Files
openfoam/src/OpenFOAM/matrices/RectangularMatrix/RectangularMatrix.H
2020-06-05 14:35:36 +01:00

150 lines
4.8 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
Copyright (C) 2019-2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::RectangularMatrix
Description
A templated (M x N) rectangular matrix of objects of \<Type\>,
containing M*N elements, derived from Matrix.
See also
Test-RectangularMatrix.C
SourceFiles
RectangularMatrixI.H
\*---------------------------------------------------------------------------*/
#ifndef RectangularMatrix_H
#define RectangularMatrix_H
#include "Matrix.H"
#include "SquareMatrix.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class RectangularMatrix Declaration
\*---------------------------------------------------------------------------*/
template<class Type>
class RectangularMatrix
:
public Matrix<RectangularMatrix<Type>, Type>
{
public:
// Generated Methods
//- Default construct
RectangularMatrix() = default;
//- Copy construct
RectangularMatrix(const RectangularMatrix&) = default;
//- Copy assignment
RectangularMatrix& operator=(const RectangularMatrix&) = default;
// Constructors
//- Construct a square matrix (rows == columns)
inline explicit RectangularMatrix(const label n);
//- Construct given number of rows/columns
inline RectangularMatrix(const label m, const label n);
//- Construct given number of rows/columns
//- initializing all elements to zero
inline RectangularMatrix(const label m, const label n, const zero);
//- Construct given number of rows/columns
//- initializing all elements to the given value
inline RectangularMatrix(const label m, const label n, const Type& val);
//- Construct for given number of rows/columns
//- initializing all elements to zero, and diagonal to one
template<class AnyType>
inline RectangularMatrix(const labelPair& dims, const Identity<AnyType>);
//- Construct given number of rows/columns by using a label pair
inline explicit RectangularMatrix(const labelPair& dims);
//- Construct given number of rows/columns by using a label pair
//- and initializing all elements to zero
inline RectangularMatrix(const labelPair& dims, const zero);
//- Construct given number of rows/columns by using a label pair
//- and initializing all elements to the given value
inline RectangularMatrix(const labelPair& dims, const Type& val);
//- Construct from a block of another matrix
template<class MatrixType>
inline RectangularMatrix(const ConstMatrixBlock<MatrixType>& mat);
//- Construct from a block of another matrix
template<class MatrixType>
inline RectangularMatrix(const MatrixBlock<MatrixType>& mat);
//- Construct as copy of a square matrix
inline RectangularMatrix(const SquareMatrix<Type>& mat);
//- Construct from Istream
inline explicit RectangularMatrix(Istream& is);
//- Clone
inline autoPtr<RectangularMatrix<Type>> clone() const;
// Member Operators
//- Assign all elements to zero
inline void operator=(const zero);
//- Assign all elements to value
inline void operator=(const Type& val);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "RectangularMatrixI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //