Seeding method.
    seedSampleSet
    {
        type        uniform;
        axis        x;  //distance;

        // Note: tracks slightly offset so as not to be on a face
        start       (-1.001 -0.05 0.0011);
        end         (-1.001 -0.05 1.0011);
        nPoints     20;
    }

which also support the "<type>Coeffs" form

    // Seeding method.
    seedSampleSet
    {
        type        uniform;

        uniformCoeffs
        {
            axis        x;  //distance;

            // Note: tracks slightly offset so as not to be on a face
            start       (-1.001 -0.05 0.0011);
            end         (-1.001 -0.05 1.0011);
            nPoints     20;
        }
    }
2017-04-20 09:14:48 +01:00
436ec1cf1f MRG: Integrated Foundation code to commit ba4dbed 2017-03-23 12:11:49 +00:00
d951f7aaaf movingConeTopoFvMesh: M_PI -> Foam::constant::mathematical::pi 2017-01-30 16:38:58 +00:00
88128e0392 ENH: compressibleInterDyMFoam enhancements for mesh motion and sphere drop test case tutorial 2016-12-12 10:34:49 -08:00
58f905ff70 C++11: Replaced the C NULL with the safer C++11 nullptr
Requires gcc version 4.7 or higher
2016-08-05 17:19:38 +01:00
67de20df25 Further standardization of loop index naming: pointI -> pointi, patchI -> patchi 2016-05-18 21:20:42 +01:00
43beb06018 Standardized cell, patch and face loop index names 2016-04-25 10:28:32 +01:00
730f89dc9d Use Zero rather than pTraits<Type>::zero unless a static typed '0' is required 2016-03-22 17:46:52 +00:00
95d146ecdf Rationalized the indentation of C-preprocessor directives 2016-02-29 15:42:03 +00:00
cd852be3da OpenFOAM: Updated all libraries, solvers and utilities to use the new const-safe tmp
The deprecated non-const tmp functionality is now on the compiler switch
NON_CONST_TMP which can be enabled by adding -DNON_CONST_TMP to EXE_INC
in the Make/options file.  However, it is recommended to upgrade all
code to the new safer tmp by using the '.ref()' member function rather
than the non-const '()' dereference operator when non-const access to
the temporary object is required.

Please report any problems on Mantis.

Henry G. Weller
CFD Direct.
2016-02-26 17:31:28 +00:00
f4ba71ddd0 OpenFOAM libraries: Updated to use the new const-safe tmp 2016-02-26 08:13:59 +00:00
68e86f97fe Info -> InfoInFunction and updated comments 2016-01-20 10:18:13 +00:00
c4d5f65a10 Completed update ...ErrorIn -> ...ErrorInFunction
Avoids the clutter and maintenance effort associated with providing the
function signature string.
2015-11-11 09:03:39 +00:00
08a9d05ccd ENH: polyMesh: update pointMesh. 2013-12-17 09:02:25 +00:00
100a25ee25 STYLE: defineDebug: move into Foam namespace 2012-12-17 17:35:42 +00:00
c2dd153a14 Copyright transfered to the OpenFOAM Foundation 2011-08-14 12:17:30 +01:00
eaef8d482b STYLE: Updated 1991 start copyright year to 2004 2011-01-14 16:08:00 +00:00
099cc39e2e Revert "STYLE: 2011 copyright date."
This reverts commit b18f6cc1ce.
2011-01-05 18:24:29 +00:00
b18f6cc1ce STYLE: 2011 copyright date. 2011-01-05 11:14:26 +00:00
b2b9eacbfc BUG: movingConeTopoFvMesh : work with splitting, not inflation. Make faceZone position consistent 2010-11-22 10:49:31 +00:00
d79237597e STYLE: Fixing code style requirements for all src. 2010-07-28 13:31:46 +01:00
c51a2b0f63 ENH: have MUST_READ_IF_MODIFIED on IOdictionary construction 2010-06-02 09:48:07 +01:00
72f7d46f23 ENH: add operator[](const word&) as "find-by-name" to some classes
- affected: polyBoundary, fvBoundaryMesh, ZoneMesh, searchableSurfaces

  before:
      const label zoneI = mesh.cellZones().findZoneID(zoneName);
      const cellZone& cz = mesh.cellZones()[zoneI];
  after:
      const cellZone& cz = mesh.cellZones()[zoneName];
2010-04-29 10:12:35 +02:00
6b819eb50a STYLE: use new fvPatch::start() method 2010-04-13 17:12:57 +02:00
b6f3bd4c23 STYLE: follow coding guide recommendation for '//- Destructor' 2010-04-12 11:55:52 +02:00
a50f01b079 STYLE: use forAllIter, forAllConstIter instead of long-hand version
STYLE: use 'forAll(' NOT 'forAll (', as per coding guide
2010-04-12 11:18:38 +02:00
d29c438657 STYLE: use url for FSF license instead of postal address, switch to GPL v3 2010-03-29 14:07:56 +02:00
51fd6327a6 use PackedBoolList typedef instead of PackedList<1>
Note:

PackedList constructor initializes to zero, faster not to do it
ourselves.
ie,
    PackedList foo(nPoints);
vs.
    PackedList foo(nPoints, 0);

saves an extra nPoints operations with shifts/masks etc.

If speed is important, change this type of code

    PackedList isMaster(nPoints, 1u);
    for (loop)
    {
        if (condition)
        {
            isMaster.set(i, 0u);   // unset bit
        }
    }
    return isMaster;

into this:

    PackedList notMaster(nPoints);
    for (loop)
    {
        if (!condition)
        {
            notMaster.set(i, 1u);
        }
    }
    notMaster.flip();
    return notMaster;

or this:

    PackedList isMaster(nPoints);
    isMaster.flip();

    for (loop)
    {
        if (condition)
        {
            isMaster.set(i, 0u);
        }
    }
    return isMaster;
2009-12-02 17:04:31 +01:00
fa93ce8cd7 coding style adherence
- markup codingStyleGuide.org examples so they actually indent correctly

- use 'Info<<' as per codingStyleGuide instead of 'Info <<'
2009-11-27 15:39:14 +01:00
2f8f9f2782 further updates relating to commit 278e8c5030 2009-10-27 11:09:33 +00:00
9221793088 Changing
deltaT().value() to deltaTValue()
and
    deltaT0().value() to deltaT0Value()
across the whole code - faster to return especially if being used
often, in each call to a submodel for example.
2009-10-21 16:36:07 +01:00