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93 lines
2.8 KiB
C
93 lines
2.8 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Description
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Update the polyMesh corresponding to the given map.
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\*---------------------------------------------------------------------------*/
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#include "polyMesh.H"
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#include "mapPolyMesh.H"
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#include "Time.H"
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#include "globalMeshData.H"
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#include "pointMesh.H"
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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void Foam::polyMesh::updateMesh(const mapPolyMesh& mpm)
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{
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// Update boundaryMesh (note that patches themselves already ok)
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boundary_.updateMesh();
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// Update zones
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pointZones_.clearAddressing();
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faceZones_.clearAddressing();
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cellZones_.clearAddressing();
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// Update parallel data
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if (globalMeshDataPtr_)
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{
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globalMeshDataPtr_->updateMesh();
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}
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setInstance(time().timeName());
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// Map the old motion points if present
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if (oldPointsPtr_)
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{
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// Make a copy of the original points
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pointField oldMotionPoints = *oldPointsPtr_;
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pointField& newMotionPoints = *oldPointsPtr_;
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// Resize the list to new size
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newMotionPoints.setSize(points_.size());
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// Map the list
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newMotionPoints.map(oldMotionPoints, mpm.pointMap());
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}
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// Reset valid directions (could change by faces put into empty patches)
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geometricD_ = Vector<label>::zero;
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solutionD_ = Vector<label>::zero;
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// Hack until proper callbacks. Below are all the polyMesh-MeshObjects.
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// pointMesh
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if (thisDb().foundObject<pointMesh>(pointMesh::typeName))
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{
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const_cast<pointMesh&>
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(
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thisDb().lookupObject<pointMesh>
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(
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pointMesh::typeName
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)
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).updateMesh(mpm);
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}
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}
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// ************************************************************************* //
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