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262 lines
6.1 KiB
C
262 lines
6.1 KiB
C
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2017 OpenFOAM Foundation
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "polyMesh.H"
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#include "primitiveMesh.H"
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#include "globalMeshData.H"
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#include "MeshObject.H"
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#include "indexedOctree.H"
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#include "treeDataCell.H"
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#include "pointMesh.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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void Foam::polyMesh::removeBoundary()
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{
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if (debug)
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{
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InfoInFunction << "Removing boundary patches." << endl;
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}
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// Remove the point zones
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boundary_.clear();
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boundary_.setSize(0);
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clearOut();
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}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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void Foam::polyMesh::clearGeom()
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{
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if (debug)
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{
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InfoInFunction << "Clearing geometric data" << endl;
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}
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// Clear all geometric mesh objects
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meshObject::clear<pointMesh, GeometricMeshObject>(*this);
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meshObject::clear<polyMesh, GeometricMeshObject>(*this);
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primitiveMesh::clearGeom();
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boundary_.clearGeom();
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// Reset valid directions (could change with rotation)
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geometricD_ = Zero;
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solutionD_ = Zero;
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// Remove the cell tree
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cellTreePtr_.clear();
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}
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void Foam::polyMesh::updateGeom
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(
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pointIOField& newPoints,
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autoPtr<labelIOList>& newTetBasePtIsPtr
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)
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{
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if (debug)
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{
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InfoInFunction << "Updating geometric data with newPoints:"
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<< newPoints.size() << " newTetBasePtIs:"
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<< newTetBasePtIsPtr.valid() << endl;
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}
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if (points_.size() != 0 && points_.size() != newPoints.size())
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{
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FatalErrorInFunction
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<< "Point motion detected but number of points "
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<< newPoints.size() << " in "
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<< newPoints.objectPath() << " does not correspond to "
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<< " current " << points_.size()
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<< exit(FatalError);
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}
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// Clear all geometric mesh objects that are not 'moveable'
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meshObject::clearUpto
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<
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pointMesh,
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TopologicalMeshObject,
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MoveableMeshObject
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>
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(
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*this
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);
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meshObject::clearUpto
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<
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polyMesh,
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TopologicalMeshObject,
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MoveableMeshObject
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>
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(
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*this
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);
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primitiveMesh::clearGeom();
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boundary_.clearGeom();
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// Reset valid directions (could change with rotation)
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geometricD_ = Zero;
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solutionD_ = Zero;
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// Remove the cell tree
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cellTreePtr_.clear();
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// Update local data
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points_.instance() = newPoints.instance();
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points_.transfer(newPoints);
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// Optional new tet base points
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if (newTetBasePtIsPtr.valid())
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{
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tetBasePtIsPtr_ = std::move(newTetBasePtIsPtr);
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}
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// Calculate the geometry for the patches (transformation tensors etc.)
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boundary_.calcGeometry();
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// Derived info
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bounds_ = boundBox(points_);
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// Rotation can cause direction vector to change
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geometricD_ = Zero;
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solutionD_ = Zero;
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// Update all 'moveable' objects
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meshObject::movePoints<polyMesh>(*this);
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meshObject::movePoints<pointMesh>(*this);
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}
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void Foam::polyMesh::clearAddressing(const bool isMeshUpdate)
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{
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if (debug)
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{
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InfoInFunction
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<< "Clearing topology isMeshUpdate:" << isMeshUpdate << endl;
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}
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if (isMeshUpdate)
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{
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// Part of a mesh update. Keep meshObjects that have an updateMesh
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// callback
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meshObject::clearUpto
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<
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pointMesh,
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TopologicalMeshObject,
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UpdateableMeshObject
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>
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(
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*this
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);
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meshObject::clearUpto
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<
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polyMesh,
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TopologicalMeshObject,
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UpdateableMeshObject
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>
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(
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*this
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);
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}
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else
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{
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meshObject::clear<pointMesh, TopologicalMeshObject>(*this);
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meshObject::clear<polyMesh, TopologicalMeshObject>(*this);
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}
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primitiveMesh::clearAddressing();
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// parallelData depends on the processorPatch ordering so force
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// recalculation
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globalMeshDataPtr_.clear();
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// Reset valid directions
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geometricD_ = Zero;
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solutionD_ = Zero;
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// Update zones
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pointZones_.clearAddressing();
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faceZones_.clearAddressing();
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cellZones_.clearAddressing();
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// Remove the stored tet base points
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tetBasePtIsPtr_.clear();
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// Remove the cell tree
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cellTreePtr_.clear();
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}
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void Foam::polyMesh::clearPrimitives()
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{
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resetMotion();
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points_.setSize(0);
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faces_.setSize(0);
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owner_.setSize(0);
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neighbour_.setSize(0);
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clearedPrimitives_ = true;
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}
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void Foam::polyMesh::clearOut()
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{
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clearGeom();
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clearAddressing();
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}
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void Foam::polyMesh::clearTetBasePtIs()
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{
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if (debug)
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{
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InfoInFunction << "Clearing tet base points" << endl;
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}
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tetBasePtIsPtr_.clear();
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}
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void Foam::polyMesh::clearCellTree()
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{
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if (debug)
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{
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InfoInFunction << "Clearing cell tree" << endl;
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}
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cellTreePtr_.clear();
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}
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// ************************************************************************* //
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