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5 Commits
feature-co
...
wip-primit
| Author | SHA1 | Date | |
|---|---|---|---|
| a94db7170d | |||
| 1c458cbf7c | |||
| 5a75946f1a | |||
| 709472a7bb | |||
| af14230255 |
@ -6,7 +6,7 @@
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2018 OpenCFD Ltd.
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Copyright (C) 2018-2023 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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@ -29,6 +29,7 @@ License
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#include "primitiveMesh.H"
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#include "cell.H"
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#include "bitSet.H"
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#include "DynamicList.H"
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#include "ListOps.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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@ -57,12 +58,49 @@ void Foam::primitiveMesh::calcCellPoints() const
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<< "cellPoints already calculated"
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<< abort(FatalError);
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}
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else
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else if (hasPointCells())
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{
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// Invert pointCells
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cpPtr_ = new labelListList(nCells());
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invertManyToMany(nCells(), pointCells(), *cpPtr_);
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}
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else
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{
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// Calculate cell-point topology
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cpPtr_ = new labelListList(nCells());
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auto& cellPointAddr = *cpPtr_;
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const cellList& cellLst = cells();
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const faceList& faceLst = faces();
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// Vertex labels for the current cell
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DynamicList<label> vertices(256);
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const label loopLen = nCells();
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for (label celli = 0; celli < loopLen; ++celli)
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{
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// Clear any previous contents
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vertices.clear();
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for (const label facei : cellLst[celli])
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{
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for (const label pointi : faceLst[facei])
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{
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vertices.push_back(pointi);
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}
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}
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// Sort + unique to eliminate duplicates
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std::sort(vertices.begin(), vertices.end());
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auto last = std::unique(vertices.begin(), vertices.end());
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vertices.resize(label(last - vertices.begin()));
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cellPointAddr[celli] = vertices;
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}
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}
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}
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@ -6,6 +6,7 @@
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2023 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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@ -28,14 +29,13 @@ License
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#include "primitiveMesh.H"
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#include "cell.H"
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#include "bitSet.H"
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#include "DynamicList.H"
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#include "ListOps.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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void Foam::primitiveMesh::calcPointCells() const
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{
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// Loop through cells and mark up points
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if (debug)
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{
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Pout<< "primitiveMesh::calcPointCells() : "
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@ -59,48 +59,121 @@ void Foam::primitiveMesh::calcPointCells() const
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<< "pointCells already calculated"
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<< abort(FatalError);
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}
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else if (hasCellPoints())
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{
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// Invert cellPoints
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pcPtr_ = new labelListList(nPoints());
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invertManyToMany(nPoints(), cellPoints(), *pcPtr_);
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}
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else if (hasPointFaces())
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{
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// Calculate point-cell from point-face information
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const labelList& own = faceOwner();
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const labelList& nei = faceNeighbour();
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const labelListList& pFaces = pointFaces();
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const label loopLen = nPoints();
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pcPtr_ = new labelListList(nPoints());
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auto& pointCellAddr = *pcPtr_;
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DynamicList<label> storage(256);
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for (label pointi = 0; pointi < loopLen; ++pointi)
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{
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// Clear any previous contents
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storage.clear();
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for (const label facei : pFaces[pointi])
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{
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// Owner cell
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storage.push_back(own[facei]);
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// Neighbour cell
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if (facei < nInternalFaces())
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{
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storage.push_back(nei[facei]);
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}
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}
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// Sort + unique to eliminate duplicates
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std::sort(storage.begin(), storage.end());
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auto last = std::unique(storage.begin(), storage.end());
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storage.resize(label(last - storage.begin()));
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pointCellAddr[pointi] = storage;
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}
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}
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else
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{
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const cellList& cf = cells();
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// Calculate point-cell topology
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// Count number of cells per point
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const cellList& cellLst = cells();
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const faceList& faceLst = faces();
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labelList npc(nPoints(), Zero);
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// Vertex labels for the current cell
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// Note: since the number of points per cell is relatively small,
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// using a bitSet to track does not help much.
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// Using a labelHashSet to track has too many allocations.
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DynamicList<label> vertices(256);
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forAll(cf, celli)
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const label loopLen = nCells();
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// Step 1: count number of cells per point
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labelList pointCount(nPoints(), Zero);
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for (label celli = 0; celli < loopLen; ++celli)
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{
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const labelList curPoints = cf[celli].labels(faces());
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// Clear any previous contents
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vertices.clear();
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forAll(curPoints, pointi)
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for (const label facei : cellLst[celli])
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{
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label ptI = curPoints[pointi];
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npc[ptI]++;
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for (const label pointi : faceLst[facei])
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{
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// Only once for each point id
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if (!vertices.contains(pointi))
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{
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vertices.push_back(pointi);
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++pointCount[pointi];
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}
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}
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}
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}
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// Size and fill cells per point
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// Step 2: set sizing, reset counters
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pcPtr_ = new labelListList(npc.size());
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labelListList& pointCellAddr = *pcPtr_;
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pcPtr_ = new labelListList(nPoints());
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auto& pointCellAddr = *pcPtr_;
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forAll(pointCellAddr, pointi)
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{
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pointCellAddr[pointi].setSize(npc[pointi]);
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pointCellAddr[pointi].resize_nocopy(pointCount[pointi]);
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pointCount[pointi] = 0;
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}
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npc = 0;
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forAll(cf, celli)
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// Step 3: fill in values. Logic as per step 1
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for (label celli = 0; celli < loopLen; ++celli)
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{
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const labelList curPoints = cf[celli].labels(faces());
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// Clear any previous contents
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vertices.clear();
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forAll(curPoints, pointi)
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for (const label facei : cellLst[celli])
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{
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label ptI = curPoints[pointi];
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pointCellAddr[ptI][npc[ptI]++] = celli;
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for (const label pointi : faceLst[facei])
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{
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// Only once for each point id
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if (!vertices.contains(pointi))
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{
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vertices.push_back(pointi);
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pointCellAddr[pointi][pointCount[pointi]++] = celli;
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}
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}
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}
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}
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}
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