Files
openfoam/src/meshTools/triSurface/triangleFuncs/triangleFuncs.H
2008-08-14 09:26:47 +01:00

181 lines
4.6 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2008 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::triangleFuncs
Description
Various triangle functions.
SourceFiles
triangleFuncs.C
\*---------------------------------------------------------------------------*/
#ifndef triangleFuncs_H
#define triangleFuncs_H
#include "point.H"
#include "label.H"
#include "scalar.H"
#include "pointField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class treeBoundBox;
/*---------------------------------------------------------------------------*\
Class triangleFuncs Declaration
\*---------------------------------------------------------------------------*/
class triangleFuncs
{
public:
// Public data types
//- Enumeration defining nearness classification
enum proxType
{
NONE,
POINT,
EDGE
};
private:
// Private Member Functions
//- Helper function for intersect. Sets pt to be anywhere on the edge
// between oppositeSidePt and thisSidePt depending on both signs.
static void setIntersection
(
const point& oppositeSidePt,
const scalar oppositeSign,
const point& thisSidePt,
const scalar thisSign,
const scalar tol,
point& pt
);
//- Helper function.
static void selectPt
(
const bool select0,
const point& p0,
const point& p1,
point& min
);
public:
//- Intersect triangle with parallel edges aligned with axis i0.
// Returns true (and intersection in pInter) if any of them intersects
// triangle. Used in intersectBb.
static bool intersectAxesBundle
(
const point& V0,
const point& V10,
const point& V20,
const label i0,
const pointField& origin,
const scalar maxLength,
point& pInter
);
//- Does triangle intersect bounding box.
static bool intersectBb
(
const point& p0,
const point& p1,
const point& p2,
const treeBoundBox& cubeBb
);
//- Does triangle intersect plane. Return bool and set intersection segment.
static bool intersect
(
const point& va0,
const point& va10,
const point& va20,
const point& basePoint,
const vector& normal,
point& pInter0,
point& pInter1
);
//- Do triangles intersect. Return bool and set intersection segment.
static bool intersect
(
const point& va0,
const point& va10,
const point& va20,
const point& vb0,
const point& vb10,
const point& vb20,
point& pInter0,
point& pInter1
);
//- Classify point on triangle plane w.r.t. triangle edges.
// - inside/outside (returned)
// - near point (0, 1, 2)
// - near edge (0, 1, 2). Note: edges are counted from starting vertex
// so e.g. edge 2 is from f[2] to f[0]
static bool classify
(
const point& baseVertex,
const vector& E0,
const vector& E1,
const vector& n,
const point& pInter,
const scalar tol,
label& nearType,
label& nearLabel
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //